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working on xpm support
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 17:35:20 by maldavid #+# #+# */
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/* Updated: 2023/04/04 13:44:12 by maldavid ### ########.fr */
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/* Updated: 2023/04/04 21:02:29 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -16,6 +16,10 @@
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#include <renderer/core/render_core.h>
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#include <filesystem>
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#ifndef MLX_NO_XPM
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#include <X11/xpm.h>
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#endif
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extern "C"
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{
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void* mlx_init()
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@@ -136,15 +140,17 @@ extern "C"
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return static_cast<mlx::core::Application*>(mlx)->newStbTexture(filename, width, height);
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}
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#ifndef MLX_NO_XPM
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void* mlx_xpm_file_to_image(void* mlx, char* filename, int* width, int* height)
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{
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//return static_cast<mlx::core::Application*>(mlx)->newXpmTexture(filename, width, height);
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return static_cast<mlx::core::Application*>(mlx)->newXpmTexture(std::string(filename), width, height);
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}
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void* mlx_xpm_to_image(void* mlx, char** xpm_data, int* width, int* height)
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{
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return static_cast<mlx::core::Application*>(mlx)->newXpmTexture(xpm_data, width, height);
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}
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#endif
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int mlx_pixel_put(void* mlx, void* win, int x, int y, int color)
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{
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