This commit is contained in:
2024-04-21 18:10:36 +02:00
parent 6bbf1e196d
commit 215a0dc2c3
28 changed files with 558 additions and 375 deletions

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 21:49:46 by maldavid #+# #+# */ /* Created: 2022/10/04 21:49:46 by maldavid #+# #+# */
/* Updated: 2024/03/27 21:00:53 by maldavid ### ########.fr */ /* Updated: 2024/04/03 15:05:24 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -15,6 +15,7 @@
#include <Core/Graphics.h> #include <Core/Graphics.h>
#include <Platform/Inputs.h> #include <Platform/Inputs.h>
#include <Core/DriverLoader.h>
#include <Core/Fps.h> #include <Core/Fps.h>
namespace mlx namespace mlx
@@ -58,6 +59,7 @@ namespace mlx
private: private:
FpsManager m_fps; FpsManager m_fps;
DriverLoader m_driver_loader;
std::list<Texture> m_textures; std::list<Texture> m_textures;
std::vector<std::unique_ptr<GraphicsSupport>> m_graphics; std::vector<std::unique_ptr<GraphicsSupport>> m_graphics;
std::function<int(void*)> f_loop_hook; std::function<int(void*)> f_loop_hook;

39
runtime/Includes/Core/DriverLoader.h git.filemode.normal_file
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@@ -0,0 +1,39 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* DriverLoader.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/04/02 16:56:10 by maldavid #+# #+# */
/* Updated: 2024/04/03 15:02:44 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_CORE_DRIVER_LOADER__
#define __MLX_CORE_DRIVER_LOADER__
#include <Drivers/DriverInstance.h>
namespace mlx
{
class DriverLoader
{
public:
DriverLoader() = default;
template <typename T>
inline bool LoadDriver();
inline void ShutdownAllDrivers();
~DriverLoader() = default;
private:
std::vector<std::unique_ptr<DriverInstance> > m_instances;
};
}
#include <Core/DriverLoader.inl>
#endif

30
runtime/Includes/Core/DriverLoader.inl git.filemode.normal_file
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@@ -0,0 +1,30 @@
/* **************************************************************************** */
/* */
/* ::: :::::::: */
/* DriverLoader.inl :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/04/03 14:55:01 by maldavid #+# #+# */
/* Updated: 2024/04/03 14:55:01 by maldavid ### ########.fr */
/* */
/* **************************************************************************** */
#pragma once
#include <Core/DriverLoader.h>
namespace mlx
{
template <typename T>
bool DriverLoader::LoadDriver()
{
m_instances.emplace_back(new T)->InitDriver();
}
void DriverLoader::ShutdownAllDrivers()
{
for(auto& driver : m_instances)
driver->ShutdownDriver();
m_instances.clear();
}
}

27
runtime/Includes/Core/ImagesManager.h git.filemode.normal_file
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@@ -0,0 +1,27 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ImagesManager.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/04/03 15:11:47 by maldavid #+# #+# */
/* Updated: 2024/04/21 15:13:43 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_CORE_IMAGES_MANAGER__
#define __MLX_CORE_IMAGES_MANAGER__
namespace mlx
{
class ImagesManager
{
public:
private:
std::unordered_set<Texture*> m_textures_registry;
};
}
#endif

35
runtime/Includes/Drivers/DriverInstance.h git.filemode.normal_file
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@@ -0,0 +1,35 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* DriverInstance.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/04/02 16:57:20 by maldavid #+# #+# */
/* Updated: 2024/04/02 17:01:03 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_DRIVER_INSTANCE__
#define __MLX_DRIVER_INSTANCE__
namespace mlx
{
class DriverInstance
{
public:
DriverInstance() = default;
virtual bool InitDriver() { m_is_up = true; return true; }
virtual void ShutdownDriver() { m_is_up = false; }
inline bool IsRunning() const noexcept { return m_is_up; }
virtual ~DriverInstance() = default;
private:
bool m_is_up = false;
};
}
#endif

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@@ -0,0 +1,34 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* GLFWDriverInstance.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/04/02 17:01:51 by maldavid #+# #+# */
/* Updated: 2024/04/02 17:04:12 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_GLFW_DRIVER_INSTANCE__
#define __MLX_GLFW_DRIVER_INSTANCE__
#include <Drivers/DriverInstance.h>
namespace mlx
{
class GLFWDriverInstance : public DriverInstance
{
public:
GLFWDriverInstance() = default;
inline bool InitDriver() override;
inline void ShutdownDriver() override;
~GLFWDriverInstance() override = default;
};
}
#include <Drivers/GLFW/GLFWDriverInstance.inl>
#endif

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@@ -0,0 +1,32 @@
/* **************************************************************************** */
/* */
/* ::: :::::::: */
/* GLFWDriverInstance.inl :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/04/02 17:04:23 by maldavid #+# #+# */
/* Updated: 2024/04/02 17:04:23 by maldavid ### ########.fr */
/* */
/* **************************************************************************** */
#include <Drivers/GLFW/GLFWDriverInstance.h>
namespace mlx
{
bool GLFWDriverInstance::InitDriver()
{
glfwSetErrorCallback([]([[maybe_unused]] int code, const char* desc)
{
FatalError("GLFW Driver Error : %", desc);
});
glfwInit();
DebugLog("GLFW Driver loaded");
}
void GLFWDriverInstance::ShutdownDriver()
{
glfwTerminate();
DebugLog("GLFW Driver shutted down");
}
}

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 15:05:05 by maldavid #+# #+# */ /* Created: 2023/01/25 15:05:05 by maldavid #+# #+# */
/* Updated: 2024/03/27 22:11:57 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:11:05 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -18,7 +18,7 @@
namespace mlx namespace mlx
{ {
class C_IBO : public Buffer class ConstantIndexBuffer : public Buffer
{ {
public: public:
inline void Create(std::uint32_t size, const std::uint16_t* data, const char* name) { Buffer::Create(BufferType::Constant, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, name, data); } inline void Create(std::uint32_t size, const std::uint16_t* data, const char* name) { Buffer::Create(BufferType::Constant, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, name, data); }

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:27:38 by maldavid #+# #+# */ /* Created: 2022/10/06 18:27:38 by maldavid #+# #+# */
/* Updated: 2024/03/27 22:18:23 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:23:32 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -19,7 +19,7 @@
namespace mlx namespace mlx
{ {
class VertexBuffer : public Buffer class RAMVertexBuffer : public Buffer
{ {
public: public:
inline void Create(std::uint32_t size, const void* data, const char* name) { Buffer::Create(BufferType::HighDynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name, data); } inline void Create(std::uint32_t size, const void* data, const char* name) { Buffer::Create(BufferType::HighDynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name, data); }

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/08 19:01:49 by maldavid #+# #+# */ /* Created: 2022/10/08 19:01:49 by maldavid #+# #+# */
/* Updated: 2024/03/27 22:50:52 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:05:15 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -23,7 +23,7 @@ namespace mlx
std::optional<std::uint32_t> graphics_family; std::optional<std::uint32_t> graphics_family;
std::optional<std::uint32_t> present_family; std::optional<std::uint32_t> present_family;
inline bool isComplete() { return graphics_family.has_value() && present_family.has_value(); } inline bool IsComplete() { return graphics_family.has_value() && present_family.has_value(); }
}; };
public: public:

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@@ -1,87 +1,83 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* vk_image.h :+: :+: :+: */ /* Image.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 11:54:21 by maldavid #+# #+# */ /* Created: 2023/01/25 11:54:21 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:09:40 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:08:35 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_VK_IMAGE__ #ifndef __MLX_VK_IMAGE__
#define __MLX_VK_IMAGE__ #define __MLX_VK_IMAGE__
#include <renderer/core/cmd_resource.h> #include <Renderer/Core/CommandResource.h>
#include <renderer/command/vk_cmd_buffer.h> #include <Renderer/Command/CommandBuffer.h>
#include <renderer/command/vk_cmd_pool.h> #include <Renderer/Command/CommandPool.h>
#ifdef DEBUG
#include <string>
#endif
namespace mlx namespace mlx
{ {
std::uint32_t formatSize(VkFormat format); std::uint32_t FormatSize(VkFormat format);
bool isStencilFormat(VkFormat format); bool IsStencilFormat(VkFormat format);
bool isDepthFormat(VkFormat format); bool IsDepthFormat(VkFormat format);
VkFormat bitsToFormat(std::uint32_t bits); VkFormat BitsToFormat(std::uint32_t bits);
VkPipelineStageFlags layoutToAccessMask(VkImageLayout layout, bool isDestination); VkPipelineStageFlags LayoutToAccessMask(VkImageLayout layout, bool is_destination);
class Image : public CmdResource class Image : public CommandResource
{ {
friend class SwapChain; friend class Swapchain;
public: public:
Image() = default; Image() = default;
inline void create(VkImage image, VkFormat format, std::uint32_t width, std::uint32_t height, VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED) noexcept inline void Create(VkImage image, VkFormat format, std::uint32_t width, std::uint32_t height, VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED) noexcept
{ {
_image = image; m_image = image;
_format = format; m_format = format;
_width = width; m_width = width;
_height = height; m_height = height;
_layout = layout; m_layout = layout;
} }
void create(std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, const char* name, bool decated_memory = false); void Create(std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, const char* name, bool decated_memory = false);
void createImageView(VkImageViewType type, VkImageAspectFlags aspectFlags) noexcept; void CreateImageView(VkImageViewType type, VkImageAspectFlags aspect_flags) noexcept;
void createSampler() noexcept; void CreateSampler() noexcept;
void copyFromBuffer(class Buffer& buffer); void CopyFromBuffer(class Buffer& buffer);
void copyToBuffer(class Buffer& buffer); void CopyToBuffer(class Buffer& buffer);
void transitionLayout(VkImageLayout new_layout, CmdBuffer* cmd = nullptr); void TransitionLayout(VkImageLayout new_layout, CmdBuffer* cmd = nullptr);
virtual void destroy() noexcept; virtual void Destroy() noexcept;
inline VkImage get() noexcept { return _image; } inline VkImage Get() noexcept { return m_image; }
inline VkImage operator()() noexcept { return _image; } inline VkImage operator()() noexcept { return m_image; }
inline VkImageView getImageView() const noexcept { return _image_view; } inline VkImageView GetImageView() const noexcept { return m_image_view; }
inline VkFormat getFormat() const noexcept { return _format; } inline VkFormat GetFormat() const noexcept { return m_format; }
inline VkImageTiling getTiling() const noexcept { return _tiling; } inline VkImageTiling GetTiling() const noexcept { return m_tiling; }
inline VkImageLayout getLayout() const noexcept { return _layout; } inline VkImageLayout GetLayout() const noexcept { return m_layout; }
inline VkSampler getSampler() const noexcept { return _sampler; } inline VkSampler GetSampler() const noexcept { return m_sampler; }
inline std::uint32_t getWidth() const noexcept { return _width; } inline std::uint32_t GetWidth() const noexcept { return m_width; }
inline std::uint32_t getHeight() const noexcept { return _height; } inline std::uint32_t GetHeight() const noexcept { return m_height; }
inline bool isInit() const noexcept { return _image != VK_NULL_HANDLE; } inline bool IsInit() const noexcept { return m_image != VK_NULL_HANDLE; }
virtual ~Image() = default; virtual ~Image() = default;
private: private:
void destroySampler() noexcept; void DestroySampler() noexcept;
void destroyImageView() noexcept; void DestroyImageView() noexcept;
private: private:
VmaAllocation _allocation; VmaAllocation m_allocation;
VkImage _image = VK_NULL_HANDLE; VkImage m_image = VK_NULL_HANDLE;
VkImageView _image_view = VK_NULL_HANDLE; VkImageView m_image_view = VK_NULL_HANDLE;
VkSampler _sampler = VK_NULL_HANDLE; VkSampler m_sampler = VK_NULL_HANDLE;
#ifdef DEBUG #ifdef DEBUG
std::string _name; std::string m_name;
#endif #endif
VkFormat _format; VkFormat m_format;
VkImageTiling _tiling; VkImageTiling m_tiling;
VkImageLayout _layout = VK_IMAGE_LAYOUT_UNDEFINED; VkImageLayout m_layout = VK_IMAGE_LAYOUT_UNDEFINED;
std::uint32_t _width = 0; std::uint32_t m_width = 0;
std::uint32_t _height = 0; std::uint32_t m_height = 0;
}; };
} }

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@@ -1,22 +1,22 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* texture.h :+: :+: :+: */ /* Texture.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */ /* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:09:56 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:11:21 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_TEXTURE__ #ifndef __MLX_TEXTURE__
#define __MLX_TEXTURE__ #define __MLX_TEXTURE__
#include <renderer/images/vk_image.h> #include <Renderer/Images/Image.h>
#include <renderer/descriptors/vk_descriptor_set.h> #include <Renderer/Descriptors/DescriptorSet.h>
#include <renderer/buffers/vk_ibo.h> #include <Renderer/Buffers/IndexBuffer.h>
#include <renderer/buffers/vk_vbo.h> #include <Renderer/Buffers/VertexBuffer.h>
namespace mlx namespace mlx
{ {
@@ -25,39 +25,39 @@ namespace mlx
public: public:
Texture() = default; Texture() = default;
void create(std::uint8_t* pixels, std::uint32_t width, std::uint32_t height, VkFormat format, const char* name, bool dedicated_memory = false); void Create(std::uint8_t* pixels, std::uint32_t width, std::uint32_t height, VkFormat format, const char* name, bool dedicated_memory = false);
void render(std::array<VkDescriptorSet, 2>& sets, class Renderer& renderer, int x, int y); void Render(std::array<VkDescriptorSet, 2>& sets, class Renderer& renderer, int x, int y);
void destroy() noexcept override; void Destroy() noexcept override;
void setPixel(int x, int y, std::uint32_t color) noexcept; void SetPixel(int x, int y, std::uint32_t color) noexcept;
int getPixel(int x, int y) noexcept; int GetPixel(int x, int y) noexcept;
inline void setDescriptor(DescriptorSet&& set) noexcept { _set = set; } inline void SetDescriptor(DescriptorSet&& set) noexcept { m_set = set; }
inline VkDescriptorSet getSet() noexcept { return _set.isInit() ? _set.get() : VK_NULL_HANDLE; } inline VkDescriptorSet GetSet() noexcept { return m_set.isInit() ? m_set.get() : VK_NULL_HANDLE; }
inline void updateSet(int binding) noexcept { _set.writeDescriptor(binding, *this); _has_set_been_updated = true; } inline void UpdateSet(int binding) noexcept { m_set.writeDescriptor(binding, *this); m_has_set_been_updated = true; }
inline bool hasBeenUpdated() const noexcept { return _has_set_been_updated; } inline bool HasBeenUpdated() const noexcept { return m_has_set_been_updated; }
inline constexpr void resetUpdate() noexcept { _has_set_been_updated = false; } inline constexpr void ResetUpdate() noexcept { m_has_set_been_updated = false; }
~Texture() = default; ~Texture() = default;
private: private:
void openCPUmap(); void OpenCPUmap();
private: private:
C_VBO _vbo; ConstantVertexBuffer m_vbo;
C_IBO _ibo; ConstantIndexBuffer m_ibo;
#ifdef DEBUG #ifdef DEBUG
std::string _name; std::string m_name;
#endif #endif
DescriptorSet _set; DescriptorSet m_set;
std::vector<std::uint32_t> _cpu_map; std::vector<std::uint32_t> m_cpu_map;
std::optional<Buffer> _buf_map = std::nullopt; std::optional<Buffer> m_buf_map = std::nullopt;
void* _map = nullptr; void* m_map = nullptr;
bool _has_been_modified = false; bool m_has_been_modified = false;
bool _has_set_been_updated = false; bool m_has_set_been_updated = false;
}; };
Texture stbTextureLoad(std::filesystem::path file, int* w, int* h); Texture StbTextureLoad(std::filesystem::path file, int* w, int* h);
} }
#endif #endif

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@@ -1,19 +1,19 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* texture_atlas.h :+: :+: :+: */ /* TextureAtlas.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/07 16:36:33 by maldavid #+# #+# */ /* Created: 2023/04/07 16:36:33 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:09:50 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:12:13 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_TEXTURE_ATLAS__ #ifndef __MLX_TEXTURE_ATLAS__
#define __MLX_TEXTURE_ATLAS__ #define __MLX_TEXTURE_ATLAS__
#include <renderer/images/texture.h> #include <Renderer/Images/Texture.h>
namespace mlx namespace mlx
{ {
@@ -22,22 +22,22 @@ namespace mlx
public: public:
TextureAtlas() = default; TextureAtlas() = default;
void create(std::uint8_t* pixels, std::uint32_t width, std::uint32_t height, VkFormat format, const char* name, bool dedicated_memory = false); void Create(std::uint8_t* pixels, std::uint32_t width, std::uint32_t height, VkFormat format, const char* name, bool dedicated_memory = false);
void render(class Renderer& renderer, int x, int y, std::uint32_t ibo_size) const; void Render(class Renderer& renderer, int x, int y, std::uint32_t ibo_size) const;
void destroy() noexcept override; void Destroy() noexcept override;
inline void setDescriptor(DescriptorSet&& set) noexcept { _set = set; } inline void SetDescriptor(DescriptorSet&& set) noexcept { m_set = set; }
inline VkDescriptorSet getVkSet() noexcept { return _set.isInit() ? _set.get() : VK_NULL_HANDLE; } inline VkDescriptorSet GetVkSet() noexcept { return m_set.isInit() ? m_set.get() : VK_NULL_HANDLE; }
inline DescriptorSet getSet() noexcept { return _set; } inline DescriptorSet GetSet() noexcept { return m_set; }
inline void updateSet(int binding) noexcept { _set.writeDescriptor(binding, *this); _has_been_updated = true; } inline void UpdateSet(int binding) noexcept { m_set.writeDescriptor(binding, *this); m_has_been_updated = true; }
inline bool hasBeenUpdated() const noexcept { return _has_been_updated; } inline bool HasBeenUpdated() const noexcept { return m_has_been_updated; }
inline constexpr void resetUpdate() noexcept { _has_been_updated = false; } inline constexpr void ResetUpdate() noexcept { m_has_been_updated = false; }
~TextureAtlas() = default; ~TextureAtlas() = default;
private: private:
DescriptorSet _set; DescriptorSet m_set;
bool _has_been_updated = false; bool m_has_been_updated = false;
}; };
} }

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@@ -1,43 +1,43 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* texture_descriptor.h :+: :+: :+: */ /* TextureDescriptor.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 01:00:13 by maldavid #+# #+# */ /* Created: 2024/01/11 01:00:13 by maldavid #+# #+# */
/* Updated: 2024/01/11 01:21:52 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:13:23 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_TEXTURE_DESCRIPTOR__ #ifndef __MLX_TEXTURE_DESCRIPTOR__
#define __MLX_TEXTURE_DESCRIPTOR__ #define __MLX_TEXTURE_DESCRIPTOR__
#include <renderer/images/texture.h> #include <Renderer/Images/Texture.h>
#include <renderer/core/drawable_resource.h> #include <Renderer/Core/DrawableResource.h>
#include <utils/combine_hash.h> #include <Utils/CombineHash.h>
namespace mlx namespace mlx
{ {
struct TextureRenderDescriptor : public DrawableResource struct TextureRenderDescriptor : public DrawableResource
{ {
Texture* texture; NonOwningPtr<Texture> texture;
int x; int x;
int y; int y;
TextureRenderDescriptor(Texture* _texture, int _x, int _y) : texture(_texture), x(_x), y(_y) {} TextureRenderDescriptor(NonOwningPtr<Texture> _texture, int _x, int _y) : texture(_texture), x(_x), y(_y) {}
inline bool operator==(const TextureRenderDescriptor& rhs) const { return texture == rhs.texture && x == rhs.x && y == rhs.y; } inline bool operator==(const TextureRenderDescriptor& rhs) const { return texture == rhs.texture && x == rhs.x && y == rhs.y; }
inline void render(std::array<VkDescriptorSet, 2>& sets, class Renderer& renderer) override inline void Render(std::array<VkDescriptorSet, 2>& sets, class Renderer& renderer) override
{ {
if(!texture->isInit()) if(!texture->IsInit())
return; return;
texture->render(sets, renderer, x, y); texture->Render(sets, renderer, x, y);
} }
inline void resetUpdate() override inline void ResetUpdate() override
{ {
if(!texture->isInit()) if(!texture->IsInit())
return; return;
texture->resetUpdate(); texture->ResetUpdate();
} }
}; };
} }
@@ -50,7 +50,7 @@ namespace std
std::size_t operator()(const mlx::TextureRenderDescriptor& d) const noexcept std::size_t operator()(const mlx::TextureRenderDescriptor& d) const noexcept
{ {
std::size_t hash = 0; std::size_t hash = 0;
mlx::hashCombine(hash, d.texture, d.x, d.y); mlx::HashCombine(hash, d.texture, d.x, d.y);
return hash; return hash;
} }
}; };

View File

@@ -1,20 +1,19 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* texture_manager.h :+: :+: :+: */ /* TextureManager.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 00:56:15 by maldavid #+# #+# */ /* Created: 2024/01/11 00:56:15 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:09:45 by maldavid ### ########.fr */ /* Updated: 2024/04/03 16:24:51 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_TEXTURE_MANAGER__ #ifndef __MLX_TEXTURE_MANAGER__
#define __MLX_TEXTURE_MANAGER__ #define __MLX_TEXTURE_MANAGER__
#include <renderer/images/texture_descriptor.h> #include <Renderer/Images/TextureDescriptor.h>
#include <core/profiler.h>
namespace mlx namespace mlx
{ {
@@ -23,19 +22,19 @@ namespace mlx
public: public:
TextureManager() = default; TextureManager() = default;
inline void clear() { _texture_descriptors.clear(); } inline void Clear() { m_texture_descriptors.clear(); }
inline std::pair<DrawableResource*, bool> registerTexture(Texture* texture, int x, int y) inline std::pair<NonOwningPtr<DrawableResource>, bool> RegisterTexture(NonOwningPtr<Texture> texture, int x, int y)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
auto res = _texture_descriptors.emplace(texture, x, y); auto res = m_texture_descriptors.emplace(texture, x, y);
return std::make_pair(static_cast<DrawableResource*>(&const_cast<TextureRenderDescriptor&>(*res.first)), res.second); return std::make_pair(static_cast<DrawableResource*>(&const_cast<TextureRenderDescriptor&>(*res.first)), res.second);
} }
inline bool isTextureKnown(Texture* texture) noexcept inline bool IsTextureKnown(NonOwningPtr<Texture> texture) noexcept
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
for(const auto& desc : _texture_descriptors) for(const auto& desc : m_texture_descriptors)
{ {
if(desc.texture == texture) if(desc.texture == texture)
return true; return true;
@@ -43,13 +42,13 @@ namespace mlx
return false; return false;
} }
inline void eraseTextures(Texture* texture) inline void EraseTextures(NonOwningPtr<Texture> texture)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
for(auto it = _texture_descriptors.begin(); it != _texture_descriptors.end();) for(auto it = m_texture_descriptors.begin(); it != m_texture_descriptors.end();)
{ {
if(it->texture == texture) if(it->texture == texture)
it = _texture_descriptors.erase(it); it = m_texture_descriptors.erase(it);
else else
++it; ++it;
} }
@@ -58,7 +57,7 @@ namespace mlx
~TextureManager() = default; ~TextureManager() = default;
private: private:
std::unordered_set<TextureRenderDescriptor> _texture_descriptors; std::unordered_set<TextureRenderDescriptor> m_texture_descriptors;
}; };
} }

View File

@@ -1,19 +1,19 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* pipeline.h :+: :+: :+: */ /* Pipeline.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/12/18 21:23:52 by maldavid #+# #+# */ /* Created: 2022/12/18 21:23:52 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:09:01 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:15:38 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __PIPELINE__ #ifndef __PIPELINE__
#define __PIPELINE__ #define __PIPELINE__
#include <renderer/command/vk_cmd_buffer.h> #include <Renderer/Command/CommandBuffer.h>
namespace mlx namespace mlx
{ {
@@ -21,16 +21,16 @@ namespace mlx
{ {
public: public:
void init(class Renderer& renderer); void init(class Renderer& renderer);
void destroy() noexcept; void Destroy() noexcept;
inline void bindPipeline(CmdBuffer& command_buffer) noexcept { vkCmdBindPipeline(command_buffer.get(), VK_PIPELINE_BIND_POINT_GRAPHICS, _graphics_pipeline); } inline void BindPipeline(CommandBuffer& command_buffer) noexcept { vkCmdBindPipeline(command_buffer.Get(), VK_PIPELINE_BIND_POINT_GRAPHICS, m_graphics_pipeline); }
inline const VkPipeline& getPipeline() const noexcept { return _graphics_pipeline; } inline const VkPipeline& GetPipeline() const noexcept { return m_graphics_pipeline; }
inline const VkPipelineLayout& getPipelineLayout() const noexcept { return _pipeline_layout; } inline const VkPipelineLayout& GetPipelineLayout() const noexcept { return m_pipeline_layout; }
private: private:
VkPipeline _graphics_pipeline = VK_NULL_HANDLE; VkPipeline m_graphics_pipeline = VK_NULL_HANDLE;
VkPipelineLayout _pipeline_layout = VK_NULL_HANDLE; VkPipelineLayout m_pipeline_layout = VK_NULL_HANDLE;
}; };
} }

View File

@@ -1,20 +1,20 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* pixel_put.h :+: :+: :+: */ /* PixelPut.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/31 13:18:50 by maldavid #+# #+# */ /* Created: 2023/03/31 13:18:50 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:07:56 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:28:46 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_PIXEL_PUT__ #ifndef __MLX_PIXEL_PUT__
#define __MLX_PIXEL_PUT__ #define __MLX_PIXEL_PUT__
#include <renderer/images/texture.h> #include <Renderer/Images/Texture.h>
#include <renderer/descriptors/vk_descriptor_set.h> #include <Renderer/Descriptors/DescriptorSet.h>
namespace mlx namespace mlx
{ {
@@ -23,25 +23,25 @@ namespace mlx
public: public:
PixelPutPipeline() = default; PixelPutPipeline() = default;
void init(std::uint32_t width, std::uint32_t height, class Renderer& renderer) noexcept; void Init(std::uint32_t width, std::uint32_t height, class Renderer& renderer) noexcept;
void setPixel(int x, int y, std::uint32_t color) noexcept; void SetPixel(int x, int y, std::uint32_t color) noexcept;
void render(std::array<VkDescriptorSet, 2>& sets, class Renderer& renderer) noexcept; void Render(std::array<VkDescriptorSet, 2>& sets, class Renderer& renderer) noexcept;
void clear(); void Clear();
void destroy() noexcept; void Destroy() noexcept;
~PixelPutPipeline(); ~PixelPutPipeline();
private: private:
Texture _texture; Texture m_texture;
Buffer _buffer; Buffer m_buffer;
// using vector as CPU map and not directly writting to mapped buffer to improve performances // using vector as CPU map and not directly writting to mapped buffer to improve performances
std::vector<std::uint32_t> _cpu_map; std::vector<std::uint32_t> m_cpu_map;
void* _buffer_map = nullptr; void* m_buffer_map = nullptr;
std::uint32_t _width = 0; std::uint32_t m_width = 0;
std::uint32_t _height = 0; std::uint32_t m_height = 0;
bool _has_been_modified = true; bool m_has_been_modified = true;
}; };
} }

View File

@@ -1,35 +1,30 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* renderer.h :+: :+: :+: */ /* Renderer.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/12/18 17:14:45 by maldavid #+# #+# */ /* Created: 2022/12/18 17:14:45 by maldavid #+# #+# */
/* Updated: 2024/03/27 00:31:28 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:36:05 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __RENDERER__ #ifndef __RENDERER__
#define __RENDERER__ #define __RENDERER__
#include <renderer/buffers/vk_ubo.h> #include <Renderer/Buffers/UniformBuffer.h>
#include <renderer/core/vk_surface.h> #include <Renderer/Core/Surface.h>
#include <renderer/core/render_core.h> #include <Renderer/Core/RenderCore.h>
#include <renderer/core/vk_semaphore.h> #include <Renderer/Core/Semaphore.h>
#include <renderer/pipeline/pipeline.h> #include <Renderer/Pipeline/Pipeline.h>
#include <renderer/command/cmd_manager.h> #include <Renderer/Command/CommandManager.h>
#include <renderer/swapchain/vk_swapchain.h> #include <Renderer/Swapchain/Swapchain.h>
#include <renderer/renderpass/vk_render_pass.h> #include <Renderer/Renderpass/RenderPass.h>
#include <renderer/renderpass/vk_framebuffer.h> #include <Renderer/Renderpass/FrameBuffer.h>
#include <renderer/descriptors/vk_descriptor_set.h> #include <Renderer/Descriptors/DescriptorSet.h>
#include <renderer/descriptors/vk_descriptor_pool.h> #include <Renderer/Descriptors/DescriptorPool.h>
#include <renderer/descriptors/vk_descriptor_set_layout.h> #include <Renderer/Descriptors/DescriptorSetLayout.h>
#include <core/errors.h>
#include <mlx_profile.h>
#include <glm/glm.hpp>
namespace mlx namespace mlx
{ {
@@ -41,36 +36,36 @@ namespace mlx
Vertex(glm::vec2 _pos, glm::vec4 _color, glm::vec2 _uv) : pos(std::move(_pos)), color(std::move(_color)), uv(std::move(_uv)) {} Vertex(glm::vec2 _pos, glm::vec4 _color, glm::vec2 _uv) : pos(std::move(_pos)), color(std::move(_color)), uv(std::move(_uv)) {}
static VkVertexInputBindingDescription getBindingDescription() static VkVertexInputBindingDescription GetBindingDescription()
{ {
VkVertexInputBindingDescription bindingDescription{}; VkVertexInputBindingDescription binding_description{};
bindingDescription.binding = 0; binding_description.binding = 0;
bindingDescription.stride = sizeof(Vertex); binding_description.stride = sizeof(Vertex);
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX; binding_description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
return bindingDescription; return binding_description;
} }
static std::array<VkVertexInputAttributeDescription, 3> getAttributeDescriptions() static std::array<VkVertexInputAttributeDescription, 3> GetAttributeDescriptions()
{ {
std::array<VkVertexInputAttributeDescription, 3> attributeDescriptions; std::array<VkVertexInputAttributeDescription, 3> attribute_descriptions;
attributeDescriptions[0].binding = 0; attribute_descriptions[0].binding = 0;
attributeDescriptions[0].location = 0; attribute_descriptions[0].location = 0;
attributeDescriptions[0].format = VK_FORMAT_R32G32_SFLOAT; attribute_descriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
attributeDescriptions[0].offset = offsetof(Vertex, pos); attribute_descriptions[0].offset = offsetof(Vertex, pos);
attributeDescriptions[1].binding = 0; attribute_descriptions[1].binding = 0;
attributeDescriptions[1].location = 1; attribute_descriptions[1].location = 1;
attributeDescriptions[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; attribute_descriptions[1].format = VK_FORMAT_R32G32B32A32_SFLOAT;
attributeDescriptions[1].offset = offsetof(Vertex, color); attribute_descriptions[1].offset = offsetof(Vertex, color);
attributeDescriptions[2].binding = 0; attribute_descriptions[2].binding = 0;
attributeDescriptions[2].location = 2; attribute_descriptions[2].location = 2;
attributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT; attribute_descriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
attributeDescriptions[2].offset = offsetof(Vertex, uv); attribute_descriptions[2].offset = offsetof(Vertex, uv);
return attributeDescriptions; return attribute_descriptions;
} }
}; };
@@ -79,63 +74,63 @@ namespace mlx
public: public:
Renderer() = default; Renderer() = default;
void init(class Texture* render_target); void Init(NonOwningPtr<class Texture> render_target);
bool beginFrame(); bool BeginFrame();
void endFrame(); void EndFrame();
void destroy(); void Destroy();
inline class Window* getWindow() { return _window; } inline NonOwningPtr<class Window> GetWindow() { return m_window; }
inline void setWindow(class Window* window) { _window = window; } inline void SetWindow(NonOwningPtr<class Window> window) { m_window = window; }
inline Surface& getSurface() noexcept { return _surface; } inline Surface& GetSurface() noexcept { return m_surface; }
inline CmdPool& getCmdPool() noexcept { return _cmd.getCmdPool(); } inline CmdPool& GetCmdPool() noexcept { return m_cmd.GetCmdPool(); }
inline UBO* getUniformBuffer() noexcept { return _uniform_buffer.get(); } inline NonOwningPtr<UniformBuffer> GetUniformBuffer() noexcept { return m_uniform_buffer.get(); }
inline SwapChain& getSwapChain() noexcept { return _swapchain; } inline SwapChain& GetSwapChain() noexcept { return m_swapchain; }
inline Semaphore& getSemaphore(int i) noexcept { return _semaphores[i]; } inline Semaphore& GetSemaphore(int i) noexcept { return m_semaphores[i]; }
inline RenderPass& getRenderPass() noexcept { return _pass; } inline RenderPass& GetRenderPass() noexcept { return m_pass; }
inline GraphicPipeline& getPipeline() noexcept { return _pipeline; } inline GraphicPipeline& GetPipeline() noexcept { return m_pipeline; }
inline CmdBuffer& getCmdBuffer(int i) noexcept { return _cmd.getCmdBuffer(i); } inline CmdBuffer& GetCmdBuffer(int i) noexcept { return m_cmd.GetCmdBuffer(i); }
inline CmdBuffer& getActiveCmdBuffer() noexcept { return _cmd.getCmdBuffer(_current_frame_index); } inline CmdBuffer& GetActiveCmdBuffer() noexcept { return m_cmd.GetCmdBuffer(m_current_frame_index); }
inline FrameBuffer& getFrameBuffer(int i) noexcept { return _framebuffers[i]; } inline FrameBuffer& GetFrameBuffer(int i) noexcept { return m_framebuffers[i]; }
inline DescriptorSet& getVertDescriptorSet() noexcept { return _vert_set; } inline DescriptorSet& GetVertDescriptorSet() noexcept { return m_vert_set; }
inline DescriptorSet& getFragDescriptorSet() noexcept { return _frag_set; } inline DescriptorSet& GetFragDescriptorSet() noexcept { return m_frag_set; }
inline DescriptorSetLayout& getVertDescriptorSetLayout() noexcept { return _vert_layout; } inline DescriptorSetLayout& GetVertDescriptorSetLayout() noexcept { return m_vert_layout; }
inline DescriptorSetLayout& getFragDescriptorSetLayout() noexcept { return _frag_layout; } inline DescriptorSetLayout& GetFragDescriptorSetLayout() noexcept { return m_frag_layout; }
inline std::uint32_t getActiveImageIndex() noexcept { return _current_frame_index; } inline std::uint32_t GetActiveImageIndex() noexcept { return m_current_frame_index; }
inline std::uint32_t getImageIndex() noexcept { return _image_index; } inline std::uint32_t GetImageIndex() noexcept { return m_image_index; }
constexpr inline void requireFrameBufferResize() noexcept { _framebuffer_resized = true; } constexpr inline void RequireFrameBufferResize() noexcept { m_framebuffer_resized = true; }
~Renderer() = default; ~Renderer() = default;
private: private:
void recreateRenderData(); void RecreateRenderData();
private: private:
GraphicPipeline _pipeline; GraphicPipeline m_pipeline;
CmdManager _cmd; CmdManager m_cmd;
RenderPass _pass; RenderPass m_pass;
Surface _surface; Surface m_surface;
SwapChain _swapchain; SwapChain m_swapchain;
std::array<Semaphore, MAX_FRAMES_IN_FLIGHT> _semaphores; std::array<Semaphore, MAX_FRAMES_IN_FLIGHT> m_semaphores;
std::vector<FrameBuffer> _framebuffers; std::vector<FrameBuffer> m_framebuffers;
DescriptorSetLayout _vert_layout; DescriptorSetLayout m_vert_layout;
DescriptorSetLayout _frag_layout; DescriptorSetLayout m_frag_layout;
DescriptorSet _vert_set; DescriptorSet m_vert_set;
DescriptorSet _frag_set; DescriptorSet m_frag_set;
std::unique_ptr<UBO> _uniform_buffer; std::unique_ptr<UniformBuffer> m_uniform_buffer;
class Window* _window = nullptr; NonOwningPtr<class Window> m_window;
class Texture* _render_target = nullptr; NonOwningPtr<class Texture> m_render_target;
std::uint32_t _current_frame_index = 0; std::uint32_t m_current_frame_index = 0;
std::uint32_t _image_index = 0; std::uint32_t m_image_index = 0;
bool _framebuffer_resized = false; bool m_framebuffer_resized = false;
}; };
} }

View File

@@ -1,12 +1,12 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* vk_framebuffer.h :+: :+: :+: */ /* FrameBuffer.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:19:44 by maldavid #+# #+# */ /* Created: 2022/10/06 18:19:44 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:08:37 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:16:02 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -18,18 +18,18 @@ namespace mlx
class FrameBuffer class FrameBuffer
{ {
public: public:
void init(class RenderPass& renderpass, class Image& image); void Init(class RenderPass& renderpass, class Image& image);
void destroy() noexcept; void Destroy() noexcept;
inline VkFramebuffer& operator()() noexcept { return _framebuffer; } inline VkFramebuffer& operator()() noexcept { return m_framebuffer; }
inline VkFramebuffer& get() noexcept { return _framebuffer; } inline VkFramebuffer& Get() noexcept { return m_framebuffer; }
inline std::uint32_t getWidth() const noexcept { return _width; } inline std::uint32_t GetWidth() const noexcept { return m_width; }
inline std::uint32_t getHeight() const noexcept { return _height; } inline std::uint32_t GetHeight() const noexcept { return m_height; }
private: private:
VkFramebuffer _framebuffer = VK_NULL_HANDLE; VkFramebuffer m_framebuffer = VK_NULL_HANDLE;
std::uint32_t _width = 0; std::uint32_t m_width = 0;
std::uint32_t _height = 0; std::uint32_t m_height = 0;
}; };
} }

View File

@@ -1,12 +1,12 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* vk_render_pass.h :+: :+: :+: */ /* RenderPass.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:22:00 by maldavid #+# #+# */ /* Created: 2022/10/06 18:22:00 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:08:30 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:16:44 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -18,18 +18,18 @@ namespace mlx
class RenderPass class RenderPass
{ {
public: public:
void init(VkFormat attachement_format, VkImageLayout layout); void Init(VkFormat attachement_format, VkImageLayout layout);
void destroy() noexcept; void Destroy() noexcept;
void begin(class CmdBuffer& cmd, class FrameBuffer& fb); void Begin(class CmommandBuffer& cmd, class FrameBuffer& fb);
void end(class CmdBuffer& cmd); void End(class CommandBuffer& cmd);
inline VkRenderPass& operator()() noexcept { return _render_pass; } inline VkRenderPass& operator()() noexcept { return m_render_pass; }
inline VkRenderPass& get() noexcept { return _render_pass; } inline VkRenderPass& Get() noexcept { return m_render_pass; }
private: private:
VkRenderPass _render_pass = VK_NULL_HANDLE; VkRenderPass m_render_pass = VK_NULL_HANDLE;
bool _is_running = false; bool m_is_running = false;
}; };
} }

View File

@@ -1,19 +1,19 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* vk_swapchain.h :+: :+: :+: */ /* Swapchain.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:23:27 by maldavid #+# #+# */ /* Created: 2022/10/06 18:23:27 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:08:26 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:18:15 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_VK_SWAPCHAIN__ #ifndef __MLX_VK_SWAPCHAIN__
#define __MLX_VK_SWAPCHAIN__ #define __MLX_VK_SWAPCHAIN__
#include <renderer/images/vk_image.h> #include <Renderer/Images/Image.h>
namespace mlx namespace mlx
{ {
@@ -34,31 +34,31 @@ namespace mlx
public: public:
SwapChain() = default; SwapChain() = default;
void init(class Renderer* renderer); void Init(NonOwningPtr<class Renderer> renderer);
void recreate(); void Recreate();
void destroy() noexcept; void Destroy() noexcept;
SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device); SwapChainSupportDetails QuerySwapChainSupport(VkPhysicalDevice device);
VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities); VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities);
VkPresentModeKHR chooseSwapPresentMode([[maybe_unused]] const std::vector<VkPresentModeKHR> &availablePresentModes); VkPresentModeKHR ChooseSwapPresentMode([[maybe_unused]] const std::vector<VkPresentModeKHR> &available_present_modes);
inline VkSwapchainKHR get() noexcept { return _swapchain; } inline VkSwapchainKHR Get() noexcept { return m_swapchain; }
inline VkSwapchainKHR operator()() noexcept { return _swapchain; } inline VkSwapchainKHR operator()() noexcept { return m_swapchain; }
inline std::size_t getImagesNumber() const noexcept { return _images.size(); } inline std::size_t GetImagesNumber() const noexcept { return m_images.size(); }
inline Image& getImage(std::size_t i) noexcept { return _images[i]; } inline Image& GetImage(std::size_t i) noexcept { return m_images[i]; }
inline SwapChainSupportDetails getSupport() noexcept { return _swapchain_support; } inline SwapChainSupportDetails GetSupport() noexcept { return m_swapchain_support; }
inline VkExtent2D getExtent() noexcept { return _extent; } inline VkExtent2D GetExtent() noexcept { return m_extent; }
inline VkFormat getImagesFormat() const noexcept { return _swapchain_image_format; } inline VkFormat GetImagesFormat() const noexcept { return m_swapchain_image_format; }
~SwapChain() = default; ~SwapChain() = default;
private: private:
SwapChainSupportDetails _swapchain_support; SwapChainSupportDetails m_swapchain_support;
VkSwapchainKHR _swapchain; VkSwapchainKHR m_swapchain;
std::vector<Image> _images; std::vector<Image> m_images;
VkFormat _swapchain_image_format; VkFormat m_swapchain_image_format;
VkExtent2D _extent; VkExtent2D m_extent;
class Renderer* _renderer = nullptr; NonOwningPtr<class Renderer> m_renderer;
}; };
} }

View File

@@ -1,52 +1,54 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* font.h :+: :+: :+: */ /* Font.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2023/12/11 21:17:04 by kbz_8 #+# #+# */ /* Created: 2023/12/11 21:17:04 by kbz_8 #+# #+# */
/* Updated: 2024/03/25 19:08:21 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:19:39 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_FONT__ #ifndef __MLX_FONT__
#define __MLX_FONT__ #define __MLX_FONT__
#include <renderer/images/texture_atlas.h> #include <Renderer/Images/TextureAtlas.h>
#include <utils/combine_hash.h> #include <Utils/CombineHash.h>
namespace mlx namespace mlx
{ {
class Font class Font
{ {
friend class FontLibrary; friend class FontLibrary;
public: public:
Font() = delete; Font() = delete;
Font(class Renderer& renderer, const std::filesystem::path& path, float scale); Font(class Renderer& renderer, const std::filesystem::path& path, float scale);
Font(class Renderer& renderer, const std::string& name, const std::vector<std::uint8_t>& ttf_data, float scale); Font(class Renderer& renderer, const std::string& name, const std::vector<std::uint8_t>& ttf_data, float scale);
inline const std::string& getName() const { return _name; } inline const std::string& GetName() const { return m_name; }
inline float getScale() const noexcept { return _scale; } inline float GetScale() const noexcept { return m_scale; }
inline const std::array<stbtt_packedchar, 96>& getCharData() const { return _cdata; } inline const std::array<stbtt_packedchar, 96>& GetCharData() const { return m_cdata; }
inline const TextureAtlas& getAtlas() const noexcept { return _atlas; } inline const TextureAtlas& GetAtlas() const noexcept { return m_atlas; }
inline bool operator==(const Font& rhs) const { return rhs._name == _name && rhs._scale == _scale; } inline bool operator==(const Font& rhs) const { return rhs._name == m_name && rhs._scale == m_scale; }
inline bool operator!=(const Font& rhs) const { return rhs._name != _name || rhs._scale != _scale; } inline bool operator!=(const Font& rhs) const { return rhs._name != m_name || rhs._scale != m_scale; }
void destroy();
void Destroy();
~Font(); ~Font();
private: private:
void buildFont(); void BuildFont();
private: private:
std::array<stbtt_packedchar, 96> _cdata; std::array<stbtt_packedchar, 96> m_cdata;
TextureAtlas _atlas; TextureAtlas m_atlas;
std::variant<std::filesystem::path, std::vector<std::uint8_t>> _build_data; std::variant<std::filesystem::path, std::vector<std::uint8_t>> m_build_data;
std::string _name; std::string m_name;
class Renderer& _renderer; class Renderer& m_renderer;
float _scale = 0; float m_scale = 0;
bool _is_init = false; bool m_is_init = false;
}; };
} }

View File

@@ -1,21 +1,21 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* font_library.h :+: :+: :+: */ /* FontLibrary.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/18 09:26:03 by maldavid #+# #+# */ /* Created: 2024/01/18 09:26:03 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:08:18 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:21:53 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_FONT_LIBRARY__ #ifndef __MLX_FONT_LIBRARY__
#define __MLX_FONT_LIBRARY__ #define __MLX_FONT_LIBRARY__
#include <renderer/texts/font.h> #include <Renderer/Texts/Font.h>
#include <renderer/core/render_core.h> #include <Renderer/Core/RenderCore.h>
#include <utils/singleton.h> #include <Utils/Singleton.h>
namespace mlx namespace mlx
{ {
@@ -27,20 +27,20 @@ namespace mlx
friend class Singleton<FontLibrary>; friend class Singleton<FontLibrary>;
public: public:
std::shared_ptr<class Font> getFontData(FontID id); std::shared_ptr<class Font> GetFontData(FontID id);
FontID addFontToLibrary(std::shared_ptr<Font> font); FontID AddFontToLibrary(std::shared_ptr<Font> font);
void removeFontFromLibrary(FontID id); void RemoveFontFromLibrary(FontID id);
void clearLibrary(); void ClearLibrary();
private: private:
FontLibrary() = default; FontLibrary() = default;
~FontLibrary() = default; ~FontLibrary() = default;
private: private:
std::unordered_map<FontID, std::shared_ptr<class Font>> _cache; std::unordered_map<FontID, std::shared_ptr<class Font>> m_cache;
std::vector<FontID> _invalid_ids; std::vector<FontID> m_invalid_ids;
FontID _current_id = 1; FontID m_current_id = 1;
}; };
} }

View File

@@ -1,22 +1,22 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* text.h :+: :+: :+: */ /* Text.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 00:09:04 by maldavid #+# #+# */ /* Created: 2024/01/11 00:09:04 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:08:15 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:23:50 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_TEXT__ #ifndef __MLX_TEXT__
#define __MLX_TEXT__ #define __MLX_TEXT__
#include <renderer/texts/font.h> #include <Renderer/Texts/Font.h>
#include <renderer/texts/font_library.h> #include <Renderer/Texts/FontLibrary.h>
#include <renderer/buffers/vk_ibo.h> #include <Renderer/Buffers/IndexBuffer.h>
#include <renderer/buffers/vk_vbo.h> #include <Renderer/Buffers/VertexBuffer.h>
namespace mlx namespace mlx
{ {
@@ -25,24 +25,24 @@ namespace mlx
public: public:
Text() = default; Text() = default;
void init(std::string text, FontID font, std::uint32_t color, std::vector<Vertex> vbo_data, std::vector<std::uint16_t> ibo_data); void Init(std::string text, FontID font, std::uint32_t color, std::vector<Vertex> vbo_data, std::vector<std::uint16_t> ibo_data);
void bind(class Renderer& renderer) noexcept; void Bind(class Renderer& renderer) noexcept;
inline FontID getFontInUse() const noexcept { return _font; } inline FontID GetFontInUse() const noexcept { return m_font; }
void updateVertexData(int frame, std::vector<Vertex> vbo_data); void UpdateVertexData(int frame, std::vector<Vertex> vbo_data);
inline std::uint32_t getIBOsize() noexcept { return _ibo.getSize(); } inline std::uint32_t GetIBOsize() noexcept { return m_ibo.GetSize(); }
inline const std::string& getText() const { return _text; } inline const std::string& GetText() const { return m_text; }
inline std::uint32_t getColor() const noexcept { return _color; } inline std::uint32_t GetColor() const noexcept { return m_color; }
void destroy() noexcept; void Destroy() noexcept;
~Text(); ~Text();
private: private:
std::array<D_VBO, MAX_FRAMES_IN_FLIGHT> _vbo; std::array<DeviceVertexBuffer, MAX_FRAMES_IN_FLIGHT> m_vbo;
C_IBO _ibo; ConstantIndexBuffer m_ibo;
std::string _text; std::string m_text;
std::uint32_t _color; std::uint32_t m_color;
FontID _font = nullfont; FontID m_font = nullfont;
bool _is_init = false; bool m_is_init = false;
}; };
} }

View File

@@ -1,22 +1,22 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* text_descriptor.h :+: :+: :+: */ /* TextDescriptor.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 00:13:34 by maldavid #+# #+# */ /* Created: 2024/01/11 00:13:34 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:08:11 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:25:09 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_TEXT_DESCRIPTOR__ #ifndef __MLX_TEXT_DESCRIPTOR__
#define __MLX_TEXT_DESCRIPTOR__ #define __MLX_TEXT_DESCRIPTOR__
#include <utils/combine_hash.h> #include <Utils/CombineHash.h>
#include <renderer/core/drawable_resource.h> #include <Renderer/Core/DrawableResource.h>
#include <renderer/texts/text_library.h> #include <Renderer/Texts/TextLibrary.h>
#include <renderer/texts/font_library.h> #include <Renderer/Texts/FontLibrary.h>
namespace mlx namespace mlx
{ {
@@ -33,15 +33,15 @@ namespace mlx
public: public:
TextDrawDescriptor(std::string text, std::uint32_t _color, int _x, int _y); TextDrawDescriptor(std::string text, std::uint32_t _color, int _x, int _y);
void init(FontID font) noexcept; void Init(FontID font) noexcept;
bool operator==(const TextDrawDescriptor& rhs) const { return _text == rhs._text && x == rhs.x && y == rhs.y && color == rhs.color; } bool operator==(const TextDrawDescriptor& rhs) const { return m_text == rhs.m_text && x == rhs.x && y == rhs.y && color == rhs.color; }
void render(std::array<VkDescriptorSet, 2>& sets, Renderer& renderer) override; void Render(std::array<VkDescriptorSet, 2>& sets, Renderer& renderer) override;
void resetUpdate() override; void ResetUpdate() override;
TextDrawDescriptor() = default; TextDrawDescriptor() = default;
private: private:
std::string _text; std::string m_text;
}; };
} }
@@ -53,7 +53,7 @@ namespace std
std::size_t operator()(const mlx::TextDrawDescriptor& d) const noexcept std::size_t operator()(const mlx::TextDrawDescriptor& d) const noexcept
{ {
std::size_t hash = 0; std::size_t hash = 0;
mlx::hashCombine(hash, d.x, d.y, d.color, d._text); mlx::HashCombine(hash, d.x, d.y, d.color, d.m_text);
return hash; return hash;
} }
}; };

View File

@@ -1,23 +1,23 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* text_library.h :+: :+: :+: */ /* TextLibrary.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/10 11:52:30 by maldavid #+# #+# */ /* Created: 2023/04/10 11:52:30 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:08:03 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:26:10 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_TEXT_LIBRARY__ #ifndef __MLX_TEXT_LIBRARY__
#define __MLX_TEXT_LIBRARY__ #define __MLX_TEXT_LIBRARY__
#include <renderer/buffers/vk_vbo.h> #include <Renderer/Buffers/VertexBuffer.h>
#include <renderer/buffers/vk_ibo.h> #include <Renderer/Buffers/IndexBuffer.h>
#include <renderer/texts/font.h> #include <Renderer/Texts/Font.h>
#include <renderer/core/render_core.h> #include <Renderer/Core/RenderCore.h>
#include <utils/singleton.h> #include <Utils/Singleton.h>
namespace mlx namespace mlx
{ {
@@ -29,19 +29,19 @@ namespace mlx
friend class Singleton<TextLibrary>; friend class Singleton<TextLibrary>;
public: public:
std::shared_ptr<class Text> getTextData(TextID id); std::shared_ptr<class Text> GetTextData(TextID id);
TextID addTextToLibrary(std::shared_ptr<Text> text); TextID AddTextToLibrary(std::shared_ptr<Text> text);
void removeTextFromLibrary(TextID id); void RemoveTextFromLibrary(TextID id);
void clearLibrary(); void ClearLibrary();
private: private:
TextLibrary() = default; TextLibrary() = default;
~TextLibrary() = default; ~TextLibrary() = default;
private: private:
std::unordered_map<TextID, std::shared_ptr<class Text>> _cache; std::unordered_map<TextID, std::shared_ptr<class Text>> m_cache;
TextID _current_id = 1; TextID m_current_id = 1;
}; };
} }

View File

@@ -1,23 +1,23 @@
/* ************************************************************************** */ /* ************************************************************************** */
/* */ /* */
/* ::: :::::::: */ /* ::: :::::::: */
/* text_manager.h :+: :+: :+: */ /* TextManager.h :+: :+: :+: */
/* +:+ +:+ +:+ */ /* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/06 16:24:11 by maldavid #+# #+# */ /* Created: 2023/04/06 16:24:11 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:08:00 by maldavid ### ########.fr */ /* Updated: 2024/03/28 22:27:32 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#ifndef __MLX_TEXT_MANAGER__ #ifndef __MLX_TEXT_MANAGER__
#define __MLX_TEXT_MANAGER__ #define __MLX_TEXT_MANAGER__
#include <renderer/renderer.h> #include <Renderer/Renderer.h>
#include <renderer/images/texture_atlas.h> #include <Renderer/Images/TextureAtlas.h>
#include <renderer/texts/text_descriptor.h> #include <Renderer/Texts/TextDescriptor.h>
#include <renderer/texts/text_library.h> #include <Renderer/Texts/TextLibrary.h>
#include <renderer/texts/font_library.h> #include <Renderer/Texts/FontLibrary.h>
namespace mlx namespace mlx
{ {
@@ -26,17 +26,17 @@ namespace mlx
public: public:
TextManager() = default; TextManager() = default;
void init(Renderer& renderer) noexcept; void Init(Renderer& renderer) noexcept;
std::pair<DrawableResource*, bool> registerText(int x, int y, std::uint32_t color, std::string str); std::pair<NonOwningPtr<DrawableResource>, bool> RegisterText(int x, int y, std::uint32_t color, std::string str);
inline void clear() { _text_descriptors.clear(); } inline void Clear() { m_text_descriptors.clear(); }
void loadFont(Renderer& renderer, const std::filesystem::path& filepath, float scale); void LoadFont(Renderer& renderer, const std::filesystem::path& filepath, float scale);
void destroy() noexcept; void Destroy() noexcept;
~TextManager() = default; ~TextManager() = default;
private: private:
std::unordered_set<TextDrawDescriptor> _text_descriptors; std::unordered_set<TextDrawDescriptor> m_text_descriptors;
FontID _font_in_use = nullfont; FontID m_font_in_use = nullfont;
}; };
} }

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */ /* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */
/* Updated: 2024/03/27 17:43:18 by maldavid ### ########.fr */ /* Updated: 2024/04/02 17:06:34 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -17,9 +17,7 @@
#include <renderer/texts/font_library.h> #include <renderer/texts/font_library.h>
#include <renderer/images/texture.h> #include <renderer/images/texture.h>
#include <renderer/core/render_core.h> #include <renderer/core/render_core.h>
#include <core/errors.h> #include <Core/memory.h>
#include <mlx_profile.h>
#include <core/memory.h>
#include <Core/EventBus.h> #include <Core/EventBus.h>
namespace mlx::core namespace mlx::core
@@ -32,11 +30,6 @@ namespace mlx::core
}, "__internal_application" }); }, "__internal_application" });
_fps.init(); _fps.init();
glfwSetErrorCallback([]([[maybe_unused]] int code, const char* desc)
{
error::report(e_kind::fatal_error, "GLFW error : %s", desc);
});
glfwInit();
} }
void Application::run() noexcept void Application::run() noexcept
@@ -111,6 +104,5 @@ namespace mlx::core
{ {
TextLibrary::get().clearLibrary(); TextLibrary::get().clearLibrary();
FontLibrary::get().clearLibrary(); FontLibrary::get().clearLibrary();
glfwTerminate();
} }
} }