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this feels wrong
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@@ -9,12 +9,8 @@ namespace mlx
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p_scene->ResetSprites();
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p_scene->ResetSprites();
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m_put_pixel_manager.ResetRenderData();
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m_put_pixel_manager.ResetRenderData();
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m_draw_layer = 0;
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m_draw_layer = 0;
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<<<<<<< HEAD
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m_putpixel_called = false;
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m_putpixel_called = false;
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// PixelPut(0, 0, 0x00000000); // bozoman solution FIXME
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// PixelPut(0, 0, 0x00000000); // bozoman solution FIXME
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=======
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PixelPut(0, 0, 0x00000000); // bozoman solution FIXME WTF
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>>>>>>> cfb41b7b2706234ac514c2daab7c3717863af115
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}
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}
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void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept
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void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept
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