mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-11 22:53:34 +00:00
starting to fix compilation issues
This commit is contained in:
@@ -1,11 +1,9 @@
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#ifndef __SCOP_ANGLES__
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#define __SCOP_ANGLES__
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#ifndef __MLX_ANGLES__
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#define __MLX_ANGLES__
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#include <Maths/Enums.h>
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#include <utility>
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#include <string>
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namespace Scop
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namespace mlx
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{
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template<typename T> struct EulerAngles;
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template<typename T> struct Quat;
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@@ -1,13 +1,10 @@
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#pragma once
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#include <Maths/Angles.h>
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#include <algorithm>
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#include <sstream>
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#include <Maths/Constants.h>
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#include <Maths/MathsUtils.h>
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namespace Scop
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namespace mlx
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{
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namespace Internal
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{
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@@ -1,11 +1,7 @@
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#ifndef __SCOP_MATHS_CONSTANTS__
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#define __SCOP_MATHS_CONSTANTS__
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#ifndef __MLX_MATHS_CONSTANTS__
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#define __MLX_MATHS_CONSTANTS__
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#include <climits>
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#include <limits>
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#include <type_traits>
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namespace Scop
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namespace mlx
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{
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template<typename T> constexpr std::size_t BitCount = CHAR_BIT * sizeof(T);
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@@ -1,9 +1,7 @@
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#ifndef __SCOPE_MATHS_ENUMS__
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#define __SCOPE_MATHS_ENUMS__
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#ifndef __MLX_MATHS_ENUMS__
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#define __MLX_MATHS_ENUMS__
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#include <cstddef>
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namespace Scop
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namespace mlx
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{
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enum class AngleUnit
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{
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@@ -1,11 +1,9 @@
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#ifndef __SCOP_EULER_ANGLES__
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#define __SCOP_EULER_ANGLES__
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#include <string>
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#ifndef __MLX_EULER_ANGLES__
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#define __MLX_EULER_ANGLES__
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#include <Maths/Angles.h>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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struct EulerAngles
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@@ -1,7 +1,7 @@
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#pragma once
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#include <Maths/EulerAngles.h>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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constexpr EulerAngles<T>::EulerAngles(DegreeAngle<T> P, DegreeAngle<T> Y, DegreeAngle<T> R) :
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@@ -1,13 +1,9 @@
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#ifndef __SCOP_MAT4__
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#define __SCOP_MAT4__
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#include <cstddef>
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#include <limits>
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#include <string>
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#ifndef __MLX_MAT4__
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#define __MLX_MAT4__
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#include <Maths/Angles.h>
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namespace Scop
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namespace mlx
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{
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template<typename T> struct Vec2;
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template<typename T> struct Vec3;
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@@ -1,7 +1,6 @@
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#pragma once
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#include <Maths/Mat4.h>
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#include <Core/Logs.h>
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#include <Maths/EulerAngles.h>
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#include <Maths/Quaternions.h>
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#include <Maths/Vec2.h>
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@@ -9,10 +8,7 @@
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#include <Maths/Vec4.h>
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#include <Maths/MathsUtils.h>
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#include <cstring>
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#include <sstream>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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constexpr Mat4<T>::Mat4(T r11, T r12, T r13, T r14,
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@@ -1,9 +1,7 @@
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#ifndef __SCOP_MATHS_UTILS__
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#define __SCOP_MATHS_UTILS__
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#ifndef __MLX_MATHS_UTILS__
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#define __MLX_MATHS_UTILS__
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#include <concepts>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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[[nodiscard]] constexpr T Mod(T x, T y) noexcept;
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@@ -1,12 +1,9 @@
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#pragma once
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#include <Maths/MathsUtils.h>
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#include <type_traits>
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#include <cmath>
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#include <Maths/Constants.h>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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[[nodiscard]] constexpr T Mod(T x, T y) noexcept
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@@ -1,10 +1,10 @@
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#ifndef __SCOP_QUATERNIONS__
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#define __SCOP_QUATERNIONS__
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#ifndef __MLX_QUATERNIONS__
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#define __MLX_QUATERNIONS__
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#include <Maths/Angles.h>
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#include <Maths/Vec3.h>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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struct Quat
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@@ -1,7 +1,7 @@
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#pragma once
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#include <Maths/Quaternions.h>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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constexpr Quat<T>::Quat(T W, T X, T Y, T Z) : w(W), x(X), y(Y), z(Z)
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@@ -46,7 +46,7 @@ namespace Scop
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RadianAngle<T> Quat<T>::AngleBetween(const Quat& quat) const
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{
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T alpha = Vec3<T>::DotProduct(Vec3<T>(x, y, z), Vec3<T>(quat.x, quat.y, quat.z));
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return std::acos(Scop::Clamp(alpha, T(-1.0), T(1.0)));
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return std::acos(mlx::Clamp(alpha, T(-1.0), T(1.0)));
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}
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template<typename T>
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@@ -366,10 +366,10 @@ namespace Scop
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constexpr Quat<T> Quat<T>::Lerp(const Quat& from, const Quat& to, T interpolation)
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{
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Quat interpolated;
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interpolated.w = Scop::Lerp(from.w, to.w, interpolation);
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interpolated.x = Scop::Lerp(from.x, to.x, interpolation);
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interpolated.y = Scop::Lerp(from.y, to.y, interpolation);
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interpolated.z = Scop::Lerp(from.z, to.z, interpolation);
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interpolated.w = mlx::Lerp(from.w, to.w, interpolation);
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interpolated.x = mlx::Lerp(from.x, to.x, interpolation);
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interpolated.y = mlx::Lerp(from.y, to.y, interpolation);
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interpolated.z = mlx::Lerp(from.z, to.z, interpolation);
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return interpolated;
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}
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@@ -1,17 +1,10 @@
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#ifndef __SCOP_VEC2__
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#define __SCOP_VEC2__
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#ifndef __MLX_VEC2__
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#define __MLX_VEC2__
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#include <string>
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#include <limits>
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#include <cstdint>
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#include <cmath>
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#include <Core/Logs.h>
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namespace Scop
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namespace mlx
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{
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template <typename T> class Vec3;
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template <typename T> class Vec4;
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template <typename T> struct Vec3;
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template <typename T> struct Vec4;
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template <typename T>
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struct Vec2
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@@ -1,8 +1,7 @@
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#pragma once
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#include <Maths/Vec2.h>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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constexpr Vec2<T>::Vec2(T X, T Y) : x(X), y(Y) {}
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@@ -116,14 +115,14 @@ namespace Scop
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template<typename T>
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constexpr T& Vec2<T>::operator[](std::size_t i)
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{
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Scop::Assert(i < 2, "index out of range");
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mlx::Assert(i < 2, "index out of range");
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return *(&x + i);
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}
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template<typename T>
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constexpr T Vec2<T>::operator[](std::size_t i) const
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{
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Scop::Assert(i < 2, "index out of range");
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mlx::Assert(i < 2, "index out of range");
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return *(&x + i);
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}
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@@ -1,17 +1,10 @@
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#ifndef __SCOP_VEC3__
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#define __SCOP_VEC3__
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#ifndef __MLX_VEC3__
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#define __MLX_VEC3__
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#include <string>
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#include <limits>
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#include <cstdint>
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#include <cmath>
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#include <Core/Logs.h>
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namespace Scop
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namespace mlx
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{
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template<typename T> class Vec2;
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template<typename T> class Vec4;
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template<typename T> struct Vec2;
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template<typename T> struct Vec4;
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template<typename T>
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struct Vec3
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@@ -1,8 +1,7 @@
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#pragma once
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#include <Maths/Vec3.h>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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constexpr Vec3<T>::Vec3(T X, T Y, T Z) : x(X), y(Y), z(Z) {}
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@@ -145,14 +144,14 @@ namespace Scop
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template<typename T>
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constexpr T& Vec3<T>::operator[](std::size_t i)
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{
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Scop::Assert(i < 3, "index out of range");
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mlx::Assert(i < 3, "index out of range");
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return *(&x + i);
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}
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template<typename T>
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constexpr const T& Vec3<T>::operator[](std::size_t i) const
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{
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Scop::Assert(i < 3, "index out of range");
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mlx::Assert(i < 3, "index out of range");
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return *(&x + i);
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}
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@@ -1,17 +1,10 @@
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#ifndef __SCOP_VEC4__
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#define __SCOP_VEC4__
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#ifndef __MLX_VEC4__
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#define __MLX_VEC4__
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#include <string>
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#include <limits>
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#include <cstdint>
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#include <cmath>
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#include <Core/Logs.h>
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namespace Scop
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namespace mlx
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{
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template<typename T> class Vec2;
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template<typename T> class Vec3;
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template<typename T> struct Vec2;
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template<typename T> struct Vec3;
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template<typename T>
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struct Vec4
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@@ -1,8 +1,7 @@
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#pragma once
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#include <Maths/Vec4.h>
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namespace Scop
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namespace mlx
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{
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template<typename T>
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constexpr Vec4<T>::Vec4(T X, T Y, T Z, T W) : x(X), y(Y), z(Z), w(W) {}
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@@ -120,14 +119,14 @@ namespace Scop
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template<typename T>
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constexpr T& Vec4<T>::operator[](std::size_t i)
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{
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Scop::Assert(i < 4, "index out of range");
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mlx::Assert(i < 4, "index out of range");
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return *(&x + i);
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}
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template<typename T>
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constexpr const T& Vec4<T>::operator[](std::size_t i) const
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{
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Scop::Assert(i < 4, "index out of range");
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mlx::Assert(i < 4, "index out of range");
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return *(&x + i);
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}
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