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starting to fix compilation issues
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@@ -46,7 +46,7 @@ namespace mlx
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std::shared_ptr<Texture> p_texture;
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std::shared_ptr<Mesh> p_mesh;
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Vec4f m_color = Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f };
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Vec3f m_position = Vec4f{ 0.0f, 0.0f, 0.0f };
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Vec3f m_position = Vec3f{ 0.0f, 0.0f, 0.0f };
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};
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}
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