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new text management, texts and textures are on the same level, new texture rendering management, fixing issues
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67
src/renderer/texts/text_library.cpp
git.filemode.normal_file
67
src/renderer/texts/text_library.cpp
git.filemode.normal_file
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* text_library.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/10 11:59:57 by maldavid #+# #+# */
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/* Updated: 2024/01/11 05:19:24 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include <iostream>
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#include <renderer/texts/text_library.h>
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#include <renderer/texts/text.h>
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#include <core/errors.h>
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#include <renderer/renderer.h>
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#include <algorithm>
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#include <core/profiler.h>
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namespace mlx
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{
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std::shared_ptr<Text> TextLibrary::getTextData(TextID id)
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{
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MLX_PROFILE_FUNCTION();
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if(!_cache.count(id) || std::find(_invalid_ids.begin(), _invalid_ids.end(), id) != _invalid_ids.end())
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core::error::report(e_kind::fatal_error, "Text Library : wrong text ID '%d'", id);
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return _cache[id];
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}
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TextID TextLibrary::addTextToLibrary(std::shared_ptr<Text> text)
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{
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MLX_PROFILE_FUNCTION();
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auto it = std::find_if(_cache.begin(), _cache.end(), [&](const std::pair<TextID, std::shared_ptr<Text>>& v)
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{
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return v.second->getText() == text->getText() && std::find(_invalid_ids.begin(), _invalid_ids.end(), v.first) == _invalid_ids.end();
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});
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if(it != _cache.end())
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return it->first;
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_cache[_current_id] = text;
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_current_id++;
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return _current_id - 1;
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}
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void TextLibrary::removeTextFromLibrary(TextID id)
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{
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MLX_PROFILE_FUNCTION();
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if(!_cache.count(id) || std::find(_invalid_ids.begin(), _invalid_ids.end(), id) != _invalid_ids.end())
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{
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core::error::report(e_kind::warning, "Text Library : trying to remove a text with an unkown or invalid ID '%d'", id);
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return;
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}
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_cache[id]->destroy();
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_invalid_ids.push_back(id);
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}
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void TextLibrary::clearLibrary()
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{
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MLX_PROFILE_FUNCTION();
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for(auto& [id, text] : _cache)
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{
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text->destroy();
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_invalid_ids.push_back(id);
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}
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// do not `_cache.clear();` as it releases the texts and may not destroy Vertex and Index buffers that are in use by command buffers
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}
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}
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