new text management, texts and textures are on the same level, new texture rendering management, fixing issues

This commit is contained in:
2024-01-11 05:23:16 +01:00
parent 875d73e3dd
commit 189764dc34
42 changed files with 721 additions and 434 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 15:05:05 by maldavid #+# #+# */
/* Updated: 2024/01/03 15:27:02 by maldavid ### ########.fr */
/* Updated: 2024/01/10 23:05:15 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -24,7 +24,7 @@ namespace mlx
{
public:
inline void create(uint32_t size, const uint16_t* data, const char* name) { Buffer::create(Buffer::kind::constant, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, name, data); }
inline void bind(Renderer& renderer) noexcept { vkCmdBindIndexBuffer(renderer.getActiveCmdBuffer().get(), _buffer, _offset, VK_INDEX_TYPE_UINT16); }
inline void bind(Renderer& renderer) noexcept { renderer.getActiveCmdBuffer().bindIndexBuffer(*this); }
};
}