fixing projection issue

This commit is contained in:
2024-10-17 15:37:39 +02:00
parent 99437a6d6a
commit 160364bda2
13 changed files with 117 additions and 57 deletions

View File

@@ -34,10 +34,11 @@ external
[entry(vert)]
fn main(input: VertIn) -> VertOut
{
input.uv.x *= -1.0;
let position: vec2[f32] = input.pos.xy + model.position.xy;
input.uv *= -1.0;
let output: VertOut;
output.uv = input.uv;
output.color = model.color;
output.pos = viewer_data.projection_matrix * (input.pos + model.position);
output.pos = viewer_data.projection_matrix * vec4[f32](position, 0.0, 1.0);
return output;
}