working on swapchains

This commit is contained in:
2024-11-26 23:11:03 +01:00
parent 32b6053cfb
commit 122f4e8403
12 changed files with 84 additions and 29 deletions

View File

@@ -132,6 +132,7 @@ namespace mlx
kvfDestroyFramebuffer(RenderCore::Get().GetDevice(), fb);
DebugLog("Vulkan: framebuffer destroyed");
}
m_framebuffers.clear();
kvfDestroyPipelineLayout(RenderCore::Get().GetDevice(), m_pipeline_layout);
m_pipeline_layout = VK_NULL_HANDLE;
@@ -148,7 +149,6 @@ namespace mlx
p_renderer = nullptr;
m_clears.clear();
m_attachments.clear();
m_framebuffers.clear();
}
void GraphicPipeline::CreateFramebuffers(const std::vector<NonOwningPtr<Texture>>& render_targets, bool clear_attachments)
@@ -156,6 +156,8 @@ namespace mlx
MLX_PROFILE_FUNCTION();
std::vector<VkAttachmentDescription> attachments;
std::vector<VkImageView> attachment_views;
std::vector<VkSubpassDependency> dependencies;
if(p_renderer)
{
attachments.push_back(kvfBuildSwapchainAttachmentDescription(p_renderer->GetSwapchain().Get(), clear_attachments));
@@ -164,11 +166,30 @@ namespace mlx
for(NonOwningPtr<Texture> image : render_targets)
{
attachments.push_back(kvfBuildAttachmentDescription((kvfIsDepthFormat(image->GetFormat()) ? KVF_IMAGE_DEPTH : KVF_IMAGE_COLOR), image->GetFormat(), image->GetLayout(), image->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
attachments.push_back(kvfBuildAttachmentDescription(KVF_IMAGE_COLOR, image->GetFormat(), image->GetLayout(), image->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
attachment_views.push_back(image->GetImageView());
#if 0
VkSubpassDependency& first_dependency = dependencies.emplace_back();
first_dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
first_dependency.dstSubpass = 0;
first_dependency.srcStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
first_dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
first_dependency.srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
first_dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
first_dependency.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
VkSubpassDependency& second_dependency = dependencies.emplace_back();
second_dependency.srcSubpass = 0;
second_dependency.dstSubpass = VK_SUBPASS_EXTERNAL;
second_dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
second_dependency.dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
second_dependency.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
second_dependency.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
second_dependency.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
#endif
}
m_renderpass = kvfCreateRenderPass(RenderCore::Get().GetDevice(), attachments.data(), attachments.size(), GetPipelineBindPoint());
m_renderpass = kvfCreateRenderPassWithSubpassDependencies(RenderCore::Get().GetDevice(), attachments.data(), attachments.size(), GetPipelineBindPoint(), dependencies.data(), dependencies.size());
m_clears.clear();
m_clears.resize(attachments.size());
DebugLog("Vulkan: renderpass created");