fixing inputs bug, fixing missing depth image destruction in scenes

This commit is contained in:
Kbz-8
2024-10-17 18:35:33 +02:00
parent 74dd8a01e2
commit 0ea0cde668
15 changed files with 104 additions and 108 deletions

View File

@@ -44,68 +44,10 @@ namespace mlx
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS | SDL_INIT_TIMER) != 0)
FatalError("SDL : unable to init all subsystems; %", SDL_GetError());
struct WatcherData
{
func::function<void(mlx_event_type, int, int, void*)> callback;
NonOwningPtr<SDLManager> manager;
void* userdata;
};
WatcherData watcher_data;
watcher_data.callback = f_callback;
watcher_data.userdata = p_callback_data;
SDL_AddEventWatch([](void* userdata, SDL_Event* event) -> int
{
WatcherData* data = static_cast<WatcherData*>(userdata);
std::uint32_t id = event->window.windowID;
switch(event->type)
{
case SDL_KEYUP: data->callback(MLX_KEYUP, id, event->key.keysym.scancode, data->userdata); break;
case SDL_KEYDOWN: data->callback(MLX_KEYDOWN, id, event->key.keysym.scancode, data->userdata); break;
case SDL_MOUSEBUTTONUP: data->callback(MLX_MOUSEUP, id, event->button.button, data->userdata); break;
case SDL_MOUSEBUTTONDOWN: data->callback(MLX_MOUSEDOWN, id, event->button.button, data->userdata); break;
case SDL_MOUSEWHEEL:
{
if(event->wheel.y > 0) // scroll up
data->callback(MLX_MOUSEWHEEL, id, 1, data->userdata);
else if(event->wheel.y < 0) // scroll down
data->callback(MLX_MOUSEWHEEL, id, 2, data->userdata);
if(event->wheel.x > 0) // scroll right
data->callback(MLX_MOUSEWHEEL, id, 3, data->userdata);
else if(event->wheel.x < 0) // scroll left
data->callback(MLX_MOUSEWHEEL, id, 4, data->userdata);
break;
}
case SDL_WINDOWEVENT:
{
switch(event->window.event)
{
case SDL_WINDOWEVENT_CLOSE: data->callback(MLX_WINDOW_EVENT, id, 0, data->userdata); break;
case SDL_WINDOWEVENT_MOVED: data->callback(MLX_WINDOW_EVENT, id, 1, data->userdata); break;
case SDL_WINDOWEVENT_MINIMIZED: data->callback(MLX_WINDOW_EVENT, id, 2, data->userdata); break;
case SDL_WINDOWEVENT_MAXIMIZED: data->callback(MLX_WINDOW_EVENT, id, 3, data->userdata); break;
case SDL_WINDOWEVENT_ENTER: data->callback(MLX_WINDOW_EVENT, id, 4, data->userdata); break;
case SDL_WINDOWEVENT_FOCUS_GAINED: data->callback(MLX_WINDOW_EVENT, id, 5, data->userdata); break;
case SDL_WINDOWEVENT_LEAVE: data->callback(MLX_WINDOW_EVENT, id, 6, data->userdata); break;
case SDL_WINDOWEVENT_FOCUS_LOST: data->callback(MLX_WINDOW_EVENT, id, 7, data->userdata); break;
default : break;
}
break;
}
default: break;
}
return 0;
}, &watcher_data);
DebugLog("SDL Manager initialized");
}
Handle SDLManager::CreateWindow(const std::string& title, std::size_t w, std::size_t h, bool hidden)
Handle SDLManager::CreateWindow(const std::string& title, std::size_t w, std::size_t h, bool hidden, std::int32_t& id)
{
Internal::WindowInfos* infos = new Internal::WindowInfos;
Verify(infos != nullptr, "SDL : window allocation failed");
@@ -118,6 +60,8 @@ namespace mlx
m_windows_registry.insert(infos);
id = SDL_GetWindowID(infos->window);
return infos;
}
@@ -228,6 +172,53 @@ namespace mlx
return y;
}
void SDLManager::InputsFetcher(func::function<void(mlx_event_type, int, int)> functor)
{
SDL_Event event;
while(SDL_PollEvent(&event))
{
std::uint32_t id = event.window.windowID;
switch(event.type)
{
case SDL_KEYUP: functor(MLX_KEYUP, id, event.key.keysym.scancode); break;
case SDL_KEYDOWN: functor(MLX_KEYDOWN, id, event.key.keysym.scancode); break;
case SDL_MOUSEBUTTONUP: functor(MLX_MOUSEUP, id, event.button.button); break;
case SDL_MOUSEBUTTONDOWN: functor(MLX_MOUSEDOWN, id, event.button.button); break;
case SDL_MOUSEWHEEL:
{
if(event.wheel.y > 0) // scroll up
functor(MLX_MOUSEWHEEL, id, 1);
else if(event.wheel.y < 0) // scroll down
functor(MLX_MOUSEWHEEL, id, 2);
if(event.wheel.x > 0) // scroll right
functor(MLX_MOUSEWHEEL, id, 3);
else if(event.wheel.x < 0) // scroll left
functor(MLX_MOUSEWHEEL, id, 4);
break;
}
case SDL_WINDOWEVENT:
{
switch(event.window.event)
{
case SDL_WINDOWEVENT_CLOSE: functor(MLX_WINDOW_EVENT, id, 0); break;
case SDL_WINDOWEVENT_MOVED: functor(MLX_WINDOW_EVENT, id, 1); break;
case SDL_WINDOWEVENT_MINIMIZED: functor(MLX_WINDOW_EVENT, id, 2); break;
case SDL_WINDOWEVENT_MAXIMIZED: functor(MLX_WINDOW_EVENT, id, 3); break;
case SDL_WINDOWEVENT_ENTER: functor(MLX_WINDOW_EVENT, id, 4); break;
case SDL_WINDOWEVENT_FOCUS_GAINED: functor(MLX_WINDOW_EVENT, id, 5); break;
case SDL_WINDOWEVENT_LEAVE: functor(MLX_WINDOW_EVENT, id, 6); break;
case SDL_WINDOWEVENT_FOCUS_LOST: functor(MLX_WINDOW_EVENT, id, 7); break;
default : break;
}
break;
}
default: break;
}
}
}
SDLManager::~SDLManager()
{
if(m_drop_sdl_responsability)