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fixing inputs bug, fixing missing depth image destruction in scenes
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@@ -29,7 +29,7 @@ namespace mlx
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[[nodiscard]] MLX_FORCEINLINE DepthImage& GetDepth() noexcept { return m_depth; }
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[[nodiscard]] MLX_FORCEINLINE ViewerData& GetViewerData() noexcept { return m_viewer_data; }
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~Scene() = default;
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~Scene();
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private:
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SceneDescriptor m_descriptor;
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