begenning the refactor

This commit is contained in:
Kbz-8
2024-03-27 23:03:54 +01:00
parent b5983ac24b
commit 0e04356ea7
131 changed files with 2135 additions and 1192 deletions

66
runtime/Includes/Renderer/Buffers/Buffer.h git.filemode.normal_file
View File

@@ -0,0 +1,66 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Buffer.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 23:18:52 by maldavid #+# #+# */
/* Updated: 2024/03/27 22:09:07 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_VK_BUFFER__
#define __MLX_VK_BUFFER__
#include <Renderer/Enums.h>
#include <Renderer/Core/RenderCore.h>
#include <Renderer/Command/CommandResource.h>
namespace mlx
{
class Buffer : public CommandResource
{
public:
Buffer() = default;
void Create(BufferType type, VkDeviceSize size, VkBufferUsageFlags usage, const char* name, const void* data = nullptr);
void Destroy() noexcept;
inline void MapMem(void** data) noexcept { Render_Core::get().getAllocator().mapMemory(m_allocation, data); m_is_mapped = true; }
inline bool IsMapped() const noexcept { return m_is_mapped; }
inline void UnmapMem() noexcept { Render_Core::get().getAllocator().unmapMemory(m_allocation); m_is_mapped = false; }
void Flush(VkDeviceSize size = VK_WHOLE_SIZE, VkDeviceSize offset = 0);
bool CopyFromBuffer(const Buffer& buffer) noexcept;
inline VkBuffer& operator()() noexcept { return m_buffer; }
inline VkBuffer& Get() noexcept { return m_buffer; }
inline VkDeviceSize GetSize() const noexcept { return m_size; }
inline VkDeviceSize GetOffset() const noexcept { return m_offset; }
~Buffer() = default;
protected:
void PushToGPU() noexcept;
void Swap(Buffer& buffer) noexcept;
protected:
VmaAllocation m_allocation;
VkBuffer m_buffer = VK_NULL_HANDLE;
VkDeviceSize m_offset = 0;
VkDeviceSize m_size = 0;
private:
void CreateBuffer(VkBufferUsageFlags usage, VmaAllocationCreateInfo info, VkDeviceSize size, const char* name);
private:
#ifdef DEBUG
std::string m_name;
#endif
VkBufferUsageFlags m_usage = 0;
bool m_is_mapped = false;
};
}
#endif

View File

@@ -0,0 +1,29 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* IndexBuffer.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/01/25 15:05:05 by maldavid #+# #+# */
/* Updated: 2024/03/27 22:11:57 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __VK_IBO__
#define __VK_IBO__
#include <Renderer/Buffer/Buffer.h>
#include <Renderer/Renderer.h>
namespace mlx
{
class C_IBO : public Buffer
{
public:
inline void Create(std::uint32_t size, const std::uint16_t* data, const char* name) { Buffer::Create(BufferType::Constant, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, name, data); }
inline void Bind(Renderer& renderer) noexcept { renderer.GetActiveCmdBuffer().BindIndexBuffer(*this); }
};
}
#endif

View File

@@ -0,0 +1,50 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* UniformBuffer.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:45:29 by maldavid #+# #+# */
/* Updated: 2024/03/27 22:15:23 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_VK_UBO__
#define __MLX_VK_UBO__
#include <Renderer/Buffer/Buffer.h>
namespace mlx
{
class UniformBuffer
{
public:
UniformBuffer() = default;
void Create(NonOwningPtr<class Renderer> renderer, std::uint32_t size, const char* name);
void Destroy() noexcept;
void SetData(std::uint32_t size, const void* data);
VkDeviceSize GetSize() noexcept;
VkDeviceSize GetOffset() noexcept;
VkDeviceMemory GetDeviceMemory() noexcept;
VkBuffer& operator()() noexcept;
VkBuffer& Get() noexcept;
inline VkDeviceSize GetSize(int i) noexcept { return m_buffers[i].getSize(); }
inline VkDeviceSize GetOffset(int i) noexcept { return m_buffers[i].getOffset(); }
inline VkBuffer& operator()(int i) noexcept { return m_buffers[i].get(); }
inline VkBuffer& Get(int i) noexcept { return m_buffers[i].get(); }
~UniformBuffer() = default;
private:
std::array<Buffer, MAX_FRAMES_IN_FLIGHT> m_buffers;
std::array<void*, MAX_FRAMES_IN_FLIGHT> m_maps;
NonOwningPtr<class Renderer> m_renderer;
};
}
#endif // __MLX_VK_UBO__

View File

@@ -0,0 +1,46 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* VertexBuffer.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:27:38 by maldavid #+# #+# */
/* Updated: 2024/03/27 22:18:23 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_VK_VBO__
#define __MLX_VK_VBO__
#include <Renderer/Enums.h>
#include <Renderer/Buffer/Buffer.h>
#include <Renderer/Renderer.h>
namespace mlx
{
class VertexBuffer : public Buffer
{
public:
inline void Create(std::uint32_t size, const void* data, const char* name) { Buffer::Create(BufferType::HighDynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name, data); }
void SetData(std::uint32_t size, const void* data);
inline void Bind(Renderer& renderer) noexcept { renderer.GetActiveCmdBuffer().BindVertexBuffer(*this); }
};
class DeviceVertexBuffer : public Buffer
{
public:
inline void create(std::uint32_t size, const void* data, const char* name) { Buffer::Create(BufferType::LowDynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name, data); }
void SetData(std::uint32_t size, const void* data);
inline void Bind(Renderer& renderer) noexcept { renderer.GetActiveCmdBuffer().BindVertexBuffer(*this); }
};
class ConstantVertexBuffer : public Buffer
{
public:
inline void Create(std::uint32_t size, const void* data, const char* name) { Buffer::Create(BufferType::Constant, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name, data); }
inline void Bind(Renderer& renderer) noexcept { renderer.GetActiveCmdBuffer().BindVertexBuffer(*this); }
};
}
#endif // __MLX_VK_VBO__