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adding debug vulkan resources names
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@@ -12,10 +12,10 @@ namespace mlx
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void Destroy() noexcept;
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VmaAllocation CreateBuffer(const VkBufferCreateInfo* binfo, const VmaAllocationCreateInfo* vinfo, VkBuffer& buffer, const char* name = nullptr) noexcept;
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void DestroyBuffer(VmaAllocation allocation, VkBuffer buffer) noexcept;
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void DestroyBuffer(VmaAllocation allocation, VkBuffer buffer, const char* name) noexcept;
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VmaAllocation CreateImage(const VkImageCreateInfo* iminfo, const VmaAllocationCreateInfo* vinfo, VkImage& image, const char* name = nullptr) noexcept;
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void DestroyImage(VmaAllocation allocation, VkImage image) noexcept;
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void DestroyImage(VmaAllocation allocation, VkImage image, const char* name) noexcept;
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void MapMemory(VmaAllocation allocation, void** data) noexcept;
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void UnmapMemory(VmaAllocation allocation) noexcept;
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