improving custom malloc, removing unused code in input system

This commit is contained in:
2023-12-11 19:30:37 +01:00
parent 5f6a28f4f8
commit 0a7a082d24
7 changed files with 41 additions and 33 deletions

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/05 16:27:35 by maldavid #+# #+# */
/* Updated: 2023/12/08 18:54:03 by kbz_8 ### ########.fr */
/* Updated: 2023/12/11 19:06:13 by kbz_8 ### ########.fr */
/* */
/* ************************************************************************** */
@@ -24,8 +24,6 @@
namespace mlx
{
enum class action : uint8_t { up = (1 << 1), down = (1 << 2) };
struct Hook
{
std::function<int(int, void*)> hook;
@@ -35,13 +33,10 @@ namespace mlx
class Input
{
public:
Input();
Input() = default;
void update();
inline bool getInKey(const SDL_Scancode key, action type = action::down) const noexcept { return _keys[key] & static_cast<uint8_t>(type); }
inline bool getInMouse(const uint8_t button, action type = action::down) const noexcept { return _mouse[button] & static_cast<uint8_t>(type); }
inline bool isMouseMoving() const noexcept { return _xRel || _yRel; }
inline int getX() const noexcept { return _x; }
@@ -68,11 +63,9 @@ namespace mlx
~Input() = default;
private:
std::array<uint8_t, SDL_NUM_SCANCODES> _keys;
std::unordered_map<uint32_t, std::shared_ptr<MLX_Window>> _windows;
std::unordered_map<uint32_t, std::array<Hook, 6>> _events_hooks;
SDL_Event _event;
std::array<uint8_t, 8> _mouse;
int _x = 0;
int _y = 0;