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https://github.com/seekrs/MacroLibX.git
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improving descriptor sets and pools management
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@@ -6,7 +6,7 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */
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/* Updated: 2024/01/18 15:19:58 by maldavid ### ########.fr */
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/* Updated: 2024/01/20 08:21:37 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -16,7 +16,6 @@
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#include <SDL2/SDL.h>
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#include <renderer/images/texture.h>
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#include <renderer/core/render_core.h>
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#include <array>
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#include <core/errors.h>
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#include <mlx_profile.h>
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#include <core/memory.h>
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@@ -31,6 +30,10 @@ namespace mlx::core
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if(__drop_sdl_responsability) // is case the mlx is running in a sandbox like MacroUnitTester where SDL is already init
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return;
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SDL_SetMemoryFunctions(MemManager::malloc, MemManager::calloc, MemManager::realloc, MemManager::free);
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/* Remove this comment if you want to prioritise Wayland over X11/XWayland, at your own risks */
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//SDL_SetHint(SDL_HINT_VIDEODRIVER, "wayland,x11");
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS | SDL_INIT_TIMER) != 0)
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error::report(e_kind::fatal_error, "SDL error : unable to init all subsystems : %s", SDL_GetError());
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}
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@@ -80,9 +83,17 @@ namespace mlx::core
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void Application::destroyTexture(void* ptr)
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{
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MLX_PROFILE_FUNCTION();
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vkDeviceWaitIdle(Render_Core::get().getDevice().get()); // TODO : synchronize with another method than stopping all the GPU process
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vkDeviceWaitIdle(Render_Core::get().getDevice().get()); // TODO : synchronize with another method than waiting for GPU to be idle
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if(ptr == nullptr)
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{
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core::error::report(e_kind::error, "wrong texture (NULL)");
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return;
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}
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Texture* texture = static_cast<Texture*>(ptr);
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texture->destroy();
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if(!texture->isInit())
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core::error::report(e_kind::error, "trying to destroy a texture");
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else
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texture->destroy();
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}
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Application::~Application()
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