adding fps capper

This commit is contained in:
Kbz-8
2024-01-18 15:25:03 +01:00
parent eeded8c8bc
commit 04db0a7441
8 changed files with 133 additions and 6 deletions

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 17:55:21 by maldavid #+# #+# */ /* Created: 2022/10/04 17:55:21 by maldavid #+# #+# */
/* Updated: 2024/01/18 09:58:15 by maldavid ### ########.fr */ /* Updated: 2024/01/18 15:23:35 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -133,6 +133,8 @@ int main(void)
mlx.mlx = mlx_init(); mlx.mlx = mlx_init();
mlx.win = mlx_new_window(mlx.mlx, 400, 400, "My window"); mlx.win = mlx_new_window(mlx.mlx, 400, 400, "My window");
mlx_set_fps_goal(mlx.mlx, 60);
mlx_on_event(mlx.mlx, mlx.win, MLX_KEYDOWN, key_hook, &mlx); mlx_on_event(mlx.mlx, mlx.win, MLX_KEYDOWN, key_hook, &mlx);
mlx_on_event(mlx.mlx, mlx.win, MLX_WINDOW_EVENT, window_hook, &mlx); mlx_on_event(mlx.mlx, mlx.win, MLX_WINDOW_EVENT, window_hook, &mlx);

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 16:56:35 by maldavid #+# #+# */ /* Created: 2022/10/04 16:56:35 by maldavid #+# #+# */
/* Updated: 2024/01/18 09:55:36 by maldavid ### ########.fr */ /* Updated: 2024/01/18 14:36:12 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -360,6 +360,17 @@ MLX_API int mlx_destroy_display(void* mlx);
*/ */
MLX_API int mlx_get_screens_size(void* mlx, void* win, int* w, int* h); MLX_API int mlx_get_screens_size(void* mlx, void* win, int* w, int* h);
/**
* @brief Caps the FPS
*
* @param mlx Internal MLX application
* @param fps The FPS cap
*
* @return (int) Always return 0
*/
MLX_API int mlx_set_fps_goal(void* mlx, int fps);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */ /* Created: 2022/10/04 22:10:52 by maldavid #+# #+# */
/* Updated: 2024/01/18 09:44:26 by maldavid ### ########.fr */ /* Updated: 2024/01/18 15:19:58 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -24,8 +24,9 @@
namespace mlx::core namespace mlx::core
{ {
static bool __drop_sdl_responsability = false; static bool __drop_sdl_responsability = false;
Application::Application() : _in(std::make_unique<Input>()) Application::Application() : _fps(), _in(std::make_unique<Input>())
{ {
_fps.init();
__drop_sdl_responsability = SDL_WasInit(SDL_INIT_VIDEO); __drop_sdl_responsability = SDL_WasInit(SDL_INIT_VIDEO);
if(__drop_sdl_responsability) // is case the mlx is running in a sandbox like MacroUnitTester where SDL is already init if(__drop_sdl_responsability) // is case the mlx is running in a sandbox like MacroUnitTester where SDL is already init
return; return;
@@ -38,6 +39,8 @@ namespace mlx::core
{ {
while(_in->is_running()) while(_in->is_running())
{ {
if(!_fps.update())
continue;
_in->update(); _in->update();
if(_loop_hook) if(_loop_hook)

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 21:49:46 by maldavid #+# #+# */ /* Created: 2022/10/04 21:49:46 by maldavid #+# #+# */
/* Updated: 2024/01/18 09:56:04 by maldavid ### ########.fr */ /* Updated: 2024/01/18 14:59:47 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -26,6 +26,7 @@
#include <platform/inputs.h> #include <platform/inputs.h>
#include <mlx_profile.h> #include <mlx_profile.h>
#include <core/profiler.h> #include <core/profiler.h>
#include <core/fps.h>
namespace mlx::core namespace mlx::core
{ {
@@ -41,6 +42,8 @@ namespace mlx::core
inline void getScreenSize(void* win, int* w, int* h) noexcept; inline void getScreenSize(void* win, int* w, int* h) noexcept;
inline void setFPSCap(uint32_t fps) noexcept;
inline void* newGraphicsSuport(std::size_t w, std::size_t h, const char* title); inline void* newGraphicsSuport(std::size_t w, std::size_t h, const char* title);
inline void clearGraphicsSupport(void* win); inline void clearGraphicsSupport(void* win);
inline void destroyGraphicsSupport(void* win); inline void destroyGraphicsSupport(void* win);
@@ -65,6 +68,7 @@ namespace mlx::core
~Application(); ~Application();
private: private:
FpsManager _fps;
std::list<Texture> _textures; std::list<Texture> _textures;
std::vector<std::unique_ptr<GraphicsSupport>> _graphics; std::vector<std::unique_ptr<GraphicsSupport>> _graphics;
std::function<int(void*)> _loop_hook; std::function<int(void*)> _loop_hook;

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@@ -64,6 +64,11 @@ namespace mlx::core
*h = DM.h; *h = DM.h;
} }
void Application::setFPSCap(uint32_t fps) noexcept
{
_fps.setMaxFPS(fps);
}
void* Application::newGraphicsSuport(std::size_t w, std::size_t h, const char* title) void* Application::newGraphicsSuport(std::size_t w, std::size_t h, const char* title)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();

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@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */ /* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 17:35:20 by maldavid #+# #+# */ /* Created: 2022/10/04 17:35:20 by maldavid #+# #+# */
/* Updated: 2024/01/18 09:55:53 by maldavid ### ########.fr */ /* Updated: 2024/01/18 15:02:06 by maldavid ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -277,4 +277,21 @@ extern "C"
static_cast<mlx::core::Application*>(mlx)->getScreenSize(win, w, h); static_cast<mlx::core::Application*>(mlx)->getScreenSize(win, w, h);
return 0; return 0;
} }
int mlx_set_fps_goal(void* mlx, int fps)
{
MLX_CHECK_APPLICATION_POINTER(mlx);
if(fps < 0)
{
mlx::core::error::report(e_kind::error, "You cannot set a negative FPS cap (nice try)");
fps = -fps;
}
if(fps == 0)
{
mlx::core::error::report(e_kind::error, "You cannot set a FPS cap to 0 (nice try)");
return 0;
}
static_cast<mlx::core::Application*>(mlx)->setFPSCap(static_cast<uint32_t>(fps));
return 0;
}
} }

44
src/core/fps.cpp git.filemode.normal_file
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@@ -0,0 +1,44 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* fps.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/18 14:56:17 by maldavid #+# #+# */
/* Updated: 2024/01/18 15:20:03 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include <core/fps.h>
#include <chrono>
#include <SDL2/SDL.h>
#include <thread>
namespace mlx
{
void FpsManager::init()
{
_timer = SDL_GetTicks64();
_fps_before = static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count());
_fps_now = static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count());
}
bool FpsManager::update()
{
using namespace std::chrono_literals;
_fps_now = static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count());
if(SDL_GetTicks64() - _timer > 1000)
_timer += 1000;
_fps_elapsed_time = _fps_now - _fps_before;
if(_fps_elapsed_time >= _ns)
{
_fps_before += _ns;
return true;
}
std::this_thread::sleep_for(std::chrono::duration<double, std::nano>(_ns));
return false;
}
}

41
src/core/fps.h git.filemode.normal_file
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@@ -0,0 +1,41 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* fps.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/18 14:53:30 by maldavid #+# #+# */
/* Updated: 2024/01/18 15:16:06 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_FPS__
#define __MLX_FPS__
#include <cstdint>
namespace mlx
{
class FpsManager
{
public:
FpsManager() = default;
void init();
bool update();
inline void setMaxFPS(uint32_t fps) noexcept { _max_fps = fps; _ns = 1000000000.0 / fps; }
~FpsManager() = default;
private:
double _ns = 1000000000.0 / 1'337'000.0;
uint64_t _timer = 0;
uint64_t _fps_before = 0;
uint64_t _fps_now = 0;
uint32_t _max_fps = 1'337'000;
uint32_t _fps_elapsed_time = 0;
};
}
#endif