adding screenshot to readme
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KVF (kbz_8 vulkan framework) is a lightweight single-header Vulkan framework written in C99 to simplify the creation of Vulkan applications.
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KVF (kbz_8 vulkan framework) is a lightweight single-header Vulkan framework written in C99 to simplify the creation of Vulkan applications.
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It is designed to be a drop in framework inside any existing Vulkan renderer as it does not use any custom types of structs (except for the graphics pipeline builder).
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It is designed to be a drop in framework inside any existing Vulkan renderer as it does not use any custom types of structs (except for the graphics pipeline builder).
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Here's a simple C example of a hello world triangle using KVF and SDL2:
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Here's a simple C example of a hello world triangle using KVF and SDL2 :
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```C
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```C
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_timer.h>
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#include <SDL2/SDL_timer.h>
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}
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}
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```
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```
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<p align="center">
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<img src="https://raw.githubusercontent.com/Kbz-8/KVF/main/Sandbox/screenshot.png" alt="drawing" width="500"/>
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</p>
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