mirror of
https://github.com/Kbz-8/42_vox.git
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237 lines
10 KiB
C++
237 lines
10 KiB
C++
#include <Renderer/Pipelines/Graphics.h>
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#include <Renderer/RenderCore.h>
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#include <Renderer/Renderer.h>
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#include <Renderer/Vertex.h>
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#include <Graphics/Enums.h>
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#include <Core/EventBus.h>
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#include <Core/Logs.h>
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namespace Scop
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{
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void GraphicPipeline::Init(GraphicPipelineDescriptor descriptor)
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{
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Setup(std::move(descriptor));
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m_description.vertex_shader->SetPipelineInUse(this);
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m_description.fragment_shader->SetPipelineInUse(this);
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std::vector<VkPushConstantRange> push_constants;
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std::vector<VkDescriptorSetLayout> set_layouts;
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push_constants.insert(push_constants.end(), m_description.vertex_shader->GetPipelineLayout().push_constants.begin(), m_description.vertex_shader->GetPipelineLayout().push_constants.end());
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push_constants.insert(push_constants.end(), m_description.fragment_shader->GetPipelineLayout().push_constants.begin(), m_description.fragment_shader->GetPipelineLayout().push_constants.end());
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set_layouts.insert(set_layouts.end(), m_description.vertex_shader->GetPipelineLayout().set_layouts.begin(), m_description.vertex_shader->GetPipelineLayout().set_layouts.end());
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set_layouts.insert(set_layouts.end(), m_description.fragment_shader->GetPipelineLayout().set_layouts.begin(), m_description.fragment_shader->GetPipelineLayout().set_layouts.end());
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m_pipeline_layout = kvfCreatePipelineLayout(RenderCore::Get().GetDevice(), set_layouts.data(), set_layouts.size(), push_constants.data(), push_constants.size());
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CreateFramebuffers(m_description.color_attachments, m_description.clear_color_attachments);
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VkPhysicalDeviceFeatures features{};
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RenderCore::Get().vkGetPhysicalDeviceFeatures(RenderCore::Get().GetPhysicalDevice(), &features);
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VkCullModeFlags cullmode;
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switch(m_description.culling)
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{
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case CullMode::None: cullmode = VK_CULL_MODE_NONE; break;
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case CullMode::Back: cullmode = VK_CULL_MODE_BACK_BIT; break;
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case CullMode::Front: cullmode = VK_CULL_MODE_FRONT_BIT; break;
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case CullMode::FrontAndBack: cullmode = VK_CULL_MODE_FRONT_AND_BACK; break;
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default: break;
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}
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KvfGraphicsPipelineBuilder* builder = kvfCreateGPipelineBuilder();
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kvfGPipelineBuilderAddShaderStage(builder, m_description.vertex_shader->GetShaderStage(), m_description.vertex_shader->GetShaderModule(), "main");
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kvfGPipelineBuilderAddShaderStage(builder, m_description.fragment_shader->GetShaderStage(), m_description.fragment_shader->GetShaderModule(), "main");
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kvfGPipelineBuilderSetInputTopology(builder, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST);
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kvfGPipelineBuilderSetCullMode(builder, cullmode, VK_FRONT_FACE_CLOCKWISE);
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kvfGPipelineBuilderEnableAlphaBlending(builder);
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if(m_description.depth)
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kvfGPipelineBuilderEnableDepthTest(builder, (m_description.depth_test_equal ? VK_COMPARE_OP_EQUAL : VK_COMPARE_OP_LESS), true);
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else
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kvfGPipelineBuilderDisableDepthTest(builder);
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if(m_description.wireframe && features.fillModeNonSolid)
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kvfGPipelineBuilderSetPolygonMode(builder, VK_POLYGON_MODE_LINE, 1.0f);
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else
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kvfGPipelineBuilderSetPolygonMode(builder, VK_POLYGON_MODE_FILL, 1.0f);
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if(features.sampleRateShading)
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kvfGPipelineBuilderSetMultisamplingShading(builder, VK_SAMPLE_COUNT_1_BIT, 0.25f);
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else
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kvfGPipelineBuilderSetMultisampling(builder, VK_SAMPLE_COUNT_1_BIT);
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if(!m_description.no_vertex_inputs)
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{
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VkVertexInputBindingDescription binding_description = Vertex::GetBindingDescription();
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auto attributes_description = Vertex::GetAttributeDescriptions();
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kvfGPipelineBuilderSetVertexInputs(builder, binding_description, attributes_description.data(), attributes_description.size());
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}
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m_pipeline = kvfCreateGraphicsPipeline(RenderCore::Get().GetDevice(), VK_NULL_HANDLE, m_pipeline_layout, builder, m_renderpass);
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kvfDestroyGPipelineBuilder(builder);
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#ifdef SCOP_HAS_DEBUG_UTILS_FUNCTIONS
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VkDebugUtilsObjectNameInfoEXT name_info{};
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name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
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name_info.objectType = VK_OBJECT_TYPE_PIPELINE;
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name_info.objectHandle = reinterpret_cast<std::uint64_t>(m_pipeline);
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name_info.pObjectName = m_description.name.data();
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RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
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name_info.objectType = VK_OBJECT_TYPE_RENDER_PASS;
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name_info.objectHandle = reinterpret_cast<std::uint64_t>(m_renderpass);
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RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
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name_info.objectType = VK_OBJECT_TYPE_SHADER_MODULE;
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name_info.objectHandle = reinterpret_cast<std::uint64_t>(m_description.vertex_shader->GetShaderModule());
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RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
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name_info.objectHandle = reinterpret_cast<std::uint64_t>(m_description.fragment_shader->GetShaderModule());
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RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
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name_info.objectType = VK_OBJECT_TYPE_FRAMEBUFFER;
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for(VkFramebuffer fb : m_framebuffers)
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{
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name_info.objectHandle = reinterpret_cast<std::uint64_t>(fb);
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RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
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}
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Message("Vulkan: % graphics pipeline created", m_description.name);
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#else
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Message("Vulkan: graphics pipeline created");
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#endif
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}
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bool GraphicPipeline::BindPipeline(VkCommandBuffer command_buffer, std::size_t framebuffer_index, std::array<float, 4> clear) noexcept
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{
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if(s_bound_pipeline != nullptr)
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{
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Error("Vulkan: cannot bind a graphics pipeline because another one have not been unbound");
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return false;
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}
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s_bound_pipeline = this;
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TransitionAttachments(command_buffer);
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VkFramebuffer fb = m_framebuffers[framebuffer_index];
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VkExtent2D fb_extent = kvfGetFramebufferSize(fb);
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VkViewport viewport{};
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viewport.x = 0.0f;
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viewport.y = 0.0f;
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viewport.width = fb_extent.width;
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viewport.height = fb_extent.height;
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viewport.minDepth = 0.0f;
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viewport.maxDepth = 1.0f;
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RenderCore::Get().vkCmdSetViewport(command_buffer, 0, 1, &viewport);
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VkRect2D scissor{};
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scissor.offset = { 0, 0 };
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scissor.extent = fb_extent;
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RenderCore::Get().vkCmdSetScissor(command_buffer, 0, 1, &scissor);
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for(int i = 0; i < m_clears.size(); i++)
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{
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m_clears[i].color.float32[0] = clear[0];
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m_clears[i].color.float32[1] = clear[1];
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m_clears[i].color.float32[2] = clear[2];
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m_clears[i].color.float32[3] = clear[3];
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}
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if(m_description.depth)
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m_clears.back().depthStencil = VkClearDepthStencilValue{ 1.0f, 0 };
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kvfBeginRenderPass(m_renderpass, command_buffer, fb, fb_extent, m_clears.data(), m_clears.size());
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RenderCore::Get().vkCmdBindPipeline(command_buffer, GetPipelineBindPoint(), GetPipeline());
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return true;
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}
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void GraphicPipeline::EndPipeline(VkCommandBuffer command_buffer) noexcept
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{
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if(s_bound_pipeline != this)
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return;
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RenderCore::Get().vkCmdEndRenderPass(command_buffer);
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s_bound_pipeline = nullptr;
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}
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void GraphicPipeline::Destroy() noexcept
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{
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if(m_pipeline == VK_NULL_HANDLE)
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return;
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RenderCore::Get().WaitDeviceIdle();
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for(auto& fb : m_framebuffers)
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{
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kvfDestroyFramebuffer(RenderCore::Get().GetDevice(), fb);
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Message("Vulkan: framebuffer destroyed");
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}
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kvfDestroyPipelineLayout(RenderCore::Get().GetDevice(), m_pipeline_layout);
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Message("Vulkan: graphics pipeline layout destroyed");
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kvfDestroyRenderPass(RenderCore::Get().GetDevice(), m_renderpass);
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Message("Vulkan: renderpass destroyed");
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kvfDestroyPipeline(RenderCore::Get().GetDevice(), m_pipeline);
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m_description.vertex_shader.reset();
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m_description.fragment_shader.reset();
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m_description.color_attachments.clear();
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m_framebuffers.clear();
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m_clears.clear();
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m_renderpass = VK_NULL_HANDLE;
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m_pipeline = VK_NULL_HANDLE;
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m_pipeline_layout = VK_NULL_HANDLE;
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Message("Vulkan: graphics pipeline destroyed");
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}
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void GraphicPipeline::CreateFramebuffers(const std::vector<NonOwningPtr<Texture>>& render_targets, bool clear_attachments)
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{
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TransitionAttachments();
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std::vector<VkAttachmentDescription> attachments;
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std::vector<VkImageView> attachment_views;
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if(m_description.renderer)
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{
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attachments.push_back(kvfBuildSwapchainAttachmentDescription(m_description.renderer->GetSwapchain().Get(), clear_attachments));
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attachment_views.push_back(m_description.renderer->GetSwapchain().GetSwapchainImages()[0].GetImageView());
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}
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for(NonOwningPtr<Texture> image : render_targets)
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{
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attachments.push_back(kvfBuildAttachmentDescription(KVF_IMAGE_COLOR, image->GetFormat(), image->GetLayout(), image->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
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attachment_views.push_back(image->GetImageView());
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}
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if(m_description.depth)
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{
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attachments.push_back(kvfBuildAttachmentDescription(KVF_IMAGE_DEPTH, m_description.depth->GetFormat(), m_description.depth->GetLayout(), m_description.depth->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
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attachment_views.push_back(m_description.depth->GetImageView());
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}
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m_renderpass = kvfCreateRenderPass(RenderCore::Get().GetDevice(), attachments.data(), attachments.size(), GetPipelineBindPoint());
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m_clears.clear();
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m_clears.resize(attachments.size());
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Message("Vulkan: renderpass created");
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if(m_description.renderer)
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{
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for(const Image& image : m_description.renderer->GetSwapchain().GetSwapchainImages())
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{
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attachment_views[0] = image.GetImageView();
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m_framebuffers.push_back(kvfCreateFramebuffer(RenderCore::Get().GetDevice(), m_renderpass, attachment_views.data(), attachment_views.size(), { .width = image.GetWidth(), .height = image.GetHeight() }));
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Message("Vulkan: framebuffer created");
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}
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}
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for(NonOwningPtr<Texture> image : render_targets)
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{
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m_framebuffers.push_back(kvfCreateFramebuffer(RenderCore::Get().GetDevice(), m_renderpass, attachment_views.data(), attachment_views.size(), { .width = image->GetWidth(), .height = image->GetHeight() }));
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Message("Vulkan: framebuffer created");
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}
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}
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void GraphicPipeline::TransitionAttachments(VkCommandBuffer cmd)
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{
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if(m_description.depth)
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m_description.depth->TransitionLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, cmd);
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for(NonOwningPtr<Texture> image : m_description.color_attachments)
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image->TransitionLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, cmd);
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}
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}
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