Files
42_vox/ScopEngine/Runtime/Includes/Renderer/RenderPasses/Passes.h
2025-05-01 23:03:47 +02:00

31 lines
620 B
C++

#ifndef __SCOP_PASSES__
#define __SCOP_PASSES__
#include <Renderer/Image.h>
#include <Renderer/RenderPasses/SkyboxPass.h>
#include <Renderer/RenderPasses/ForwardPass.h>
#include <Renderer/RenderPasses/FinalPass.h>
#include <Renderer/RenderPasses/2DPass.h>
namespace Scop
{
class RenderPasses
{
public:
RenderPasses() = default;
void Init();
void Pass(class Scene& scene, class Renderer& renderer);
void Destroy();
~RenderPasses() = default;
private:
SkyboxPass m_skybox;
Render2DPass m_2Dpass;
FinalPass m_final;
Texture m_main_render_texture;
ForwardPass m_forward;
};
}
#endif