Files
42_vox/ScopEngine/Runtime/Includes/Renderer/Descriptor.h
2025-05-01 23:03:47 +02:00

52 lines
1.6 KiB
C++

#ifndef __SCOP_DESCRIPTOR_SET__
#define __SCOP_DESCRIPTOR_SET__
#include <vector>
#include <cstdint>
#include <kvf.h>
#include <Renderer/RenderCore.h>
#include <Utils/NonOwningPtr.h>
#include <Renderer/Pipelines/Shader.h>
namespace Scop
{
struct Descriptor
{
NonOwningPtr<class GPUBuffer> storage_buffer_ptr;
NonOwningPtr<class GPUBuffer> uniform_buffer_ptr;
NonOwningPtr<class Image> image_ptr;
VkDescriptorType type;
ShaderType shader_type;
std::uint32_t binding;
};
class DescriptorSet
{
public:
DescriptorSet() { m_set.fill(VK_NULL_HANDLE); }
DescriptorSet(const ShaderSetLayout& layout, VkDescriptorSetLayout vklayout, ShaderType shader_type);
void SetImage(std::size_t i, std::uint32_t binding, class Image& image);
void SetStorageBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer);
void SetUniformBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer);
void Update(std::size_t i, VkCommandBuffer cmd = VK_NULL_HANDLE) noexcept;
[[nodiscard]] inline VkDescriptorSet GetSet(std::size_t i) const noexcept { return m_set[i]; }
[[nodiscard]] inline DescriptorSet Duplicate() const { return DescriptorSet{ m_set_layout, m_descriptors }; }
[[nodiscard]] inline bool IsInit() const noexcept { return m_set[0] != VK_NULL_HANDLE; }
~DescriptorSet() = default;
private:
DescriptorSet(VkDescriptorSetLayout layout, const std::vector<Descriptor>& descriptors);
private:
std::vector<Descriptor> m_descriptors;
std::array<VkDescriptorSet, MAX_FRAMES_IN_FLIGHT> m_set;
VkDescriptorSetLayout m_set_layout;
};
}
#endif