Files
42_vox/ScopEngine/Runtime/Includes/Graphics/Sprite.h
2025-05-01 23:03:47 +02:00

64 lines
1.9 KiB
C++

#ifndef __SCOP_RENDERER_SPRITE__
#define __SCOP_RENDERER_SPRITE__
#include <memory>
#include <Maths/Vec2.h>
#include <Maths/Vec4.h>
#include <Core/Script.h>
#include <Graphics/Mesh.h>
#include <Renderer/Descriptor.h>
#include <Renderer/Image.h>
namespace Scop
{
class Sprite
{
friend class Render2DPass;
public:
Sprite(std::shared_ptr<Texture> texture);
inline void AttachScript(std::shared_ptr<SpriteScript> script) { p_script = script; }
void Update(NonOwningPtr<class Scene> scene, class Inputs& input, float timestep);
inline void SetColor(Vec4f color) noexcept { m_color = color; }
inline void SetPosition(Vec2ui position) noexcept { m_position = position; }
inline void SetScale(Vec2f scale) noexcept { m_scale = scale; }
[[nodiscard]] inline const Vec4f& GetColor() const noexcept { return m_color; }
[[nodiscard]] inline const Vec2ui& GetPosition() const noexcept { return m_position; }
[[nodiscard]] inline const Vec2f& GetScale() const noexcept { return m_scale; }
[[nodiscard]] inline std::shared_ptr<Mesh> GetMesh() const { return p_mesh; }
[[nodiscard]] inline std::shared_ptr<Texture> GetTexture() const { return p_texture; }
~Sprite();
private:
[[nodiscard]] inline bool IsSetInit() const noexcept { return m_set.IsInit(); }
[[nodiscard]] inline VkDescriptorSet GetSet(std::size_t frame_index) const noexcept { return m_set.GetSet(frame_index); }
inline void UpdateDescriptorSet(const DescriptorSet& set)
{
m_set = set.Duplicate();
}
inline void Bind(std::size_t frame_index, VkCommandBuffer cmd)
{
m_set.SetImage(frame_index, 0, *p_texture);
m_set.Update(frame_index, cmd);
}
private:
DescriptorSet m_set;
std::shared_ptr<Texture> p_texture;
std::shared_ptr<class SpriteScript> p_script;
std::shared_ptr<Mesh> p_mesh;
Vec4f m_color = Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f };
Vec2ui m_position = Vec2ui{ 0, 0 };
Vec2f m_scale = Vec2f{ 1.0f, 1.0f };
};
}
#endif