Files
42_vox/ScopEngine/Runtime/Sources/Graphics/Actor.cpp
2025-05-01 23:03:47 +02:00

30 lines
458 B
C++

#include <Graphics/Actor.h>
#include <Platform/Inputs.h>
namespace Scop
{
Actor::Actor()
{
if(p_script)
p_script->OnInit(this);
}
Actor::Actor(Model model) : m_model(std::move(model))
{
if(p_script)
p_script->OnInit(this);
}
void Actor::Update(NonOwningPtr<Scene> scene, Inputs& input, float delta)
{
if(p_script)
p_script->OnUpdate(scene, this, input, delta);
}
Actor::~Actor()
{
if(p_script)
p_script->OnQuit(this);
}
}