Files
42_vox/Application/NoiseCollection.h
2025-06-01 22:43:32 +02:00

88 lines
2.4 KiB
C++

#ifndef NOISECOLLECTION_H
# define NOISECOLLECTION_H
#include <BiomeCollection.h>
#include <Noise.h>
#include <cstdint>
#include <memory>
#include <unordered_map>
constexpr std::uint32_t ARTIFICIAL_ELEVATION = 40;
constexpr std::uint32_t WATER_LEVEL = 20;
class NoiseCollection
{
public:
inline NoiseCollection(const std::uint32_t seed): c_biomecollection()
{
m_collection.emplace("terrain", std::make_unique<Noise>(seed,
0.045f,
0.8f,
4,
2.0f,
0.7f,
4,
1.2f
));
m_collection.emplace("humidity", std::make_unique<Noise>(seed,
0.02f,
0.3f,
1,
2.0f,
0.6f,
2,
1.0f
));
m_collection.emplace("caves_depth", std::make_unique<Noise>(seed + 2,
0.15f,
1.0f,
2,
2.0f,
0.5f,
2,
1.0f
));
m_collection.emplace("caves_radius", std::make_unique<Noise>(seed + 3,
0.15f,
1.0f,
4,
2.0f,
0.7f,
4,
1.0f
));
m_collection.emplace("biomes", std::make_unique<Noise>(seed + 1,
0.05f,
0.1f,
1,
2.0f,
0.5f,
1,
1.0f
));
m_collection.emplace("temperature", std::make_unique<Noise>(seed + 1,
0.02f,
0.3f,
2,
2.0f,
0.55f,
2,
1.05f
));
}
Noise* GetNoise(const std::string& key) const;
inline void AddNoise(std::string key, std::unique_ptr<Noise> noise) { m_collection.emplace(std::move(key), std::move(noise)); }
const std::array<std::uint32_t, CHUNK_SIZE.y> GetBlocks(Scop::Vec2i pos);
const std::array<std::uint32_t, CHUNK_SIZE.y> CarveCaves(std::array<std::uint32_t, CHUNK_SIZE.y> &data, std::uint32_t threshold, std::uint32_t cave_radius, std::uint32_t coef);
~NoiseCollection() = default;
private:
std::unordered_map<std::string, std::unique_ptr<Noise>> m_collection;
const BiomeCollection c_biomecollection;
};
#endif