Nerfed mountains, added beaches, placeholder for water & snow

This commit is contained in:
Namonay
2025-05-30 21:34:47 +02:00
parent d58fbe0bb7
commit f53154a70a
2 changed files with 9 additions and 2 deletions

View File

@@ -11,7 +11,7 @@
class Noise
{
public:
Noise(const std::uint32_t seed = 42, float frequency = 0.045f, float amplitude = 0.80f, int octaves = 4, float lacunarity = 2.0f, float persistance = 0.7f, int redistribution = 4, float compensatory_factor = 1.3f);
Noise(const std::uint32_t seed = 42, float frequency = 0.045f, float amplitude = 0.80f, int octaves = 4, float lacunarity = 2.0f, float persistance = 0.7f, int redistribution = 4, float compensatory_factor = 1.2f);
[[nodiscard]] std::array<std::uint32_t, CHUNK_SIZE.y> GetHeight(Scop::Vec2i pos);
[[nodiscard]] const int Perlin2D(int x, int y) noexcept;