adding waves to water, improving water color, fixing underwater view

This commit is contained in:
2025-06-02 17:30:15 +02:00
parent f6decee5fa
commit f26ad5855d
10 changed files with 86 additions and 51 deletions

View File

@@ -42,7 +42,7 @@ fn main(input: VertIn) -> VertOut
output.uv = input.uv;
output.norm = normalize(input.normal);
output.transformed_norm = mat3[f32](model.normal) * output.norm.xyz;
output.frag_position = model.matrix * input.pos;
output.frag_position = model.matrix * vec4[f32](input.pos.xyz, 1.0);
output.camera_position = viewer_data.camera_position;
output.pos = viewer_data.view_proj_matrix * output.frag_position;
return output;