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https://github.com/Kbz-8/42_vox.git
synced 2026-01-11 14:43:34 +00:00
Added padder feature in Biome and added Sandstone
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@@ -16,22 +16,24 @@ class BiomeCollection
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inline BiomeCollection()
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{
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m_collection.emplace("grassland", std::make_unique<Biome>(
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static_cast<std::uint32_t>(BlockType::Stone),
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20,
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static_cast<std::uint32_t>(BlockType::Water),
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static_cast<std::uint32_t>(BlockType::Stone), // underground block
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20, // water level
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static_cast<std::uint32_t>(BlockType::Water), // Block to place at water level
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static_cast<std::uint32_t>(BlockType::Dirt), // intermediary block
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std::map<std::uint32_t, std::pair<BlockPlacementType, std::vector<BlockType>>>{
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{17, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Dirt}}},
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{23, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Sand}}},
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{17, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Dirt}}}, // place a dirt block at surface is height <= 17
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{23, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Sand}}}, // place a sand block at surface if height > 17 && <= 23
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{125, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Grass}}},
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{132, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::PseudoRandom, std::vector<BlockType>{BlockType::SnowyGrass, BlockType::Grass}}},
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{132, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::PseudoRandom, std::vector<BlockType>{BlockType::SnowyGrass, BlockType::Grass}}}, // Place randomly one of the two blocks at the surface
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{140, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::PseudoRandom, std::vector<BlockType>{BlockType::Snow, BlockType::SnowyGrass}}},
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{255, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Snow}}}
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{255, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Snow}}} // ALWAYS put a block to 255
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}
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));
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m_collection.emplace("tundra", std::make_unique<Biome>(
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static_cast<std::uint32_t>(BlockType::Stone),
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20,
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static_cast<std::uint32_t>(BlockType::Water),
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static_cast<std::uint32_t>(BlockType::Stone),
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std::map<std::uint32_t, std::pair<BlockPlacementType, std::vector<BlockType>>>{
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{17, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Dirt}}},
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{20, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Ice}}},
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@@ -45,7 +47,10 @@ class BiomeCollection
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static_cast<std::uint32_t>(BlockType::Stone),
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20,
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static_cast<std::uint32_t>(BlockType::Water),
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static_cast<std::uint32_t>(BlockType::SandStone),
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std::map<std::uint32_t, std::pair<BlockPlacementType, std::vector<BlockType>>>{
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{120, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Sand}}},
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{140, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::PseudoRandom, std::vector<BlockType>{BlockType::Sand, BlockType::SandStone}}},
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{255, std::pair<BlockPlacementType, std::vector<BlockType>>{BlockPlacementType::Simple, std::vector<BlockType>{BlockType::Sand}}}
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}
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));
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