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improving allocator
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@@ -9,8 +9,8 @@
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#include <Chunk.h>
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#include <Utils.h>
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constexpr std::uint8_t RENDER_DISTANCE = 10;
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constexpr std::uint8_t CHUNKS_UPLOAD_PER_FRAME = 1;
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constexpr std::uint8_t RENDER_DISTANCE = 12;
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constexpr std::uint8_t CHUNKS_UPLOAD_PER_FRAME = 3;
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enum class GenerationState: std::uint8_t
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{
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