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https://github.com/Kbz-8/42_vox.git
synced 2026-03-04 04:56:37 +00:00
Added caves
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@@ -16,7 +16,7 @@ class NoiseCollection
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public:
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inline NoiseCollection(const std::uint32_t seed): c_biomecollection()
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{
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m_collection.emplace("terrain", std::make_unique<Noise>(seed, // seed
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m_collection.emplace("terrain", std::make_unique<Noise>(seed,
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0.045f,
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0.8f,
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4,
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@@ -25,7 +25,7 @@ class NoiseCollection
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4,
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1.2f
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));
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m_collection.emplace("humidity", std::make_unique<Noise>(seed, // seed
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m_collection.emplace("humidity", std::make_unique<Noise>(seed,
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0.02f,
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0.3f,
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1,
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@@ -34,15 +34,24 @@ class NoiseCollection
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2,
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1.0f
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));
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m_collection.emplace("caves", std::make_unique<Noise>(seed,
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0.02f,
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m_collection.emplace("caves_depth", std::make_unique<Noise>(seed + 2,
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0.15f,
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1.0f,
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5,
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2,
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2.0f,
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0.5f,
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3,
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2,
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1.0f
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)); // TODO !!!!!!
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));
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m_collection.emplace("caves_radius", std::make_unique<Noise>(seed + 3,
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0.15f,
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1.0f,
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4,
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2.0f,
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0.7f,
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4,
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1.0f
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));
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m_collection.emplace("biomes", std::make_unique<Noise>(seed + 1,
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0.05f,
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0.1f,
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@@ -67,6 +76,7 @@ class NoiseCollection
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inline void AddNoise(std::string key, std::unique_ptr<Noise> noise) { m_collection.emplace(std::move(key), std::move(noise)); }
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const std::array<std::uint32_t, CHUNK_SIZE.y> GetBlocks(Scop::Vec2i pos);
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const std::array<std::uint32_t, CHUNK_SIZE.y> CarveCaves(std::array<std::uint32_t, CHUNK_SIZE.y> &data, std::uint32_t threshold, std::uint32_t cave_radius, std::uint32_t coef);
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~NoiseCollection() = default;
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private:
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