fixing depth image issue

This commit is contained in:
2025-05-03 21:24:00 +02:00
parent af6ca30d64
commit a547143d7c
16 changed files with 157 additions and 54 deletions

View File

@@ -19,16 +19,24 @@ namespace Scop
public:
Image() = default;
inline void Init(VkImage image, VkFormat format, std::uint32_t width, std::uint32_t height, VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED) noexcept
inline void Init(VkImage image, VkFormat format, std::uint32_t width, std::uint32_t height, VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED, std::string_view name = {}) noexcept
{
m_image = image;
m_format = format;
m_width = width;
m_height = height;
m_layout = layout;
#ifdef SCOP_HAS_DEBUG_UTILS_FUNCTIONS
VkDebugUtilsObjectNameInfoEXT name_info{};
name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
name_info.objectType = VK_OBJECT_TYPE_IMAGE;
name_info.objectHandle = reinterpret_cast<std::uint64_t>(m_image);
name_info.pObjectName = name.data();
RenderCore::Get().vkSetDebugUtilsObjectNameEXT(RenderCore::Get().GetDevice(), &name_info);
#endif
}
void Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, bool is_multisampled = false);
void Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, bool is_multisampled = false, std::string_view name = {});
void CreateImageView(VkImageViewType type, VkImageAspectFlags aspectFlags, int layer_count = 1) noexcept;
void CreateSampler() noexcept;
void TransitionLayout(VkImageLayout new_layout, VkCommandBuffer cmd = VK_NULL_HANDLE);
@@ -75,11 +83,11 @@ namespace Scop
{
public:
DepthImage() = default;
inline void Init(std::uint32_t width, std::uint32_t height, bool is_multisampled = false)
inline void Init(std::uint32_t width, std::uint32_t height, bool is_multisampled = false, std::string_view name = {})
{
std::vector<VkFormat> candidates = { VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT };
VkFormat format = kvfFindSupportFormatInCandidates(RenderCore::Get().GetDevice(), candidates.data(), candidates.size(), VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
Image::Init(ImageType::Depth, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, is_multisampled);
Image::Init(ImageType::Depth, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, is_multisampled, std::move(name));
Image::TransitionLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
Image::CreateImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_DEPTH_BIT);
}
@@ -90,13 +98,13 @@ namespace Scop
{
public:
Texture() = default;
Texture(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB, bool is_multisampled = false)
Texture(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB, bool is_multisampled = false, std::string_view name = {})
{
Init(std::move(pixels), width, height, format, is_multisampled);
Init(std::move(pixels), width, height, format, is_multisampled, std::move(name));
}
inline void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB, bool is_multisampled = false)
inline void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB, bool is_multisampled = false, std::string_view name = {})
{
Image::Init(ImageType::Color, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, is_multisampled);
Image::Init(ImageType::Color, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, is_multisampled, std::move(name));
Image::CreateImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_COLOR_BIT);
Image::CreateSampler();
if(pixels)
@@ -126,11 +134,11 @@ namespace Scop
{
public:
CubeTexture() = default;
CubeTexture(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB)
CubeTexture(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB, std::string_view name = {})
{
Init(std::move(pixels), width, height, format);
Init(std::move(pixels), width, height, format, std::move(name));
}
void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB);
void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB, std::string_view name = {});
~CubeTexture() override { Destroy(); }
};
}