mirror of
https://github.com/Kbz-8/42_vox.git
synced 2026-01-13 15:43:34 +00:00
initial commit
This commit is contained in:
91
ScopEngine/Runtime/Includes/Graphics/Scene.h
git.filemode.normal_file
91
ScopEngine/Runtime/Includes/Graphics/Scene.h
git.filemode.normal_file
@@ -0,0 +1,91 @@
|
||||
#ifndef __SCOP_SCENE__
|
||||
#define __SCOP_SCENE__
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include <Utils/NonOwningPtr.h>
|
||||
|
||||
#include <Graphics/Actor.h>
|
||||
#include <Graphics/Sprite.h>
|
||||
#include <Renderer/Buffer.h>
|
||||
#include <Renderer/Descriptor.h>
|
||||
#include <Renderer/RenderCore.h>
|
||||
#include <Graphics/Cameras/Base.h>
|
||||
#include <Renderer/Pipelines/Shader.h>
|
||||
#include <Renderer/Pipelines/Graphics.h>
|
||||
|
||||
namespace Scop
|
||||
{
|
||||
struct SceneDescriptor
|
||||
{
|
||||
std::shared_ptr<Shader> fragment_shader;
|
||||
std::shared_ptr<BaseCamera> camera;
|
||||
bool render_3D_enabled = true;
|
||||
bool render_2D_enabled = true;
|
||||
bool render_skybox_enabled = true;
|
||||
};
|
||||
|
||||
class Scene
|
||||
{
|
||||
friend class ScopEngine;
|
||||
|
||||
public:
|
||||
struct ForwardData
|
||||
{
|
||||
std::shared_ptr<DescriptorSet> matrices_set;
|
||||
std::shared_ptr<DescriptorSet> albedo_set;
|
||||
std::shared_ptr<UniformBuffer> matrices_buffer;
|
||||
bool wireframe = false;
|
||||
};
|
||||
|
||||
public:
|
||||
Scene(std::string_view name, SceneDescriptor desc);
|
||||
Scene(std::string_view name, SceneDescriptor desc, NonOwningPtr<Scene> parent);
|
||||
|
||||
Actor& CreateActor(Model model) noexcept;
|
||||
Actor& CreateActor(std::string_view name, Model model);
|
||||
|
||||
Sprite& CreateSprite(std::shared_ptr<Texture> texture) noexcept;
|
||||
Sprite& CreateSprite(std::string_view name, std::shared_ptr<Texture> texture);
|
||||
|
||||
[[nodiscard]] inline Scene& AddChildScene(std::string_view name, SceneDescriptor desc) { return m_scene_children.emplace_back(name, std::move(desc), this); }
|
||||
inline void AddSkybox(std::shared_ptr<CubeTexture> cubemap) { p_skybox = cubemap; }
|
||||
void SwitchToChild(std::string_view name) const noexcept;
|
||||
void SwitchToParent() const noexcept;
|
||||
|
||||
[[nodiscard]] inline ForwardData& GetForwardData() noexcept { return m_forward; }
|
||||
[[nodiscard]] inline const std::vector<std::shared_ptr<Actor>>& GetActors() const noexcept { return m_actors; }
|
||||
[[nodiscard]] inline const std::vector<std::shared_ptr<Sprite>>& GetSprites() const noexcept { return m_sprites; }
|
||||
[[nodiscard]] inline const std::string& GetName() const noexcept { return m_name; }
|
||||
[[nodiscard]] inline GraphicPipeline& GetPipeline() noexcept { return m_pipeline; }
|
||||
[[nodiscard]] inline std::shared_ptr<BaseCamera> GetCamera() const { return m_descriptor.camera; }
|
||||
[[nodiscard]] inline DepthImage& GetDepth() noexcept { return m_depth; }
|
||||
[[nodiscard]] inline std::shared_ptr<Shader> GetFragmentShader() const { return m_descriptor.fragment_shader; }
|
||||
[[nodiscard]] inline std::shared_ptr<CubeTexture> GetSkybox() const { return p_skybox; }
|
||||
[[nodiscard]] inline const SceneDescriptor& GetDescription() const noexcept { return m_descriptor; }
|
||||
|
||||
~Scene() = default;
|
||||
|
||||
private:
|
||||
Scene() = default;
|
||||
void Init(NonOwningPtr<class Renderer> renderer);
|
||||
void Update(class Inputs& input, float delta, float aspect);
|
||||
void Destroy();
|
||||
|
||||
private:
|
||||
GraphicPipeline m_pipeline;
|
||||
ForwardData m_forward;
|
||||
DepthImage m_depth;
|
||||
SceneDescriptor m_descriptor;
|
||||
std::shared_ptr<CubeTexture> p_skybox;
|
||||
std::vector<std::shared_ptr<Actor>> m_actors;
|
||||
std::vector<std::shared_ptr<Sprite>> m_sprites;
|
||||
std::vector<Scene> m_scene_children;
|
||||
std::string m_name;
|
||||
NonOwningPtr<Scene> p_parent;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user