adding async chunk generation

This commit is contained in:
Kbz-8
2025-05-17 23:10:31 +02:00
parent de4d826d57
commit 904f079cd1
19 changed files with 167 additions and 75 deletions

View File

@@ -141,7 +141,7 @@ namespace Scop
ImGui::Text("Swapchain images count %ld", p_renderer->GetSwapchain().GetSwapchainImages().size());
ImGui::Text("Drawcalls %ld", p_renderer->GetDrawCallsCounterRef());
ImGui::Text("Polygon drawn %ld", p_renderer->GetPolygonDrawnCounterRef());
ImGui::Text("Allocations count %ld", RenderCore::Get().GetAllocator().GetAllocationsCount());
ImGui::Text("Allocations count %ld / %u", RenderCore::Get().GetAllocator().GetAllocationsCount(), props.limits.maxMemoryAllocationCount);
ImGui::Text("Buffer count %ld", GPUBuffer::GetBufferCount());
ImGui::Text("Image count %ld", Image::GetImageCount());
ImGui::Text("Window dimensions: %ux%u", p_renderer->GetWindow()->GetWidth(), p_renderer->GetWindow()->GetHeight());