working on chunk generation

This commit is contained in:
2025-05-09 09:37:23 +02:00
parent 2336835250
commit 8c94d86fd4
18 changed files with 242 additions and 155 deletions

View File

@@ -0,0 +1,38 @@
#ifndef __SCOP_GRAPHICS_NARRATOR__
#define __SCOP_GRAPHICS_NARRATOR__
#include <Maths/Vec3.h>
#include <Maths/Vec4.h>
#include <Maths/Quaternions.h>
#include <Core/Script.h>
#include <Graphics/Model.h>
namespace Scop
{
class Narrator
{
friend Scene;
public:
Narrator() = default;
inline void AttachScript(std::shared_ptr<NarratorScript> script) { p_script = script; }
inline ~Narrator()
{
if(p_script)
p_script->OnQuit();
}
private:
inline void Update(NonOwningPtr<class Scene> scene, class Inputs& input, float timestep)
{
if(p_script)
p_script->OnUpdate(scene, input, timestep);
}
private:
std::shared_ptr<NarratorScript> p_script;
};
}
#endif