fixing UUID issue

This commit is contained in:
2025-05-19 21:37:19 +02:00
parent d8350db6bf
commit 84e5e437d0
9 changed files with 84 additions and 24 deletions

View File

@@ -17,6 +17,7 @@ namespace Scop
public:
Actor();
Actor(Model model);
Actor(std::uint64_t uuid, Model model);
inline void AttachScript(std::shared_ptr<ActorScript> script) { p_script = script; }
@@ -32,7 +33,7 @@ namespace Scop
[[nodiscard]] inline const Quatf& GetOrientation() const noexcept { return m_orientation; }
[[nodiscard]] inline const Model& GetModel() const noexcept { return m_model; }
[[nodiscard]] inline Model& GetModelRef() noexcept { return m_model; }
[[nodiscard]] inline std::uint32_t GetUUID() const noexcept { return m_uuid; }
[[nodiscard]] inline std::uint64_t GetUUID() const noexcept { return m_uuid; }
[[nodiscard]] inline bool IsVisible() const noexcept { return m_is_visible; }
~Actor();
@@ -52,4 +53,16 @@ namespace Scop
};
}
namespace std
{
template <>
struct hash<Scop::Actor>
{
std::size_t operator()(const Scop::Actor& a) const noexcept
{
return static_cast<std::size_t>(a.GetUUID());
}
};
}
#endif

View File

@@ -16,8 +16,9 @@ namespace Scop
public:
Narrator() : m_uuid(UUID()) {}
Narrator(std::uint64_t uuid) : m_uuid(uuid) {}
inline void AttachScript(std::shared_ptr<NarratorScript> script) { p_script = script; }
[[nodiscard]] inline std::uint32_t GetUUID() const noexcept { return m_uuid; }
[[nodiscard]] inline std::uint64_t GetUUID() const noexcept { return m_uuid; }
inline ~Narrator()
{
if(p_script)
@@ -37,5 +38,16 @@ namespace Scop
};
}
#endif
namespace std
{
template <>
struct hash<Scop::Narrator>
{
std::size_t operator()(const Scop::Narrator& n) const noexcept
{
return static_cast<std::size_t>(n.GetUUID());
}
};
}
#endif

View File

@@ -4,6 +4,7 @@
#include <memory>
#include <string>
#include <string_view>
#include <map>
#include <Utils/NonOwningPtr.h>
@@ -66,8 +67,8 @@ namespace Scop
void SwitchToParent() const noexcept;
[[nodiscard]] inline ForwardData& GetForwardData() noexcept { return m_forward; }
[[nodiscard]] inline const std::vector<Actor>& GetActors() const noexcept { return m_actors; }
[[nodiscard]] inline const std::vector<Sprite>& GetSprites() const noexcept { return m_sprites; }
[[nodiscard]] inline const std::map<std::uint64_t, Actor>& GetActors() const noexcept { return m_actors; }
[[nodiscard]] inline const std::map<std::uint64_t, Sprite>& GetSprites() const noexcept { return m_sprites; }
[[nodiscard]] inline const std::string& GetName() const noexcept { return m_name; }
[[nodiscard]] inline GraphicPipeline& GetPipeline() noexcept { return m_pipeline; }
[[nodiscard]] inline std::shared_ptr<BaseCamera> GetCamera() const { return m_descriptor.camera; }
@@ -90,9 +91,9 @@ namespace Scop
DepthImage m_depth;
SceneDescriptor m_descriptor;
std::shared_ptr<CubeTexture> p_skybox;
std::vector<Actor> m_actors;
std::vector<Sprite> m_sprites;
std::vector<Narrator> m_narrators;
std::map<std::uint64_t, Actor> m_actors;
std::map<std::uint64_t, Sprite> m_sprites;
std::map<std::uint64_t, Narrator> m_narrators;
std::vector<Scene> m_scene_children;
std::string m_name;
NonOwningPtr<Scene> p_parent;

View File

@@ -18,6 +18,7 @@ namespace Scop
public:
Sprite(std::shared_ptr<Texture> texture);
Sprite(std::uint64_t uuid, std::shared_ptr<Texture> texture);
inline void AttachScript(std::shared_ptr<SpriteScript> script) { p_script = script; }
void Update(NonOwningPtr<class Scene> scene, class Inputs& input, float timestep);
@@ -31,7 +32,7 @@ namespace Scop
[[nodiscard]] inline const Vec2f& GetScale() const noexcept { return m_scale; }
[[nodiscard]] inline std::shared_ptr<Mesh> GetMesh() const { return p_mesh; }
[[nodiscard]] inline std::shared_ptr<Texture> GetTexture() const { return p_texture; }
[[nodiscard]] inline std::uint32_t GetUUID() const noexcept { return m_uuid; }
[[nodiscard]] inline std::uint64_t GetUUID() const noexcept { return m_uuid; }
~Sprite();
@@ -62,4 +63,16 @@ namespace Scop
};
}
namespace std
{
template <>
struct hash<Scop::Sprite>
{
std::size_t operator()(const Scop::Sprite& s) const noexcept
{
return static_cast<std::size_t>(s.GetUUID());
}
};
}
#endif