mirror of
https://github.com/Kbz-8/42_vox.git
synced 2026-01-11 06:33:36 +00:00
adding text management in engine
This commit is contained in:
@@ -13,6 +13,10 @@ World::World(Scop::Scene& scene) : m_noisecollection(42), m_scene(scene), m_prev
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material_params.albedo = std::make_shared<Scop::Texture>(Scop::LoadBMPFile(GetResourcesPath() / "atlas.bmp", map_size), map_size.x, map_size.y);
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material_params.albedo = std::make_shared<Scop::Texture>(Scop::LoadBMPFile(GetResourcesPath() / "atlas.bmp", map_size), map_size.x, map_size.y);
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p_block_material = std::make_shared<Scop::Material>(material_params);
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p_block_material = std::make_shared<Scop::Material>(material_params);
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scene.LoadFont(GetResourcesPath() / "OpenSans_Regular.ttf", 32.0f);
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Scop::Text& text = scene.CreateText("FPS:");
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text.SetPosition(Scop::Vec2ui{ 30, 30 });
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std::thread(&World::GenerateWorld, this).detach();
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std::thread(&World::GenerateWorld, this).detach();
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auto narrator_update = [this](Scop::NonOwningPtr<Scop::Scene> scene, Scop::Inputs& input, float delta)
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auto narrator_update = [this](Scop::NonOwningPtr<Scop::Scene> scene, Scop::Inputs& input, float delta)
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@@ -17,6 +17,7 @@ int main(int ac, char** av)
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main_scene_desc.post_process_shader = post_process_shader;
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main_scene_desc.post_process_shader = post_process_shader;
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main_scene_desc.post_process_data_size = sizeof(std::int32_t);
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main_scene_desc.post_process_data_size = sizeof(std::int32_t);
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main_scene_desc.render_post_process_enabled = true;
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main_scene_desc.render_post_process_enabled = true;
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main_scene_desc.render_2D_enabled = true;
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main_scene_desc.camera = std::make_shared<Scop::FirstPerson3D>(Scop::Vec3f{ 0.0f, 100.0f, 0.0f }, 80.f, 1.0f);
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main_scene_desc.camera = std::make_shared<Scop::FirstPerson3D>(Scop::Vec3f{ 0.0f, 100.0f, 0.0f }, 80.f, 1.0f);
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main_scene_desc.culling = Scop::CullMode::Front;
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main_scene_desc.culling = Scop::CullMode::Front;
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Scop::Scene& main_scene = splash_scene.AddChildScene("main", std::move(main_scene_desc));
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Scop::Scene& main_scene = splash_scene.AddChildScene("main", std::move(main_scene_desc));
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2
Makefile
2
Makefile
@@ -9,7 +9,7 @@ RES_DIR = Resources
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OBJS = $(addprefix $(OBJ_DIR)/, $(SRCS:.cpp=.o))
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OBJS = $(addprefix $(OBJ_DIR)/, $(SRCS:.cpp=.o))
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CXX = clang++
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CXX = clang++
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CXXFLAGS = -std=c++20 -I ScopEngine/Runtime/Includes -I Application -I ScopEngine/ThirdParty/KVF -D KVF_IMPL_VK_NO_PROTOTYPES
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CXXFLAGS = -std=c++20 -I ScopEngine/Runtime/Includes -I Application -I ScopEngine/ThirdParty/KVF -I ScopEngine/ThirdParty -D KVF_IMPL_VK_NO_PROTOTYPES
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LDFLAGS = -lSDL2 ScopEngine/Bin/engine.a
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LDFLAGS = -lSDL2 ScopEngine/Bin/engine.a
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202
Resources/LICENSE.txt
git.filemode.normal_file
202
Resources/LICENSE.txt
git.filemode.normal_file
@@ -0,0 +1,202 @@
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Apache License
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BIN
Resources/OpenSans_Regular.ttf
git.filemode.normal_file
BIN
Resources/OpenSans_Regular.ttf
git.filemode.normal_file
Binary file not shown.
@@ -20,7 +20,7 @@ OBJS = $(addprefix $(OBJ_DIR)/, $(SRCS:.cpp=.o))
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SPVS = $(addprefix $(SHADER_DIR)/, $(SHADER_SRCS:.nzsl=.spv))
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SPVS = $(addprefix $(SHADER_DIR)/, $(SHADER_SRCS:.nzsl=.spv))
|
||||||
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|
||||||
CXX = clang++
|
CXX = clang++
|
||||||
CXXFLAGS = -std=c++20 -I Runtime/Includes -I Runtime/Sources -I ThirdParty/KVF -D KVF_IMPL_VK_NO_PROTOTYPES -D VK_NO_PROTOTYPES -fPIC
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CXXFLAGS = -std=c++20 -I Runtime/Includes -I Runtime/Sources -I ThirdParty/ -I ThirdParty/KVF -D KVF_IMPL_VK_NO_PROTOTYPES -D VK_NO_PROTOTYPES -fPIC
|
||||||
|
|
||||||
AR = ar rc
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AR = ar rc
|
||||||
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|
||||||
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2833
ScopEngine/Runtime/Includes/Graphics/DogicaTTF.h
git.filemode.normal_file
2833
ScopEngine/Runtime/Includes/Graphics/DogicaTTF.h
git.filemode.normal_file
File diff suppressed because it is too large
Load Diff
61
ScopEngine/Runtime/Includes/Graphics/Font.h
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61
ScopEngine/Runtime/Includes/Graphics/Font.h
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@@ -0,0 +1,61 @@
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|||||||
|
#ifndef __SCOP_FONT__
|
||||||
|
#define __SCOP_FONT__
|
||||||
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|
||||||
|
#include <variant>
|
||||||
|
#include <filesystem>
|
||||||
|
#include <unordered_set>
|
||||||
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|
||||||
|
#include <stb_truetype.h>
|
||||||
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|
||||||
|
#include <Renderer/Image.h>
|
||||||
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|
||||||
|
namespace Scop
|
||||||
|
{
|
||||||
|
constexpr const int RANGE = 1024;
|
||||||
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|
||||||
|
class Font
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Font(const std::filesystem::path& path, float scale) : m_build_data(path), m_name(path.string()), m_scale(scale) {}
|
||||||
|
Font(const std::string& name, const std::vector<std::uint8_t>& ttf_data, float scale) : m_build_data(ttf_data), m_name(name), m_scale(scale) {}
|
||||||
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|
||||||
|
void BuildFont();
|
||||||
|
void Destroy();
|
||||||
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|
||||||
|
inline const std::string& GetName() const { return m_name; }
|
||||||
|
inline float GetScale() const noexcept { return m_scale; }
|
||||||
|
inline const std::array<stbtt_packedchar, 96>& GetCharData() const { return m_cdata; }
|
||||||
|
inline const Texture& GetTexture() const noexcept { return m_atlas; }
|
||||||
|
inline bool operator==(const Font& rhs) const { return rhs.m_name == m_name && rhs.m_scale == m_scale; }
|
||||||
|
inline bool operator!=(const Font& rhs) const { return rhs.m_name != m_name || rhs.m_scale != m_scale; }
|
||||||
|
|
||||||
|
inline ~Font() { Destroy(); }
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::array<stbtt_packedchar, 96> m_cdata;
|
||||||
|
Texture m_atlas;
|
||||||
|
std::variant<std::filesystem::path, std::vector<std::uint8_t>> m_build_data;
|
||||||
|
std::string m_name;
|
||||||
|
float m_scale;
|
||||||
|
};
|
||||||
|
|
||||||
|
class FontRegistry
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
FontRegistry() = default;
|
||||||
|
|
||||||
|
inline void RegisterFont(std::shared_ptr<Font> font);
|
||||||
|
inline void UnregisterFont(std::shared_ptr<Font> font);
|
||||||
|
inline std::shared_ptr<Font> GetFont(const std::filesystem::path& name, float scale);
|
||||||
|
inline void Reset();
|
||||||
|
|
||||||
|
~FontRegistry() = default;
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::unordered_set<std::shared_ptr<Font>> m_fonts_registry;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#include <Graphics/Font.inl>
|
||||||
|
|
||||||
|
#endif
|
||||||
31
ScopEngine/Runtime/Includes/Graphics/Font.inl
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31
ScopEngine/Runtime/Includes/Graphics/Font.inl
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@@ -0,0 +1,31 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <Graphics/Font.h>
|
||||||
|
|
||||||
|
namespace Scop
|
||||||
|
{
|
||||||
|
void FontRegistry::RegisterFont(std::shared_ptr<Font> font)
|
||||||
|
{
|
||||||
|
m_fonts_registry.insert(font);
|
||||||
|
}
|
||||||
|
|
||||||
|
void FontRegistry::UnregisterFont(std::shared_ptr<Font> font)
|
||||||
|
{
|
||||||
|
m_fonts_registry.erase(font);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::shared_ptr<Font> FontRegistry::GetFont(const std::filesystem::path& name, float scale)
|
||||||
|
{
|
||||||
|
auto it = std::find_if(m_fonts_registry.begin(), m_fonts_registry.end(), [&name, scale](std::shared_ptr<Font> rhs)
|
||||||
|
{
|
||||||
|
return (name == rhs->GetName() && scale == rhs->GetScale());
|
||||||
|
});
|
||||||
|
return (it != m_fonts_registry.end() ? *it : nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void FontRegistry::Reset()
|
||||||
|
{
|
||||||
|
for(auto& font: m_fonts_registry)
|
||||||
|
font->Destroy();
|
||||||
|
m_fonts_registry.clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -17,6 +17,8 @@
|
|||||||
#include <Graphics/Cameras/Base.h>
|
#include <Graphics/Cameras/Base.h>
|
||||||
#include <Renderer/Pipelines/Shader.h>
|
#include <Renderer/Pipelines/Shader.h>
|
||||||
#include <Renderer/Pipelines/Graphics.h>
|
#include <Renderer/Pipelines/Graphics.h>
|
||||||
|
#include <Graphics/Font.h>
|
||||||
|
#include <Graphics/Text.h>
|
||||||
|
|
||||||
namespace Scop
|
namespace Scop
|
||||||
{
|
{
|
||||||
@@ -66,6 +68,11 @@ namespace Scop
|
|||||||
Sprite& CreateSprite(std::shared_ptr<Texture> texture) noexcept;
|
Sprite& CreateSprite(std::shared_ptr<Texture> texture) noexcept;
|
||||||
Sprite& CreateSprite(std::string_view name, std::shared_ptr<Texture> texture);
|
Sprite& CreateSprite(std::string_view name, std::shared_ptr<Texture> texture);
|
||||||
|
|
||||||
|
Text& CreateText(std::string text) noexcept;
|
||||||
|
Text& CreateText(std::string_view name, std::string text);
|
||||||
|
|
||||||
|
void LoadFont(std::filesystem::path path, float scale);
|
||||||
|
|
||||||
void RemoveActor(Actor& actor) noexcept;
|
void RemoveActor(Actor& actor) noexcept;
|
||||||
void RemoveNarrator(Narrator& narrator) noexcept;
|
void RemoveNarrator(Narrator& narrator) noexcept;
|
||||||
void RemoveSprite(Sprite& sprite) noexcept;
|
void RemoveSprite(Sprite& sprite) noexcept;
|
||||||
@@ -79,6 +86,7 @@ namespace Scop
|
|||||||
[[nodiscard]] inline PostProcessData& GetPostProcessData() noexcept { return m_post_process; }
|
[[nodiscard]] inline PostProcessData& GetPostProcessData() noexcept { return m_post_process; }
|
||||||
[[nodiscard]] inline const std::unordered_map<std::uint64_t, Actor>& GetActors() const noexcept { return m_actors; }
|
[[nodiscard]] inline const std::unordered_map<std::uint64_t, Actor>& GetActors() const noexcept { return m_actors; }
|
||||||
[[nodiscard]] inline const std::unordered_map<std::uint64_t, Sprite>& GetSprites() const noexcept { return m_sprites; }
|
[[nodiscard]] inline const std::unordered_map<std::uint64_t, Sprite>& GetSprites() const noexcept { return m_sprites; }
|
||||||
|
[[nodiscard]] inline const std::unordered_map<std::uint64_t, Text>& GetTexts() const noexcept { return m_texts; }
|
||||||
[[nodiscard]] inline const std::string& GetName() const noexcept { return m_name; }
|
[[nodiscard]] inline const std::string& GetName() const noexcept { return m_name; }
|
||||||
[[nodiscard]] inline GraphicPipeline& GetPipeline() noexcept { return m_pipeline; }
|
[[nodiscard]] inline GraphicPipeline& GetPipeline() noexcept { return m_pipeline; }
|
||||||
[[nodiscard]] inline std::shared_ptr<BaseCamera> GetCamera() const { return m_descriptor.camera; }
|
[[nodiscard]] inline std::shared_ptr<BaseCamera> GetCamera() const { return m_descriptor.camera; }
|
||||||
@@ -101,13 +109,16 @@ namespace Scop
|
|||||||
PostProcessData m_post_process;
|
PostProcessData m_post_process;
|
||||||
DepthImage m_depth;
|
DepthImage m_depth;
|
||||||
SceneDescriptor m_descriptor;
|
SceneDescriptor m_descriptor;
|
||||||
|
FontRegistry m_fonts_registry;
|
||||||
std::shared_ptr<CubeTexture> p_skybox;
|
std::shared_ptr<CubeTexture> p_skybox;
|
||||||
std::unordered_map<std::uint64_t, Actor> m_actors;
|
std::unordered_map<std::uint64_t, Actor> m_actors;
|
||||||
|
std::unordered_map<std::uint64_t, Text> m_texts;
|
||||||
std::unordered_map<std::uint64_t, Sprite> m_sprites;
|
std::unordered_map<std::uint64_t, Sprite> m_sprites;
|
||||||
std::unordered_map<std::uint64_t, Narrator> m_narrators;
|
std::unordered_map<std::uint64_t, Narrator> m_narrators;
|
||||||
std::vector<Scene> m_scene_children;
|
std::vector<Scene> m_scene_children;
|
||||||
std::string m_name;
|
std::string m_name;
|
||||||
NonOwningPtr<Scene> p_parent;
|
NonOwningPtr<Scene> p_parent;
|
||||||
|
std::shared_ptr<Font> p_bound_font;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
56
ScopEngine/Runtime/Includes/Graphics/Text.h
git.filemode.normal_file
56
ScopEngine/Runtime/Includes/Graphics/Text.h
git.filemode.normal_file
@@ -0,0 +1,56 @@
|
|||||||
|
#ifndef __SCOP_TEXT__
|
||||||
|
#define __SCOP_TEXT__
|
||||||
|
|
||||||
|
#include <Graphics/Font.h>
|
||||||
|
#include <Graphics/Mesh.h>
|
||||||
|
#include <Renderer/Descriptor.h>
|
||||||
|
|
||||||
|
namespace Scop
|
||||||
|
{
|
||||||
|
class Text
|
||||||
|
{
|
||||||
|
friend class Render2DPass;
|
||||||
|
|
||||||
|
public:
|
||||||
|
Text(std::uint64_t uuid, const std::string& text, std::shared_ptr<Font> font);
|
||||||
|
|
||||||
|
inline void SetColor(Vec4f color) noexcept { m_color = color; }
|
||||||
|
inline void SetPosition(Vec2ui position) noexcept { m_position = position; }
|
||||||
|
inline void SetScale(Vec2f scale) noexcept { m_scale = scale; }
|
||||||
|
|
||||||
|
[[nodiscard]] inline const std::string& GetText() const { return m_text; }
|
||||||
|
[[nodiscard]] inline std::shared_ptr<Font> GetFont() const { return p_font; }
|
||||||
|
[[nodiscard]] inline const Vec4f& GetColor() const noexcept { return m_color; }
|
||||||
|
[[nodiscard]] inline const Vec2ui& GetPosition() const noexcept { return m_position; }
|
||||||
|
[[nodiscard]] inline const Vec2f& GetScale() const noexcept { return m_scale; }
|
||||||
|
[[nodiscard]] inline std::shared_ptr<Mesh> GetMesh() const { return p_mesh; }
|
||||||
|
[[nodiscard]] inline std::uint64_t GetUUID() const noexcept { return m_uuid; }
|
||||||
|
|
||||||
|
virtual ~Text() = default;
|
||||||
|
|
||||||
|
private:
|
||||||
|
[[nodiscard]] inline bool IsSetInit() const noexcept { return m_set.IsInit(); }
|
||||||
|
[[nodiscard]] inline VkDescriptorSet GetSet(std::size_t frame_index) const noexcept { return m_set.GetSet(frame_index); }
|
||||||
|
inline void UpdateDescriptorSet(const DescriptorSet& set)
|
||||||
|
{
|
||||||
|
m_set = set.Duplicate();
|
||||||
|
}
|
||||||
|
inline void Bind(std::size_t frame_index, VkCommandBuffer cmd)
|
||||||
|
{
|
||||||
|
m_set.SetImage(frame_index, 0, const_cast<Texture&>(p_font->GetTexture()));
|
||||||
|
m_set.Update(frame_index, cmd);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
DescriptorSet m_set;
|
||||||
|
std::shared_ptr<Mesh> p_mesh;
|
||||||
|
std::shared_ptr<Font> p_font;
|
||||||
|
std::string m_text;
|
||||||
|
Vec4f m_color = Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f };
|
||||||
|
Vec2ui m_position = Vec2ui{ 0, 0 };
|
||||||
|
Vec2f m_scale = Vec2f{ 1.0f, 1.0f };
|
||||||
|
std::uint64_t m_uuid;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
65
ScopEngine/Runtime/Sources/Graphics/Font.cpp
git.filemode.normal_file
65
ScopEngine/Runtime/Sources/Graphics/Font.cpp
git.filemode.normal_file
@@ -0,0 +1,65 @@
|
|||||||
|
#include <Graphics/Font.h>
|
||||||
|
#include <Core/Logs.h>
|
||||||
|
|
||||||
|
#include <fstream>
|
||||||
|
|
||||||
|
#define STBRP_ASSERT(x) Scop::Assert(x, "internal stb assertion " #x)
|
||||||
|
#define STB_RECT_PACK_IMPLEMENTATION
|
||||||
|
#include <stb_rect_pack.h>
|
||||||
|
|
||||||
|
#define STB_TRUETYPE_IMPLEMENTATION
|
||||||
|
#include <stb_truetype.h>
|
||||||
|
|
||||||
|
namespace Scop
|
||||||
|
{
|
||||||
|
void Font::BuildFont()
|
||||||
|
{
|
||||||
|
std::vector<std::uint8_t> file_bytes;
|
||||||
|
if(std::holds_alternative<std::filesystem::path>(m_build_data))
|
||||||
|
{
|
||||||
|
std::ifstream file(std::get<std::filesystem::path>(m_build_data), std::ios::binary);
|
||||||
|
if(!file.is_open())
|
||||||
|
{
|
||||||
|
Error("Font: cannot open font file, %", m_name);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
std::ifstream::pos_type file_size = std::filesystem::file_size(std::get<std::filesystem::path>(m_build_data));
|
||||||
|
file.seekg(0, std::ios::beg);
|
||||||
|
file_bytes.resize(file_size);
|
||||||
|
file.read(reinterpret_cast<char*>(file_bytes.data()), file_size);
|
||||||
|
file.close();
|
||||||
|
}
|
||||||
|
|
||||||
|
CPUBuffer bitmap(RANGE * RANGE);
|
||||||
|
|
||||||
|
stbtt_pack_context pc;
|
||||||
|
stbtt_PackBegin(&pc, bitmap.GetData(), RANGE, RANGE, RANGE, 1, nullptr);
|
||||||
|
if(std::holds_alternative<std::filesystem::path>(m_build_data))
|
||||||
|
stbtt_PackFontRange(&pc, file_bytes.data(), 0, m_scale, 32, 96, m_cdata.data());
|
||||||
|
else
|
||||||
|
stbtt_PackFontRange(&pc, std::get<std::vector<std::uint8_t>>(m_build_data).data(), 0, m_scale, 32, 96, m_cdata.data());
|
||||||
|
stbtt_PackEnd(&pc);
|
||||||
|
|
||||||
|
// TODO : find better solution; No, using VK_FORMAT_R8_SRGB does not work
|
||||||
|
CPUBuffer vulkan_bitmap(RANGE * RANGE * 4);
|
||||||
|
for(int i = 0, j = 0; i < RANGE * RANGE; i++, j += 4)
|
||||||
|
{
|
||||||
|
vulkan_bitmap.GetData()[j + 0] = bitmap.GetData()[i];
|
||||||
|
vulkan_bitmap.GetData()[j + 1] = bitmap.GetData()[i];
|
||||||
|
vulkan_bitmap.GetData()[j + 2] = bitmap.GetData()[i];
|
||||||
|
vulkan_bitmap.GetData()[j + 3] = bitmap.GetData()[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
m_atlas.Init(std::move(vulkan_bitmap), RANGE, RANGE, VK_FORMAT_R8G8B8A8_SRGB, false, m_name + "_font_atlas_" + std::to_string(m_scale));
|
||||||
|
|
||||||
|
Message("Font: loaded % with a scale of %", m_name, m_scale);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Font::Destroy()
|
||||||
|
{
|
||||||
|
if(!m_atlas.IsInit())
|
||||||
|
return;
|
||||||
|
m_atlas.Destroy();
|
||||||
|
Message("Font: unloaded % with a scale of %", m_name, m_scale);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -6,6 +6,7 @@
|
|||||||
#include <Renderer/ViewerData.h>
|
#include <Renderer/ViewerData.h>
|
||||||
#include <Core/EventBus.h>
|
#include <Core/EventBus.h>
|
||||||
#include <Core/Engine.h>
|
#include <Core/Engine.h>
|
||||||
|
#include <Graphics/DogicaTTF.h>
|
||||||
|
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
|
||||||
@@ -14,11 +15,13 @@ namespace Scop
|
|||||||
Scene::Scene(std::string_view name, SceneDescriptor desc)
|
Scene::Scene(std::string_view name, SceneDescriptor desc)
|
||||||
: m_name(name), m_descriptor(std::move(desc)), p_parent(nullptr)
|
: m_name(name), m_descriptor(std::move(desc)), p_parent(nullptr)
|
||||||
{
|
{
|
||||||
|
LoadFont("default", 6.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
Scene::Scene(std::string_view name, SceneDescriptor desc, NonOwningPtr<Scene> parent)
|
Scene::Scene(std::string_view name, SceneDescriptor desc, NonOwningPtr<Scene> parent)
|
||||||
: m_name(name), m_descriptor(std::move(desc)), p_parent(parent)
|
: m_name(name), m_descriptor(std::move(desc)), p_parent(parent)
|
||||||
{
|
{
|
||||||
|
LoadFont("default", 6.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
Actor& Scene::CreateActor(Model model) noexcept
|
Actor& Scene::CreateActor(Model model) noexcept
|
||||||
@@ -57,6 +60,33 @@ namespace Scop
|
|||||||
return m_sprites.try_emplace(uuid, uuid, texture).first->second;
|
return m_sprites.try_emplace(uuid, uuid, texture).first->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Text& Scene::CreateText(std::string text) noexcept
|
||||||
|
{
|
||||||
|
UUID uuid = UUID();
|
||||||
|
return m_texts.try_emplace(uuid, uuid, std::move(text), p_bound_font).first->second;
|
||||||
|
}
|
||||||
|
|
||||||
|
Text& Scene::CreateText(std::string_view name, std::string text)
|
||||||
|
{
|
||||||
|
UUID uuid = UUID();
|
||||||
|
return m_texts.try_emplace(uuid, uuid, std::move(text), p_bound_font).first->second;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Scene::LoadFont(std::filesystem::path path, float scale)
|
||||||
|
{
|
||||||
|
std::shared_ptr<Font> font = m_fonts_registry.GetFont(path, scale);
|
||||||
|
if(!font)
|
||||||
|
{
|
||||||
|
if(path.string() == "default")
|
||||||
|
font = std::make_shared<Font>("default", dogica_ttf, scale);
|
||||||
|
else
|
||||||
|
font = std::make_shared<Font>(std::move(path), scale);
|
||||||
|
font->BuildFont();
|
||||||
|
m_fonts_registry.RegisterFont(font);
|
||||||
|
}
|
||||||
|
p_bound_font = font;
|
||||||
|
}
|
||||||
|
|
||||||
void Scene::RemoveActor(Actor& actor) noexcept
|
void Scene::RemoveActor(Actor& actor) noexcept
|
||||||
{
|
{
|
||||||
auto it = m_actors.find(actor.GetUUID());
|
auto it = m_actors.find(actor.GetUUID());
|
||||||
@@ -175,6 +205,7 @@ namespace Scop
|
|||||||
m_forward.matrices_buffer->Destroy();
|
m_forward.matrices_buffer->Destroy();
|
||||||
if(m_post_process.data_buffer)
|
if(m_post_process.data_buffer)
|
||||||
m_post_process.data_buffer->Destroy();
|
m_post_process.data_buffer->Destroy();
|
||||||
|
m_fonts_registry.Reset();
|
||||||
for(auto& child : m_scene_children)
|
for(auto& child : m_scene_children)
|
||||||
child.Destroy();
|
child.Destroy();
|
||||||
}
|
}
|
||||||
|
|||||||
48
ScopEngine/Runtime/Sources/Graphics/Text.cpp
git.filemode.normal_file
48
ScopEngine/Runtime/Sources/Graphics/Text.cpp
git.filemode.normal_file
@@ -0,0 +1,48 @@
|
|||||||
|
#include <Graphics/Text.h>
|
||||||
|
#include <Renderer/Vertex.h>
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace Scop
|
||||||
|
{
|
||||||
|
Text::Text(std::uint64_t uuid, const std::string& text, std::shared_ptr<Font> font) : m_uuid(uuid)
|
||||||
|
{
|
||||||
|
Assert(font != nullptr, "invalid font");
|
||||||
|
|
||||||
|
std::vector<Vertex> vertex_data;
|
||||||
|
std::vector<std::uint32_t> index_data;
|
||||||
|
|
||||||
|
float stb_x = 0.0f;
|
||||||
|
float stb_y = 0.0f;
|
||||||
|
|
||||||
|
const auto& char_data = font->GetCharData();
|
||||||
|
for(char c : text)
|
||||||
|
{
|
||||||
|
if(c < 32)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
stbtt_aligned_quad q;
|
||||||
|
stbtt_GetPackedQuad(char_data.data(), RANGE, RANGE, c - 32, &stb_x, &stb_y, &q, 1);
|
||||||
|
|
||||||
|
std::size_t index = vertex_data.size();
|
||||||
|
|
||||||
|
vertex_data.emplace_back(Vec4f{ q.x0, q.y0, 0.0f, 1.0f }, Vec4f{ 1.0f }, -Vec2f{ q.s0, -q.t0 });
|
||||||
|
vertex_data.emplace_back(Vec4f{ q.x1, q.y0, 0.0f, 1.0f }, Vec4f{ 1.0f }, -Vec2f{ q.s1, -q.t0 });
|
||||||
|
vertex_data.emplace_back(Vec4f{ q.x1, q.y1, 0.0f, 1.0f }, Vec4f{ 1.0f }, -Vec2f{ q.s1, -q.t1 });
|
||||||
|
vertex_data.emplace_back(Vec4f{ q.x0, q.y1, 0.0f, 1.0f }, Vec4f{ 1.0f }, -Vec2f{ q.s0, -q.t1 });
|
||||||
|
|
||||||
|
index_data.push_back(index + 0);
|
||||||
|
index_data.push_back(index + 1);
|
||||||
|
index_data.push_back(index + 2);
|
||||||
|
index_data.push_back(index + 2);
|
||||||
|
index_data.push_back(index + 3);
|
||||||
|
index_data.push_back(index + 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
|
||||||
|
mesh->AddSubMesh({ std::move(vertex_data), std::move(index_data) });
|
||||||
|
p_mesh = mesh;
|
||||||
|
p_font = font;
|
||||||
|
m_text = text;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -98,6 +98,19 @@ namespace Scop
|
|||||||
RenderCore::Get().vkCmdPushConstants(cmd, m_pipeline.GetPipelineLayout(), VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(SpriteData), &sprite_data);
|
RenderCore::Get().vkCmdPushConstants(cmd, m_pipeline.GetPipelineLayout(), VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(SpriteData), &sprite_data);
|
||||||
sprite.GetMesh()->Draw(cmd, renderer.GetDrawCallsCounterRef(), renderer.GetPolygonDrawnCounterRef());
|
sprite.GetMesh()->Draw(cmd, renderer.GetDrawCallsCounterRef(), renderer.GetPolygonDrawnCounterRef());
|
||||||
}
|
}
|
||||||
|
for(const auto& [_, text] : scene.GetTexts())
|
||||||
|
{
|
||||||
|
SpriteData sprite_data;
|
||||||
|
sprite_data.position = Vec2f{ static_cast<float>(text.GetPosition().x), static_cast<float>(text.GetPosition().y) };
|
||||||
|
sprite_data.color = text.GetColor();
|
||||||
|
if(!text.IsSetInit())
|
||||||
|
const_cast<Text&>(text).UpdateDescriptorSet(*p_texture_set);
|
||||||
|
const_cast<Text&>(text).Bind(frame_index, cmd);
|
||||||
|
std::array<VkDescriptorSet, 2> sets = { p_viewer_data_set->GetSet(frame_index), text.GetSet(frame_index) };
|
||||||
|
RenderCore::Get().vkCmdBindDescriptorSets(cmd, m_pipeline.GetPipelineBindPoint(), m_pipeline.GetPipelineLayout(), 0, sets.size(), sets.data(), 0, nullptr);
|
||||||
|
RenderCore::Get().vkCmdPushConstants(cmd, m_pipeline.GetPipelineLayout(), VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(SpriteData), &sprite_data);
|
||||||
|
text.GetMesh()->Draw(cmd, renderer.GetDrawCallsCounterRef(), renderer.GetPolygonDrawnCounterRef());
|
||||||
|
}
|
||||||
m_pipeline.EndPipeline(cmd);
|
m_pipeline.EndPipeline(cmd);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
623
ScopEngine/ThirdParty/stb_rect_pack.h
vendored
git.filemode.normal_file
623
ScopEngine/ThirdParty/stb_rect_pack.h
vendored
git.filemode.normal_file
@@ -0,0 +1,623 @@
|
|||||||
|
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
|
||||||
|
// Sean Barrett 2014
|
||||||
|
//
|
||||||
|
// Useful for e.g. packing rectangular textures into an atlas.
|
||||||
|
// Does not do rotation.
|
||||||
|
//
|
||||||
|
// Before #including,
|
||||||
|
//
|
||||||
|
// #define STB_RECT_PACK_IMPLEMENTATION
|
||||||
|
//
|
||||||
|
// in the file that you want to have the implementation.
|
||||||
|
//
|
||||||
|
// Not necessarily the awesomest packing method, but better than
|
||||||
|
// the totally naive one in stb_truetype (which is primarily what
|
||||||
|
// this is meant to replace).
|
||||||
|
//
|
||||||
|
// Has only had a few tests run, may have issues.
|
||||||
|
//
|
||||||
|
// More docs to come.
|
||||||
|
//
|
||||||
|
// No memory allocations; uses qsort() and assert() from stdlib.
|
||||||
|
// Can override those by defining STBRP_SORT and STBRP_ASSERT.
|
||||||
|
//
|
||||||
|
// This library currently uses the Skyline Bottom-Left algorithm.
|
||||||
|
//
|
||||||
|
// Please note: better rectangle packers are welcome! Please
|
||||||
|
// implement them to the same API, but with a different init
|
||||||
|
// function.
|
||||||
|
//
|
||||||
|
// Credits
|
||||||
|
//
|
||||||
|
// Library
|
||||||
|
// Sean Barrett
|
||||||
|
// Minor features
|
||||||
|
// Martins Mozeiko
|
||||||
|
// github:IntellectualKitty
|
||||||
|
//
|
||||||
|
// Bugfixes / warning fixes
|
||||||
|
// Jeremy Jaussaud
|
||||||
|
// Fabian Giesen
|
||||||
|
//
|
||||||
|
// Version history:
|
||||||
|
//
|
||||||
|
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
|
||||||
|
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
|
||||||
|
// 0.99 (2019-02-07) warning fixes
|
||||||
|
// 0.11 (2017-03-03) return packing success/fail result
|
||||||
|
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
|
||||||
|
// 0.09 (2016-08-27) fix compiler warnings
|
||||||
|
// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
|
||||||
|
// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
|
||||||
|
// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
|
||||||
|
// 0.05: added STBRP_ASSERT to allow replacing assert
|
||||||
|
// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
|
||||||
|
// 0.01: initial release
|
||||||
|
//
|
||||||
|
// LICENSE
|
||||||
|
//
|
||||||
|
// See end of file for license information.
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// INCLUDE SECTION
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifndef STB_INCLUDE_STB_RECT_PACK_H
|
||||||
|
#define STB_INCLUDE_STB_RECT_PACK_H
|
||||||
|
|
||||||
|
#define STB_RECT_PACK_VERSION 1
|
||||||
|
|
||||||
|
#ifdef STBRP_STATIC
|
||||||
|
#define STBRP_DEF static
|
||||||
|
#else
|
||||||
|
#define STBRP_DEF extern
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
typedef struct stbrp_context stbrp_context;
|
||||||
|
typedef struct stbrp_node stbrp_node;
|
||||||
|
typedef struct stbrp_rect stbrp_rect;
|
||||||
|
|
||||||
|
typedef int stbrp_coord;
|
||||||
|
|
||||||
|
#define STBRP__MAXVAL 0x7fffffff
|
||||||
|
// Mostly for internal use, but this is the maximum supported coordinate value.
|
||||||
|
|
||||||
|
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
|
||||||
|
// Assign packed locations to rectangles. The rectangles are of type
|
||||||
|
// 'stbrp_rect' defined below, stored in the array 'rects', and there
|
||||||
|
// are 'num_rects' many of them.
|
||||||
|
//
|
||||||
|
// Rectangles which are successfully packed have the 'was_packed' flag
|
||||||
|
// set to a non-zero value and 'x' and 'y' store the minimum location
|
||||||
|
// on each axis (i.e. bottom-left in cartesian coordinates, top-left
|
||||||
|
// if you imagine y increasing downwards). Rectangles which do not fit
|
||||||
|
// have the 'was_packed' flag set to 0.
|
||||||
|
//
|
||||||
|
// You should not try to access the 'rects' array from another thread
|
||||||
|
// while this function is running, as the function temporarily reorders
|
||||||
|
// the array while it executes.
|
||||||
|
//
|
||||||
|
// To pack into another rectangle, you need to call stbrp_init_target
|
||||||
|
// again. To continue packing into the same rectangle, you can call
|
||||||
|
// this function again. Calling this multiple times with multiple rect
|
||||||
|
// arrays will probably produce worse packing results than calling it
|
||||||
|
// a single time with the full rectangle array, but the option is
|
||||||
|
// available.
|
||||||
|
//
|
||||||
|
// The function returns 1 if all of the rectangles were successfully
|
||||||
|
// packed and 0 otherwise.
|
||||||
|
|
||||||
|
struct stbrp_rect
|
||||||
|
{
|
||||||
|
// reserved for your use:
|
||||||
|
int id;
|
||||||
|
|
||||||
|
// input:
|
||||||
|
stbrp_coord w, h;
|
||||||
|
|
||||||
|
// output:
|
||||||
|
stbrp_coord x, y;
|
||||||
|
int was_packed; // non-zero if valid packing
|
||||||
|
|
||||||
|
}; // 16 bytes, nominally
|
||||||
|
|
||||||
|
|
||||||
|
STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
|
||||||
|
// Initialize a rectangle packer to:
|
||||||
|
// pack a rectangle that is 'width' by 'height' in dimensions
|
||||||
|
// using temporary storage provided by the array 'nodes', which is 'num_nodes' long
|
||||||
|
//
|
||||||
|
// You must call this function every time you start packing into a new target.
|
||||||
|
//
|
||||||
|
// There is no "shutdown" function. The 'nodes' memory must stay valid for
|
||||||
|
// the following stbrp_pack_rects() call (or calls), but can be freed after
|
||||||
|
// the call (or calls) finish.
|
||||||
|
//
|
||||||
|
// Note: to guarantee best results, either:
|
||||||
|
// 1. make sure 'num_nodes' >= 'width'
|
||||||
|
// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
|
||||||
|
//
|
||||||
|
// If you don't do either of the above things, widths will be quantized to multiples
|
||||||
|
// of small integers to guarantee the algorithm doesn't run out of temporary storage.
|
||||||
|
//
|
||||||
|
// If you do #2, then the non-quantized algorithm will be used, but the algorithm
|
||||||
|
// may run out of temporary storage and be unable to pack some rectangles.
|
||||||
|
|
||||||
|
STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
|
||||||
|
// Optionally call this function after init but before doing any packing to
|
||||||
|
// change the handling of the out-of-temp-memory scenario, described above.
|
||||||
|
// If you call init again, this will be reset to the default (false).
|
||||||
|
|
||||||
|
|
||||||
|
STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
|
||||||
|
// Optionally select which packing heuristic the library should use. Different
|
||||||
|
// heuristics will produce better/worse results for different data sets.
|
||||||
|
// If you call init again, this will be reset to the default.
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
STBRP_HEURISTIC_Skyline_default=0,
|
||||||
|
STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
|
||||||
|
STBRP_HEURISTIC_Skyline_BF_sortHeight
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// the details of the following structures don't matter to you, but they must
|
||||||
|
// be visible so you can handle the memory allocations for them
|
||||||
|
|
||||||
|
struct stbrp_node
|
||||||
|
{
|
||||||
|
stbrp_coord x,y;
|
||||||
|
stbrp_node *next;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct stbrp_context
|
||||||
|
{
|
||||||
|
int width;
|
||||||
|
int height;
|
||||||
|
int align;
|
||||||
|
int init_mode;
|
||||||
|
int heuristic;
|
||||||
|
int num_nodes;
|
||||||
|
stbrp_node *active_head;
|
||||||
|
stbrp_node *free_head;
|
||||||
|
stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
|
||||||
|
};
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// IMPLEMENTATION SECTION
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifdef STB_RECT_PACK_IMPLEMENTATION
|
||||||
|
#ifndef STBRP_SORT
|
||||||
|
#include <stdlib.h>
|
||||||
|
#define STBRP_SORT qsort
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef STBRP_ASSERT
|
||||||
|
#include <assert.h>
|
||||||
|
#define STBRP_ASSERT assert
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef _MSC_VER
|
||||||
|
#define STBRP__NOTUSED(v) (void)(v)
|
||||||
|
#define STBRP__CDECL __cdecl
|
||||||
|
#else
|
||||||
|
#define STBRP__NOTUSED(v) (void)sizeof(v)
|
||||||
|
#define STBRP__CDECL
|
||||||
|
#endif
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
STBRP__INIT_skyline = 1
|
||||||
|
};
|
||||||
|
|
||||||
|
STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
|
||||||
|
{
|
||||||
|
switch (context->init_mode) {
|
||||||
|
case STBRP__INIT_skyline:
|
||||||
|
STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
|
||||||
|
context->heuristic = heuristic;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
STBRP_ASSERT(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
|
||||||
|
{
|
||||||
|
if (allow_out_of_mem)
|
||||||
|
// if it's ok to run out of memory, then don't bother aligning them;
|
||||||
|
// this gives better packing, but may fail due to OOM (even though
|
||||||
|
// the rectangles easily fit). @TODO a smarter approach would be to only
|
||||||
|
// quantize once we've hit OOM, then we could get rid of this parameter.
|
||||||
|
context->align = 1;
|
||||||
|
else {
|
||||||
|
// if it's not ok to run out of memory, then quantize the widths
|
||||||
|
// so that num_nodes is always enough nodes.
|
||||||
|
//
|
||||||
|
// I.e. num_nodes * align >= width
|
||||||
|
// align >= width / num_nodes
|
||||||
|
// align = ceil(width/num_nodes)
|
||||||
|
|
||||||
|
context->align = (context->width + context->num_nodes-1) / context->num_nodes;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for (i=0; i < num_nodes-1; ++i)
|
||||||
|
nodes[i].next = &nodes[i+1];
|
||||||
|
nodes[i].next = NULL;
|
||||||
|
context->init_mode = STBRP__INIT_skyline;
|
||||||
|
context->heuristic = STBRP_HEURISTIC_Skyline_default;
|
||||||
|
context->free_head = &nodes[0];
|
||||||
|
context->active_head = &context->extra[0];
|
||||||
|
context->width = width;
|
||||||
|
context->height = height;
|
||||||
|
context->num_nodes = num_nodes;
|
||||||
|
stbrp_setup_allow_out_of_mem(context, 0);
|
||||||
|
|
||||||
|
// node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
|
||||||
|
context->extra[0].x = 0;
|
||||||
|
context->extra[0].y = 0;
|
||||||
|
context->extra[0].next = &context->extra[1];
|
||||||
|
context->extra[1].x = (stbrp_coord) width;
|
||||||
|
context->extra[1].y = (1<<30);
|
||||||
|
context->extra[1].next = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
// find minimum y position if it starts at x1
|
||||||
|
static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
|
||||||
|
{
|
||||||
|
stbrp_node *node = first;
|
||||||
|
int x1 = x0 + width;
|
||||||
|
int min_y, visited_width, waste_area;
|
||||||
|
|
||||||
|
STBRP__NOTUSED(c);
|
||||||
|
|
||||||
|
STBRP_ASSERT(first->x <= x0);
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
// skip in case we're past the node
|
||||||
|
while (node->next->x <= x0)
|
||||||
|
++node;
|
||||||
|
#else
|
||||||
|
STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
|
||||||
|
#endif
|
||||||
|
|
||||||
|
STBRP_ASSERT(node->x <= x0);
|
||||||
|
|
||||||
|
min_y = 0;
|
||||||
|
waste_area = 0;
|
||||||
|
visited_width = 0;
|
||||||
|
while (node->x < x1) {
|
||||||
|
if (node->y > min_y) {
|
||||||
|
// raise min_y higher.
|
||||||
|
// we've accounted for all waste up to min_y,
|
||||||
|
// but we'll now add more waste for everything we've visted
|
||||||
|
waste_area += visited_width * (node->y - min_y);
|
||||||
|
min_y = node->y;
|
||||||
|
// the first time through, visited_width might be reduced
|
||||||
|
if (node->x < x0)
|
||||||
|
visited_width += node->next->x - x0;
|
||||||
|
else
|
||||||
|
visited_width += node->next->x - node->x;
|
||||||
|
} else {
|
||||||
|
// add waste area
|
||||||
|
int under_width = node->next->x - node->x;
|
||||||
|
if (under_width + visited_width > width)
|
||||||
|
under_width = width - visited_width;
|
||||||
|
waste_area += under_width * (min_y - node->y);
|
||||||
|
visited_width += under_width;
|
||||||
|
}
|
||||||
|
node = node->next;
|
||||||
|
}
|
||||||
|
|
||||||
|
*pwaste = waste_area;
|
||||||
|
return min_y;
|
||||||
|
}
|
||||||
|
|
||||||
|
typedef struct
|
||||||
|
{
|
||||||
|
int x,y;
|
||||||
|
stbrp_node **prev_link;
|
||||||
|
} stbrp__findresult;
|
||||||
|
|
||||||
|
static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
|
||||||
|
{
|
||||||
|
int best_waste = (1<<30), best_x, best_y = (1 << 30);
|
||||||
|
stbrp__findresult fr;
|
||||||
|
stbrp_node **prev, *node, *tail, **best = NULL;
|
||||||
|
|
||||||
|
// align to multiple of c->align
|
||||||
|
width = (width + c->align - 1);
|
||||||
|
width -= width % c->align;
|
||||||
|
STBRP_ASSERT(width % c->align == 0);
|
||||||
|
|
||||||
|
// if it can't possibly fit, bail immediately
|
||||||
|
if (width > c->width || height > c->height) {
|
||||||
|
fr.prev_link = NULL;
|
||||||
|
fr.x = fr.y = 0;
|
||||||
|
return fr;
|
||||||
|
}
|
||||||
|
|
||||||
|
node = c->active_head;
|
||||||
|
prev = &c->active_head;
|
||||||
|
while (node->x + width <= c->width) {
|
||||||
|
int y,waste;
|
||||||
|
y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
|
||||||
|
if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
|
||||||
|
// bottom left
|
||||||
|
if (y < best_y) {
|
||||||
|
best_y = y;
|
||||||
|
best = prev;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// best-fit
|
||||||
|
if (y + height <= c->height) {
|
||||||
|
// can only use it if it first vertically
|
||||||
|
if (y < best_y || (y == best_y && waste < best_waste)) {
|
||||||
|
best_y = y;
|
||||||
|
best_waste = waste;
|
||||||
|
best = prev;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
prev = &node->next;
|
||||||
|
node = node->next;
|
||||||
|
}
|
||||||
|
|
||||||
|
best_x = (best == NULL) ? 0 : (*best)->x;
|
||||||
|
|
||||||
|
// if doing best-fit (BF), we also have to try aligning right edge to each node position
|
||||||
|
//
|
||||||
|
// e.g, if fitting
|
||||||
|
//
|
||||||
|
// ____________________
|
||||||
|
// |____________________|
|
||||||
|
//
|
||||||
|
// into
|
||||||
|
//
|
||||||
|
// | |
|
||||||
|
// | ____________|
|
||||||
|
// |____________|
|
||||||
|
//
|
||||||
|
// then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
|
||||||
|
//
|
||||||
|
// This makes BF take about 2x the time
|
||||||
|
|
||||||
|
if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
|
||||||
|
tail = c->active_head;
|
||||||
|
node = c->active_head;
|
||||||
|
prev = &c->active_head;
|
||||||
|
// find first node that's admissible
|
||||||
|
while (tail->x < width)
|
||||||
|
tail = tail->next;
|
||||||
|
while (tail) {
|
||||||
|
int xpos = tail->x - width;
|
||||||
|
int y,waste;
|
||||||
|
STBRP_ASSERT(xpos >= 0);
|
||||||
|
// find the left position that matches this
|
||||||
|
while (node->next->x <= xpos) {
|
||||||
|
prev = &node->next;
|
||||||
|
node = node->next;
|
||||||
|
}
|
||||||
|
STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
|
||||||
|
y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
|
||||||
|
if (y + height <= c->height) {
|
||||||
|
if (y <= best_y) {
|
||||||
|
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
|
||||||
|
best_x = xpos;
|
||||||
|
STBRP_ASSERT(y <= best_y);
|
||||||
|
best_y = y;
|
||||||
|
best_waste = waste;
|
||||||
|
best = prev;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
tail = tail->next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fr.prev_link = best;
|
||||||
|
fr.x = best_x;
|
||||||
|
fr.y = best_y;
|
||||||
|
return fr;
|
||||||
|
}
|
||||||
|
|
||||||
|
static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
|
||||||
|
{
|
||||||
|
// find best position according to heuristic
|
||||||
|
stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
|
||||||
|
stbrp_node *node, *cur;
|
||||||
|
|
||||||
|
// bail if:
|
||||||
|
// 1. it failed
|
||||||
|
// 2. the best node doesn't fit (we don't always check this)
|
||||||
|
// 3. we're out of memory
|
||||||
|
if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
|
||||||
|
res.prev_link = NULL;
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
// on success, create new node
|
||||||
|
node = context->free_head;
|
||||||
|
node->x = (stbrp_coord) res.x;
|
||||||
|
node->y = (stbrp_coord) (res.y + height);
|
||||||
|
|
||||||
|
context->free_head = node->next;
|
||||||
|
|
||||||
|
// insert the new node into the right starting point, and
|
||||||
|
// let 'cur' point to the remaining nodes needing to be
|
||||||
|
// stiched back in
|
||||||
|
|
||||||
|
cur = *res.prev_link;
|
||||||
|
if (cur->x < res.x) {
|
||||||
|
// preserve the existing one, so start testing with the next one
|
||||||
|
stbrp_node *next = cur->next;
|
||||||
|
cur->next = node;
|
||||||
|
cur = next;
|
||||||
|
} else {
|
||||||
|
*res.prev_link = node;
|
||||||
|
}
|
||||||
|
|
||||||
|
// from here, traverse cur and free the nodes, until we get to one
|
||||||
|
// that shouldn't be freed
|
||||||
|
while (cur->next && cur->next->x <= res.x + width) {
|
||||||
|
stbrp_node *next = cur->next;
|
||||||
|
// move the current node to the free list
|
||||||
|
cur->next = context->free_head;
|
||||||
|
context->free_head = cur;
|
||||||
|
cur = next;
|
||||||
|
}
|
||||||
|
|
||||||
|
// stitch the list back in
|
||||||
|
node->next = cur;
|
||||||
|
|
||||||
|
if (cur->x < res.x + width)
|
||||||
|
cur->x = (stbrp_coord) (res.x + width);
|
||||||
|
|
||||||
|
#ifdef _DEBUG
|
||||||
|
cur = context->active_head;
|
||||||
|
while (cur->x < context->width) {
|
||||||
|
STBRP_ASSERT(cur->x < cur->next->x);
|
||||||
|
cur = cur->next;
|
||||||
|
}
|
||||||
|
STBRP_ASSERT(cur->next == NULL);
|
||||||
|
|
||||||
|
{
|
||||||
|
int count=0;
|
||||||
|
cur = context->active_head;
|
||||||
|
while (cur) {
|
||||||
|
cur = cur->next;
|
||||||
|
++count;
|
||||||
|
}
|
||||||
|
cur = context->free_head;
|
||||||
|
while (cur) {
|
||||||
|
cur = cur->next;
|
||||||
|
++count;
|
||||||
|
}
|
||||||
|
STBRP_ASSERT(count == context->num_nodes+2);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
|
||||||
|
{
|
||||||
|
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||||
|
const stbrp_rect *q = (const stbrp_rect *) b;
|
||||||
|
if (p->h > q->h)
|
||||||
|
return -1;
|
||||||
|
if (p->h < q->h)
|
||||||
|
return 1;
|
||||||
|
return (p->w > q->w) ? -1 : (p->w < q->w);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
|
||||||
|
{
|
||||||
|
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||||
|
const stbrp_rect *q = (const stbrp_rect *) b;
|
||||||
|
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
|
||||||
|
}
|
||||||
|
|
||||||
|
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
|
||||||
|
{
|
||||||
|
int i, all_rects_packed = 1;
|
||||||
|
|
||||||
|
// we use the 'was_packed' field internally to allow sorting/unsorting
|
||||||
|
for (i=0; i < num_rects; ++i) {
|
||||||
|
rects[i].was_packed = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
// sort according to heuristic
|
||||||
|
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
|
||||||
|
|
||||||
|
for (i=0; i < num_rects; ++i) {
|
||||||
|
if (rects[i].w == 0 || rects[i].h == 0) {
|
||||||
|
rects[i].x = rects[i].y = 0; // empty rect needs no space
|
||||||
|
} else {
|
||||||
|
stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
|
||||||
|
if (fr.prev_link) {
|
||||||
|
rects[i].x = (stbrp_coord) fr.x;
|
||||||
|
rects[i].y = (stbrp_coord) fr.y;
|
||||||
|
} else {
|
||||||
|
rects[i].x = rects[i].y = STBRP__MAXVAL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// unsort
|
||||||
|
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
|
||||||
|
|
||||||
|
// set was_packed flags and all_rects_packed status
|
||||||
|
for (i=0; i < num_rects; ++i) {
|
||||||
|
rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
|
||||||
|
if (!rects[i].was_packed)
|
||||||
|
all_rects_packed = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// return the all_rects_packed status
|
||||||
|
return all_rects_packed;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*
|
||||||
|
------------------------------------------------------------------------------
|
||||||
|
This software is available under 2 licenses -- choose whichever you prefer.
|
||||||
|
------------------------------------------------------------------------------
|
||||||
|
ALTERNATIVE A - MIT License
|
||||||
|
Copyright (c) 2017 Sean Barrett
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||||
|
this software and associated documentation files (the "Software"), to deal in
|
||||||
|
the Software without restriction, including without limitation the rights to
|
||||||
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||||
|
of the Software, and to permit persons to whom the Software is furnished to do
|
||||||
|
so, subject to the following conditions:
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
||||||
|
------------------------------------------------------------------------------
|
||||||
|
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
||||||
|
This is free and unencumbered software released into the public domain.
|
||||||
|
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
||||||
|
software, either in source code form or as a compiled binary, for any purpose,
|
||||||
|
commercial or non-commercial, and by any means.
|
||||||
|
In jurisdictions that recognize copyright laws, the author or authors of this
|
||||||
|
software dedicate any and all copyright interest in the software to the public
|
||||||
|
domain. We make this dedication for the benefit of the public at large and to
|
||||||
|
the detriment of our heirs and successors. We intend this dedication to be an
|
||||||
|
overt act of relinquishment in perpetuity of all present and future rights to
|
||||||
|
this software under copyright law.
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||||
|
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||||
|
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
------------------------------------------------------------------------------
|
||||||
|
*/
|
||||||
5077
ScopEngine/ThirdParty/stb_truetype.h
vendored
git.filemode.normal_file
5077
ScopEngine/ThirdParty/stb_truetype.h
vendored
git.filemode.normal_file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user