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https://github.com/Kbz-8/42_vox.git
synced 2026-01-13 15:43:34 +00:00
adding text management in engine
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2833
ScopEngine/Runtime/Includes/Graphics/DogicaTTF.h
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2833
ScopEngine/Runtime/Includes/Graphics/DogicaTTF.h
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61
ScopEngine/Runtime/Includes/Graphics/Font.h
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61
ScopEngine/Runtime/Includes/Graphics/Font.h
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#ifndef __SCOP_FONT__
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#define __SCOP_FONT__
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#include <variant>
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#include <filesystem>
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#include <unordered_set>
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#include <stb_truetype.h>
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#include <Renderer/Image.h>
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namespace Scop
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{
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constexpr const int RANGE = 1024;
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class Font
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{
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public:
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Font(const std::filesystem::path& path, float scale) : m_build_data(path), m_name(path.string()), m_scale(scale) {}
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Font(const std::string& name, const std::vector<std::uint8_t>& ttf_data, float scale) : m_build_data(ttf_data), m_name(name), m_scale(scale) {}
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void BuildFont();
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void Destroy();
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inline const std::string& GetName() const { return m_name; }
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inline float GetScale() const noexcept { return m_scale; }
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inline const std::array<stbtt_packedchar, 96>& GetCharData() const { return m_cdata; }
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inline const Texture& GetTexture() const noexcept { return m_atlas; }
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inline bool operator==(const Font& rhs) const { return rhs.m_name == m_name && rhs.m_scale == m_scale; }
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inline bool operator!=(const Font& rhs) const { return rhs.m_name != m_name || rhs.m_scale != m_scale; }
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inline ~Font() { Destroy(); }
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private:
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std::array<stbtt_packedchar, 96> m_cdata;
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Texture m_atlas;
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std::variant<std::filesystem::path, std::vector<std::uint8_t>> m_build_data;
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std::string m_name;
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float m_scale;
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};
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class FontRegistry
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{
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public:
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FontRegistry() = default;
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inline void RegisterFont(std::shared_ptr<Font> font);
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inline void UnregisterFont(std::shared_ptr<Font> font);
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inline std::shared_ptr<Font> GetFont(const std::filesystem::path& name, float scale);
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inline void Reset();
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~FontRegistry() = default;
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private:
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std::unordered_set<std::shared_ptr<Font>> m_fonts_registry;
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};
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}
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#include <Graphics/Font.inl>
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#endif
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31
ScopEngine/Runtime/Includes/Graphics/Font.inl
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31
ScopEngine/Runtime/Includes/Graphics/Font.inl
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#pragma once
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#include <Graphics/Font.h>
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namespace Scop
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{
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void FontRegistry::RegisterFont(std::shared_ptr<Font> font)
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{
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m_fonts_registry.insert(font);
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}
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void FontRegistry::UnregisterFont(std::shared_ptr<Font> font)
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{
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m_fonts_registry.erase(font);
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}
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std::shared_ptr<Font> FontRegistry::GetFont(const std::filesystem::path& name, float scale)
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{
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auto it = std::find_if(m_fonts_registry.begin(), m_fonts_registry.end(), [&name, scale](std::shared_ptr<Font> rhs)
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{
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return (name == rhs->GetName() && scale == rhs->GetScale());
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});
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return (it != m_fonts_registry.end() ? *it : nullptr);
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}
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void FontRegistry::Reset()
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{
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for(auto& font: m_fonts_registry)
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font->Destroy();
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m_fonts_registry.clear();
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}
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}
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@@ -17,6 +17,8 @@
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#include <Graphics/Cameras/Base.h>
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#include <Renderer/Pipelines/Shader.h>
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#include <Renderer/Pipelines/Graphics.h>
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#include <Graphics/Font.h>
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#include <Graphics/Text.h>
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namespace Scop
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{
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@@ -66,6 +68,11 @@ namespace Scop
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Sprite& CreateSprite(std::shared_ptr<Texture> texture) noexcept;
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Sprite& CreateSprite(std::string_view name, std::shared_ptr<Texture> texture);
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Text& CreateText(std::string text) noexcept;
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Text& CreateText(std::string_view name, std::string text);
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void LoadFont(std::filesystem::path path, float scale);
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void RemoveActor(Actor& actor) noexcept;
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void RemoveNarrator(Narrator& narrator) noexcept;
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void RemoveSprite(Sprite& sprite) noexcept;
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@@ -79,6 +86,7 @@ namespace Scop
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[[nodiscard]] inline PostProcessData& GetPostProcessData() noexcept { return m_post_process; }
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[[nodiscard]] inline const std::unordered_map<std::uint64_t, Actor>& GetActors() const noexcept { return m_actors; }
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[[nodiscard]] inline const std::unordered_map<std::uint64_t, Sprite>& GetSprites() const noexcept { return m_sprites; }
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[[nodiscard]] inline const std::unordered_map<std::uint64_t, Text>& GetTexts() const noexcept { return m_texts; }
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[[nodiscard]] inline const std::string& GetName() const noexcept { return m_name; }
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[[nodiscard]] inline GraphicPipeline& GetPipeline() noexcept { return m_pipeline; }
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[[nodiscard]] inline std::shared_ptr<BaseCamera> GetCamera() const { return m_descriptor.camera; }
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@@ -101,13 +109,16 @@ namespace Scop
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PostProcessData m_post_process;
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DepthImage m_depth;
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SceneDescriptor m_descriptor;
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FontRegistry m_fonts_registry;
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std::shared_ptr<CubeTexture> p_skybox;
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std::unordered_map<std::uint64_t, Actor> m_actors;
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std::unordered_map<std::uint64_t, Text> m_texts;
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std::unordered_map<std::uint64_t, Sprite> m_sprites;
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std::unordered_map<std::uint64_t, Narrator> m_narrators;
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std::vector<Scene> m_scene_children;
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std::string m_name;
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NonOwningPtr<Scene> p_parent;
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std::shared_ptr<Font> p_bound_font;
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};
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}
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56
ScopEngine/Runtime/Includes/Graphics/Text.h
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56
ScopEngine/Runtime/Includes/Graphics/Text.h
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#ifndef __SCOP_TEXT__
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#define __SCOP_TEXT__
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#include <Graphics/Font.h>
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#include <Graphics/Mesh.h>
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#include <Renderer/Descriptor.h>
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namespace Scop
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{
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class Text
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{
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friend class Render2DPass;
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public:
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Text(std::uint64_t uuid, const std::string& text, std::shared_ptr<Font> font);
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inline void SetColor(Vec4f color) noexcept { m_color = color; }
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inline void SetPosition(Vec2ui position) noexcept { m_position = position; }
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inline void SetScale(Vec2f scale) noexcept { m_scale = scale; }
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[[nodiscard]] inline const std::string& GetText() const { return m_text; }
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[[nodiscard]] inline std::shared_ptr<Font> GetFont() const { return p_font; }
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[[nodiscard]] inline const Vec4f& GetColor() const noexcept { return m_color; }
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[[nodiscard]] inline const Vec2ui& GetPosition() const noexcept { return m_position; }
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[[nodiscard]] inline const Vec2f& GetScale() const noexcept { return m_scale; }
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[[nodiscard]] inline std::shared_ptr<Mesh> GetMesh() const { return p_mesh; }
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[[nodiscard]] inline std::uint64_t GetUUID() const noexcept { return m_uuid; }
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virtual ~Text() = default;
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private:
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[[nodiscard]] inline bool IsSetInit() const noexcept { return m_set.IsInit(); }
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[[nodiscard]] inline VkDescriptorSet GetSet(std::size_t frame_index) const noexcept { return m_set.GetSet(frame_index); }
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inline void UpdateDescriptorSet(const DescriptorSet& set)
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{
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m_set = set.Duplicate();
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}
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inline void Bind(std::size_t frame_index, VkCommandBuffer cmd)
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{
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m_set.SetImage(frame_index, 0, const_cast<Texture&>(p_font->GetTexture()));
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m_set.Update(frame_index, cmd);
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}
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private:
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DescriptorSet m_set;
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std::shared_ptr<Mesh> p_mesh;
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std::shared_ptr<Font> p_font;
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std::string m_text;
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Vec4f m_color = Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f };
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Vec2ui m_position = Vec2ui{ 0, 0 };
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Vec2f m_scale = Vec2f{ 1.0f, 1.0f };
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std::uint64_t m_uuid;
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};
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}
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#endif
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