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adding text management in engine
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@@ -20,7 +20,7 @@ OBJS = $(addprefix $(OBJ_DIR)/, $(SRCS:.cpp=.o))
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SPVS = $(addprefix $(SHADER_DIR)/, $(SHADER_SRCS:.nzsl=.spv))
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CXX = clang++
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CXXFLAGS = -std=c++20 -I Runtime/Includes -I Runtime/Sources -I ThirdParty/KVF -D KVF_IMPL_VK_NO_PROTOTYPES -D VK_NO_PROTOTYPES -fPIC
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CXXFLAGS = -std=c++20 -I Runtime/Includes -I Runtime/Sources -I ThirdParty/ -I ThirdParty/KVF -D KVF_IMPL_VK_NO_PROTOTYPES -D VK_NO_PROTOTYPES -fPIC
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AR = ar rc
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