working on chunk generation

This commit is contained in:
2025-05-09 18:29:41 +02:00
parent 8c94d86fd4
commit 18dd89f485
10 changed files with 221 additions and 23 deletions

View File

@@ -7,6 +7,7 @@
#include <Utils/NonOwningPtr.h>
#include <Graphics/Enums.h>
#include <Graphics/Actor.h>
#include <Graphics/Narrator.h>
#include <Graphics/Sprite.h>
@@ -23,6 +24,7 @@ namespace Scop
{
std::shared_ptr<Shader> fragment_shader;
std::shared_ptr<BaseCamera> camera;
CullMode culling;
bool render_3D_enabled = true;
bool render_2D_enabled = true;
bool render_skybox_enabled = true;