working on chunk generation

This commit is contained in:
2025-05-09 18:29:41 +02:00
parent 8c94d86fd4
commit 18dd89f485
10 changed files with 221 additions and 23 deletions

View File

@@ -1,6 +1,47 @@
#ifndef BLOCK_H
#define BLOCK_H
#include <vector>
#include <ScopGraphics.h>
static const std::vector<Scop::Vertex> BLOCK_MESH = {
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec2f{ 0, 0 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec2f{ 1, 1 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec2f{ 1, 1 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec2f{ 0, 1 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec2f{ 0, 0 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, -1.0f, 1.0f }, Scop::Vec2f{ 0, 0 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, -1.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, -1.0f, 1.0f }, Scop::Vec2f{ 1, 1 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, -1.0f, 1.0f }, Scop::Vec2f{ 1, 1 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, -1.0f, 1.0f }, Scop::Vec2f{ 0, 1 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, 0.0f, -1.0f, 1.0f }, Scop::Vec2f{ 0, 0 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, -1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, -1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 1 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, -1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 1 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, -1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 1 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, -1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 0 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, -1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 1 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 1 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 1 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 0 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ -1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 1 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ -1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 1 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec4f{ -1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec4f{ -1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 1.0f, 1.0f }, Scop::Vec4f{ -1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 0 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec4f{ -1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 1 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 1 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 1 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 1, 0 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 1.0f, 1.0f, 1.0f }, Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 0 } },
Scop::Vertex{ Scop::Vec4f{ 0.0f, 1.0f, 0.0f, 1.0f }, Scop::Vec4f{ 1.0f, 0.0f, 0.0f, 1.0f }, Scop::Vec2f{ 0, 1 } }
};
#endif