fixing camera FOV issue

This commit is contained in:
Kbz-8
2025-05-03 00:32:58 +02:00
parent 6862ce0c18
commit 18933eeb0e
9 changed files with 18 additions and 11 deletions

View File

@@ -31,7 +31,7 @@ int main(int ac, char** av)
Scop::SceneDescriptor main_scene_desc;
main_scene_desc.fragment_shader = Scop::RenderCore::Get().GetDefaultFragmentShader();
main_scene_desc.camera = std::make_shared<Scop::FirstPerson3D>(Scop::Vec3f{ -10.0f, 0.0f, 0.0f });
main_scene_desc.camera = std::make_shared<Scop::FirstPerson3D>(Scop::Vec3f{ -10.0f, 0.0f, 0.0f }, 80.f);
Scop::Scene& main_scene = splash_scene->AddChildScene("main", std::move(main_scene_desc));
Scop::Vec2ui32 skybox_size;