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adding noise generator base class
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18
Application/Noise.h
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18
Application/Noise.h
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#ifndef NOISE_H
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#define NOISE_H
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#include <ScopMaths.h>
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class Noise
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{
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public:
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Noise() = default;
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[[nodiscard]] std::uint32_t GetHeight(Scop::Vec2i pos);
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~Noise() = default;
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private:
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};
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#endif
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