const std = @import("std"); const vk = @import("vulkan"); const base = @import("base"); const VkError = base.VkError; const Self = @This(); pub const Interface = base.ShaderModule; interface: Interface, ref_count: std.atomic.Value(usize), pub fn create(device: *base.Device, allocator: std.mem.Allocator, info: *const vk.ShaderModuleCreateInfo) VkError!*Self { const self = allocator.create(Self) catch return VkError.OutOfHostMemory; errdefer allocator.destroy(self); var interface = try Interface.init(device, allocator, info); interface.vtable = &.{ .destroy = destroy }; self.* = .{ .interface = interface, .ref_count = std.atomic.Value(usize).init(1), }; return self; } pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) void { const self: *Self = @alignCast(@fieldParentPtr("interface", interface)); self.unref(allocator); } pub fn drop(self: *Self, allocator: std.mem.Allocator) void { allocator.destroy(self); } pub fn ref(self: *Self) void { _ = self.ref_count.fetchAdd(1, .monotonic); } pub fn unref(self: *Self, allocator: std.mem.Allocator) void { if (self.ref_count.fetchSub(1, .release) == 1) { self.drop(allocator); } }