const std = @import("std"); const vk = @import("vulkan"); const VkError = @import("error_set.zig").VkError; const DeviceMemory = @import("DeviceMemory.zig"); const Device = @import("Device.zig"); const Self = @This(); pub const ObjectType: vk.ObjectType = .buffer; owner: *Device, size: vk.DeviceSize, offset: vk.DeviceSize, usage: vk.BufferUsageFlags, memory: ?*DeviceMemory, allowed_memory_types: std.bit_set.IntegerBitSet(32), vtable: *const VTable, pub const VTable = struct { destroy: *const fn (*Self, std.mem.Allocator) void, getMemoryRequirements: *const fn (*Self, *vk.MemoryRequirements) void, }; pub fn init(device: *Device, allocator: std.mem.Allocator, info: *const vk.BufferCreateInfo) VkError!Self { _ = allocator; return .{ .owner = device, .size = info.size, .offset = 0, .usage = info.usage, .memory = null, .allowed_memory_types = std.bit_set.IntegerBitSet(32).initFull(), .vtable = undefined, }; } pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) void { self.vtable.destroy(self, allocator); } pub inline fn bindMemory(self: *Self, memory: *DeviceMemory, offset: vk.DeviceSize) VkError!void { if (offset >= self.size or !self.allowed_memory_types.isSet(memory.memory_type_index)) { return VkError.ValidationFailed; } self.memory = memory; self.offset = offset; } pub inline fn getMemoryRequirements(self: *Self, requirements: *vk.MemoryRequirements) void { requirements.size = self.size; requirements.memory_type_bits = self.allowed_memory_types.mask; self.vtable.getMemoryRequirements(self, requirements); }