const std = @import("std"); const spv = @import("spv"); const base = @import("base"); const zm = base.zm; const F32x4 = Renderer.F32x4; const SpvRuntimeError = spv.Runtime.RuntimeError; const Renderer = @import("Renderer.zig"); const SoftPipeline = @import("../SoftPipeline.zig"); const VkError = base.VkError; pub const RunData = struct { renderer: *Renderer, pipeline: *SoftPipeline, batch_id: usize, batch_size: usize, fragment_count: usize, draw_call: *Renderer.DrawCall, }; pub fn runWrapper(data: RunData) void { @call(.always_inline, run, .{data}) catch |err| { std.log.scoped(.@"SPIR-V runtime").err("SPIR-V runtime catched a '{s}'", .{@errorName(err)}); if (@errorReturnTrace()) |trace| { std.debug.dumpErrorReturnTrace(trace); } }; } inline fn run(data: RunData) !void { const allocator = data.renderer.device.device_allocator.allocator(); const shader = data.pipeline.stages.getPtrAssertContains(.fragment); const rt = &shader.runtimes[data.batch_id]; const entry = try rt.getEntryPointByName(shader.entry); const output_result = try rt.getResultByLocation(0, .output); var invocation_index: usize = data.batch_id; while (invocation_index < data.fragment_count) : (invocation_index += data.batch_size) { const fragment: *Renderer.Fragment = &data.draw_call.fragments[invocation_index]; for (0..spv.SPIRV_MAX_OUTPUT_LOCATIONS) |location| { const result_word = rt.getResultByLocation(@intCast(location), .input) catch |err| switch (err) { SpvRuntimeError.NotFound => continue, else => return err, }; try rt.writeInput(fragment.inputs[location], result_word); } rt.callEntryPoint(allocator, entry) catch |err| switch (err) { // Some errors can be safely ignored SpvRuntimeError.OutOfBounds, SpvRuntimeError.Killed, => {}, else => return err, }; try rt.readOutput(std.mem.asBytes(&fragment.color), output_result); fragment.color = std.math.clamp(fragment.color, zm.f32x4s(0.0), zm.f32x4s(1.0)); } }