#!amber # Copyright (c) 2024 The Khronos Group Inc. # Copyright (c) 2024 AMD # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # # Immediate/inline arguments to packed 16-bit operations might handled # incorrectly in the compiler backend. DEVICE_FEATURE Storage16BitFeatures.storageBuffer16BitAccess DEVICE_FEATURE shaderInt16 SHADER compute compute_shader GLSL #version 460 #extension GL_EXT_shader_16bit_storage : require #extension GL_EXT_shader_explicit_arithmetic_types_int16 : require layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in; struct Output { i16vec2 nw; i16vec2 n; i16vec2 ne; i16vec2 w; i16vec2 e; i16vec2 sw; i16vec2 s; i16vec2 se; }; layout(set = 0, binding = 0) buffer Result { Output arr[]; } result; void main() { ivec2 id32 = ivec2(gl_LocalInvocationID.xy); i16vec2 id16 = i16vec2(gl_LocalInvocationID.xy); int idx = id32.y * 8 + id32.x; result.arr[idx].nw = id16 + i16vec2(-1s, 1s); result.arr[idx].n = id16 + i16vec2( 0s, 1s); result.arr[idx].ne = id16 + i16vec2( 1s, 1s); result.arr[idx].w = id16 + i16vec2(-1s, 0s); result.arr[idx].e = id16 + i16vec2( 1s, 0s); result.arr[idx].sw = id16 + i16vec2(-1s, -1s); result.arr[idx].s = id16 + i16vec2( 0s, -1s); result.arr[idx].se = id16 + i16vec2( 1s, -1s); } END BUFFER result DATA_TYPE int16 SIZE 1024 FILL 0 PIPELINE compute pipeline ATTACH compute_shader BIND BUFFER result AS storage DESCRIPTOR_SET 0 BINDING 0 END RUN pipeline 1 1 1 # Amber bug and/or misleading behavior: index must be given in bytes EXPECT result IDX 0 EQ -1 1 0 1 1 1 -1 0 1 0 -1 -1 0 -1 1 -1 EXPECT result IDX 32 EQ 0 1 1 1 2 1 0 0 2 0 0 -1 1 -1 2 -1 EXPECT result IDX 64 EQ 1 1 2 1 3 1 1 0 3 0 1 -1 2 -1 3 -1 EXPECT result IDX 256 EQ -1 2 0 2 1 2 -1 1 1 1 -1 0 0 0 1 0 EXPECT result IDX 288 EQ 0 2 1 2 2 2 0 1 2 1 0 0 1 0 2 0