dEQP-VK.shader_object.tessellation.glsl.orientation_ccw dEQP-VK.shader_object.tessellation.glsl.orientation_cw dEQP-VK.shader_object.tessellation.glsl.patch_vertices_4 dEQP-VK.shader_object.tessellation.glsl.patch_vertices_5 dEQP-VK.shader_object.tessellation.glsl.point_mode dEQP-VK.shader_object.tessellation.glsl.primitive_quads dEQP-VK.shader_object.tessellation.glsl.primitive_triangles dEQP-VK.shader_object.tessellation.glsl.spacing_equal dEQP-VK.shader_object.tessellation.glsl.spacing_fractional_odd dEQP-VK.shader_object.tessellation.hlsl.orientation_ccw dEQP-VK.shader_object.tessellation.hlsl.orientation_cw dEQP-VK.shader_object.tessellation.hlsl.patch_vertices_4 dEQP-VK.shader_object.tessellation.hlsl.patch_vertices_5 dEQP-VK.shader_object.tessellation.hlsl.point_mode dEQP-VK.shader_object.tessellation.hlsl.primitive_quads dEQP-VK.shader_object.tessellation.hlsl.primitive_triangles dEQP-VK.shader_object.tessellation.hlsl.spacing_equal dEQP-VK.shader_object.tessellation.hlsl.spacing_fractional_odd