[nzsl_version("1.0")] module ScopEngine.ViewerData; [export] [layout(std140)] struct ViewerData { projection_matrix: mat4[f32], inv_projection_matrix: mat4[f32], view_matrix: mat4[f32], inv_view_matrix: mat4[f32], view_proj_matrix: mat4[f32], inv_view_proj_matrix: mat4[f32], camera_position: vec3[f32], }