diff --git a/README.md b/README.md new file mode 100644 index 0000000..ab13b83 --- /dev/null +++ b/README.md @@ -0,0 +1,12 @@ +# ScopEngine + +A dumb simple monolithic game engine made for School 42's graphics projects written in C++20 with only SDL2 and Vulkan as external dependencies. + +### Few screenshots + +Here are a few screenshots of projects made with the ScopEngine + +![0](Screenshots/screenshot_0.png) +![3](Screenshots/screenshot_3.png) +![1](Screenshots/screenshot_1.png) +![2](Screenshots/screenshot_2.png) diff --git a/Screenshots/screenshot_0.png b/Screenshots/screenshot_0.png new file mode 100644 index 0000000..df32073 Binary files /dev/null and b/Screenshots/screenshot_0.png differ diff --git a/Screenshots/screenshot_1.png b/Screenshots/screenshot_1.png new file mode 100644 index 0000000..0b182f6 Binary files /dev/null and b/Screenshots/screenshot_1.png differ diff --git a/Screenshots/screenshot_2.png b/Screenshots/screenshot_2.png new file mode 100644 index 0000000..4c86274 Binary files /dev/null and b/Screenshots/screenshot_2.png differ diff --git a/Screenshots/screenshot_3.png b/Screenshots/screenshot_3.png new file mode 100644 index 0000000..4902dcd Binary files /dev/null and b/Screenshots/screenshot_3.png differ