// Copyright (C) 2025 kanel // This file is part of "Pulse" // For conditions of distribution and use, see copyright notice in LICENSE #include #include #include "../../PulseInternal.h" #include "OpenGL.h" #include "OpenGLDevice.h" #include "OpenGLBindsGroup.h" #include "OpenGLComputePipeline.h" PulseComputePipeline OpenGLCreateComputePipeline(PulseDevice device, const PulseComputePipelineCreateInfo* info) { OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); PulseComputePipelineHandler* pipeline = (PulseComputePipelineHandler*)calloc(1, sizeof(PulseComputePipelineHandler)); PULSE_CHECK_ALLOCATION_RETVAL(pipeline, PULSE_NULL_HANDLE); OpenGLComputePipeline* opengl_pipeline = (OpenGLComputePipeline*)calloc(1, sizeof(OpenGLComputePipeline)); PULSE_CHECK_ALLOCATION_RETVAL(opengl_pipeline, PULSE_NULL_HANDLE); pipeline->driver_data = opengl_pipeline; if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(device->backend)) { if(info->code == PULSE_NULLPTR) PulseLogError(device->backend, "invalid code pointer passed to PulseComputePipelineCreateInfo"); if(info->entrypoint == PULSE_NULLPTR) PulseLogError(device->backend, "invalid entrypoint pointer passed to PulseComputePipelineCreateInfo"); if(info->format == PULSE_SHADER_FORMAT_WGSL_BIT && (device->backend->supported_shader_formats & PULSE_SHADER_FORMAT_WGSL_BIT) == 0) PulseLogError(device->backend, "invalid shader format passed to PulseComputePipelineCreateInfo"); } uint8_t* code = (uint8_t*)calloc(info->code_size + 1, 1); memcpy(code, info->code, info->code_size); opengl_pipeline->program = opengl_device->glCreateShaderProgramv(device, GL_COMPUTE_SHADER, 1, (const GLchar**)(&code)); GLint linked = GL_FALSE; opengl_device->glGetProgramiv(device, opengl_pipeline->program, GL_LINK_STATUS, &linked); if(linked != GL_TRUE) { if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(device->backend)) { GLint len = 0; opengl_device->glGetProgramiv(device, opengl_pipeline->program, GL_INFO_LOG_LENGTH, &len); char* log = (char*)malloc(len); PULSE_CHECK_ALLOCATION_RETVAL(log, PULSE_NULL_HANDLE); opengl_device->glGetProgramInfoLog(device, opengl_pipeline->program, len, PULSE_NULLPTR, log); PulseLogErrorFmt(device->backend, "compute pipeline could not be created\n%.*s", len, log); free(log); } opengl_device->glDeleteProgram(device, opengl_pipeline->program); free(code); free(opengl_pipeline); free(pipeline); return PULSE_NULL_HANDLE; } free(code); opengl_pipeline->readonly_group_layout = OpenGLGetBindsGroupLayout(&opengl_device->binds_group_layout_manager, info->num_readonly_storage_images, info->num_readonly_storage_buffers, 0, 0, 0); opengl_pipeline->readwrite_group_layout = OpenGLGetBindsGroupLayout(&opengl_device->binds_group_layout_manager, 0, 0, info->num_readwrite_storage_images, info->num_readwrite_storage_buffers, 0); opengl_pipeline->uniform_group_layout = OpenGLGetBindsGroupLayout(&opengl_device->binds_group_layout_manager, 0, 0, 0, 0, info->num_uniform_buffers); if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend)) PulseLogInfoFmt(device->backend, "%s created new compute pipeline %p", device->backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", pipeline); return pipeline; } void OpenGLDestroyComputePipeline(PulseDevice device, PulseComputePipeline pipeline) { if(pipeline == PULSE_NULL_HANDLE) { if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(device->backend)) PulseLogWarning(device->backend, "compute pipeline is NULL, this may be a bug in your application"); return; } OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); OpenGLComputePipeline* opengl_pipeline = OPENGL_RETRIEVE_DRIVER_DATA_AS(pipeline, OpenGLComputePipeline*); opengl_device->glDeleteProgram(device, opengl_pipeline->program); free(opengl_pipeline); if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend)) PulseLogInfoFmt(device->backend, "%s destroyed compute pipeline %p", device->backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", pipeline); free(pipeline); }