#include #include #include #include #define GLSL_SOURCE(version, ...) "#version " version "\n" #__VA_ARGS__ #define BUFFER_SIZE (256 * sizeof(uint32_t)) void DebugCallBack(PulseDebugMessageSeverity severity, const char* message) { if(severity == PULSE_DEBUG_MESSAGE_SEVERITY_ERROR) { fprintf(stderr, "Pulse Error: %s\n", message); exit(1); } else if(severity == PULSE_DEBUG_MESSAGE_SEVERITY_WARNING) fprintf(stderr, "Pulse Warning: %s\n", message); else printf("Pulse: %s\n", message); } const char* glsl_source = GLSL_SOURCE("430 core", layout(local_size_x = 16, local_size_y = 16, local_size_z = 1) in; void main() { } ); int main(int ac, char** av) { PulseBackendFlags backend_type = PULSE_BACKEND_OPENGL; if(ac >= 2 && strcmp(av[1], "--opengl-es") == 0) backend_type = PULSE_BACKEND_OPENGL_ES; PulseBackend backend = PulseLoadBackend(backend_type, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_HIGH_DEBUG); PulseSetDebugCallback(backend, DebugCallBack); PulseDevice device = PulseCreateDevice(backend, NULL, 0); PulseBufferCreateInfo buffer_create_info = { 0 }; buffer_create_info.size = BUFFER_SIZE; buffer_create_info.usage = PULSE_BUFFER_USAGE_STORAGE_READ | PULSE_BUFFER_USAGE_STORAGE_WRITE | PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD; PulseBuffer buffer = PulseCreateBuffer(device, &buffer_create_info); /* // GPU computations { PulseComputePipelineCreateInfo info = { 0 }; info.code_size = strlen(glsl_source); info.code = (const uint8_t*)glsl_source; info.entrypoint = "main"; info.format = PULSE_SHADER_FORMAT_GLSL_BIT; info.num_readwrite_storage_buffers = 1; PulseComputePipeline pipeline = PulseCreateComputePipeline(device, &info); PulseFence fence = PulseCreateFence(device); PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL); PulseComputePass pass = PulseBeginComputePass(cmd); //PulseBindStorageBuffers(pass, &buffer, 1); PulseBindComputePipeline(pass, pipeline); PulseDispatchComputations(pass, 16, 1, 1); PulseEndComputePass(pass); PulseSubmitCommandList(device, cmd, fence); PulseWaitForFences(device, &fence, 1, true); PulseReleaseCommandList(device, cmd); PulseDestroyFence(device, fence); PulseDestroyComputePipeline(device, pipeline); } */ // Get result and read it on CPU { PulseBufferCreateInfo staging_buffer_create_info = { 0 }; staging_buffer_create_info.size = BUFFER_SIZE; staging_buffer_create_info.usage = PULSE_BUFFER_USAGE_TRANSFER_UPLOAD | PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD; PulseBuffer staging_buffer = PulseCreateBuffer(device, &staging_buffer_create_info); PulseFence fence = PulseCreateFence(device); PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_TRANSFER_ONLY); PulseBufferRegion src_region = { 0 }; src_region.buffer = buffer; src_region.size = BUFFER_SIZE; PulseBufferRegion dst_region = { 0 }; dst_region.buffer = staging_buffer; dst_region.size = BUFFER_SIZE; PulseCopyBufferToBuffer(cmd, &src_region, &dst_region); PulseSubmitCommandList(device, cmd, fence); PulseWaitForFences(device, &fence, 1, true); void* ptr; PulseMapBuffer(staging_buffer, PULSE_MAP_READ, &ptr); for(uint32_t i = 0; i < BUFFER_SIZE / sizeof(uint32_t); i++) printf("%d, ", ((int32_t*)ptr)[i]); puts(""); PulseUnmapBuffer(staging_buffer); PulseDestroyBuffer(device, staging_buffer); PulseReleaseCommandList(device, cmd); PulseDestroyFence(device, fence); } PulseDestroyBuffer(device, buffer); PulseDestroyDevice(device); PulseUnloadBackend(backend); printf("Successfully executed Pulse example using %s !\n", backend_type == PULSE_BACKEND_OPENGL ? "OpenGL" : "OpenGL ES"); return 0; }