// Copyright (C) 2025 kanel // This file is part of "Pulse" // For conditions of distribution and use, see copyright notice in LICENSE #include #include #include #include "../../PulseInternal.h" #include "WebGPU.h" #include "WebGPUDevice.h" #include "webgpu.h" #include "WebGPUBuffer.h" PulseBuffer WebGPUCreateBuffer(PulseDevice device, const PulseBufferCreateInfo* create_infos) { WebGPUDevice* webgpu_device = WEBGPU_RETRIEVE_DRIVER_DATA_AS(device, WebGPUDevice*); PulseBufferHandler* buffer = (PulseBufferHandler*)calloc(1, sizeof(PulseBufferHandler)); PULSE_CHECK_ALLOCATION_RETVAL(buffer, PULSE_NULL_HANDLE); WebGPUBuffer* webgpu_buffer = (WebGPUBuffer*)calloc(1, sizeof(WebGPUBuffer)); PULSE_CHECK_ALLOCATION_RETVAL(webgpu_buffer, PULSE_NULL_HANDLE); buffer->device = device; buffer->driver_data = webgpu_buffer; buffer->size = create_infos->size; buffer->usage = create_infos->usage; bool is_storage = false; WGPUBufferDescriptor descriptor = { 0 }; descriptor.mappedAtCreation = false; descriptor.size = buffer->size; if(buffer->usage & PULSE_BUFFER_USAGE_STORAGE_READ || buffer->usage & PULSE_BUFFER_USAGE_STORAGE_WRITE) { descriptor.usage |= WGPUBufferUsage_Storage | WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc; is_storage = true; } if(buffer->usage & PULSE_BUFFER_USAGE_TRANSFER_DOWNLOAD) { descriptor.usage |= WGPUBufferUsage_CopyDst; if(!is_storage) descriptor.usage |= WGPUBufferUsage_MapRead; } if(buffer->usage & PULSE_BUFFER_USAGE_TRANSFER_UPLOAD) descriptor.usage |= WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc; if(buffer->usage & PULSE_INTERNAL_BUFFER_USAGE_UNIFORM_ACCESS) descriptor.usage |= WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst | WGPUBufferUsage_CopySrc; webgpu_buffer->buffer = wgpuDeviceCreateBuffer(webgpu_device->device, &descriptor); if(webgpu_buffer->buffer == PULSE_NULLPTR) { free(webgpu_buffer); free(buffer); return PULSE_NULL_HANDLE; } return buffer; } #include static void WebGPUMapBufferCallback(WGPUMapAsyncStatus status, WGPUStringView message, void* userdata1, void* userdata2) { atomic_int* mapping_finished = (atomic_int*)userdata1; PulseBuffer buffer = (PulseBuffer)userdata2; puts("test"); if(status == WGPUMapAsyncStatus_Success) atomic_store(mapping_finished, 1); else { const char* reasons[] = { "nvm it was successfull", "instance has been dropped", "an error occured", "mapping was aborted", }; if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(buffer->device->backend)) PulseLogErrorFmt(buffer->device->backend, "(WebGPU) buffer mapping failed because %s. %.*s", reasons[status], message.length, message.data); PulseSetInternalError(PULSE_ERROR_MAP_FAILED); atomic_store(mapping_finished, 2); } } bool WebGPUMapBuffer(PulseBuffer buffer, PulseMapMode mode, void** data) { WebGPUBuffer* webgpu_buffer = WEBGPU_RETRIEVE_DRIVER_DATA_AS(buffer, WebGPUBuffer*); // If we only upload we can just use wgpuQueueWriteBuffer // https://toji.dev/webgpu-best-practices/buffer-uploads.html if(mode == PULSE_MAP_WRITE) { if(webgpu_buffer->map == PULSE_NULLPTR) webgpu_buffer->map = malloc(buffer->size); else webgpu_buffer->map = realloc(webgpu_buffer->map, buffer->size); PULSE_CHECK_ALLOCATION_RETVAL(webgpu_buffer->map, false); } else { atomic_int mapping_finished; atomic_store(&mapping_finished, 0); const uint32_t timeout = 5000; clock_t start = clock(); webgpu_buffer->map = PULSE_NULLPTR; WGPUBufferMapCallbackInfo callback_info = { 0 }; callback_info.mode = WGPUCallbackMode_AllowSpontaneous; callback_info.callback = WebGPUMapBufferCallback; callback_info.userdata1 = &mapping_finished; callback_info.userdata2 = buffer; wgpuBufferMapAsync(webgpu_buffer->buffer, WGPUMapMode_Read, 0, buffer->size, callback_info); while(atomic_load(&mapping_finished) == 0) { clock_t elapsed = clock() - start; if(elapsed > timeout) { if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(buffer->device->backend)) PulseLogError(buffer->device->backend, "(WebGPU) buffer mapping failed (timeout)"); PulseSetInternalError(PULSE_ERROR_MAP_FAILED); return false; } PulseSleep(1); // 1ms } if(atomic_load(&mapping_finished) == 1) webgpu_buffer->map = (void*)wgpuBufferGetConstMappedRange(webgpu_buffer->buffer, 0, WGPU_WHOLE_MAP_SIZE); } if(webgpu_buffer->map == PULSE_NULLPTR) return false; webgpu_buffer->current_map_mode = mode; *data = webgpu_buffer->map; return true; } void WebGPUUnmapBuffer(PulseBuffer buffer) { WebGPUDevice* webgpu_device = WEBGPU_RETRIEVE_DRIVER_DATA_AS(buffer->device, WebGPUDevice*); WebGPUBuffer* webgpu_buffer = WEBGPU_RETRIEVE_DRIVER_DATA_AS(buffer, WebGPUBuffer*); if(webgpu_buffer->current_map_mode == PULSE_MAP_WRITE) wgpuQueueWriteBuffer(webgpu_device->queue, webgpu_buffer->buffer, 0, webgpu_buffer->map, buffer->size); else wgpuBufferUnmap(webgpu_buffer->buffer); webgpu_buffer->map = PULSE_NULLPTR; } bool WebGPUCopyBufferToBuffer(PulseCommandList cmd, const PulseBufferRegion* src, const PulseBufferRegion* dst) { } bool WebGPUCopyBufferToImage(PulseCommandList cmd, const PulseBufferRegion* src, const PulseImageRegion* dst) { } void WebGPUDestroyBuffer(PulseDevice device, PulseBuffer buffer) { PULSE_UNUSED(device); WebGPUBuffer* webgpu_buffer = WEBGPU_RETRIEVE_DRIVER_DATA_AS(buffer, WebGPUBuffer*); wgpuBufferRelease(webgpu_buffer->buffer); free(webgpu_buffer); free(buffer); }